Marco Callieri mcallieri
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da0d4cee8a
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corrected a help text: a \n prevented the help to be properly formatted
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2016-10-07 12:31:24 +00:00 |
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Guido Ranzuglia granzuglia
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34f2c7498a
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- fov is maintained to the one read in the exiff when the resetTrackBall function is called during the "show raster model" modality
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2016-10-07 09:21:51 +00:00 |
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Marco Callieri mcallieri
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4d4c970530
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modified filter class for better clarity of results in the most common case (vertex AO)
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2016-10-07 08:48:46 +00:00 |
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Paolo Cignoni cignoni
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adde39c9be
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Refactored edit align so that it never uses mesh id as indexes but only as keys.
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2016-10-06 22:46:13 +00:00 |
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Marco Callieri mcallieri
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4fe458e850
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added option to remove unref vertices when cleaning small components
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2016-10-06 08:59:18 +00:00 |
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Guido Ranzuglia granzuglia
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a21705fca4
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- fixed "MLRenderGlobalToolBar status is not correctly initialized" bug
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2016-10-05 07:05:09 +00:00 |
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Guido Ranzuglia granzuglia
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ddd24511b0
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- added a CompactEveryVector if the unify vertex option for the STL file is required
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2016-10-04 09:55:41 +00:00 |
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Guido Ranzuglia granzuglia
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fd105ee75f
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- added checkConsinstencyStatus to the global rendering toolbar
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2016-10-04 07:45:11 +00:00 |
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Guido Ranzuglia granzuglia
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fa6214d8b3
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- removed icon of the MLRenderingAction from the MLRenderingParametersTab
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2016-10-03 15:45:57 +00:00 |
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Guido Ranzuglia granzuglia
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946c7a372e
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- first working version of the global tool bar with shortcut (still not consistency synchronization on the rendering status among the layers)
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2016-10-03 15:39:16 +00:00 |
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Guido Ranzuglia granzuglia
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d32dbd44b4
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- removed stupid crash
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2016-09-30 06:31:02 +00:00 |
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Guido Ranzuglia granzuglia
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93f07509bb
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- updated tooltip
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2016-09-29 10:30:57 +00:00 |
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Guido Ranzuglia granzuglia
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55c751918a
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- added tooltip for the "apply to all visible layer" option
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2016-09-29 10:25:20 +00:00 |
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Guido Ranzuglia granzuglia
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dd3dd78003
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- added SHIFT modifier for immediately switch between apply to all visible layers and apply to single layer
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2016-09-29 08:23:07 +00:00 |
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Guido Ranzuglia granzuglia
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5d715c2925
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- readded alt+wheel for points size
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2016-09-28 05:40:23 +00:00 |
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Guido Ranzuglia granzuglia
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60d7cd9486
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- added ctrl modifier management on MLRenderingSideToolbar when the apply to all visible layer modality is turned on
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2016-09-28 04:33:45 +00:00 |
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Matteo Dellepiane matteodelle
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f19ba3c80b
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dellepiane: fixed minor stuff for the color of uncovered vertices
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2016-09-27 14:33:15 +00:00 |
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Matteo Dellepiane matteodelle
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1492f67a0d
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dellepiane: removed "edit raster camera" filter that was not implemented...
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2016-09-27 12:51:02 +00:00 |
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Guido Ranzuglia granzuglia
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d3a35a42d1
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- fixed "missing proper getShot signal/slot connection" bug
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2016-09-27 08:17:55 +00:00 |
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Guido Ranzuglia granzuglia
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e3a1464bda
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- trying to fix from windows a mac bug....
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2016-09-27 07:14:25 +00:00 |
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Guido Ranzuglia granzuglia
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336af3c4b3
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- trying to avoid "walking" layer dialog
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2016-09-27 04:51:36 +00:00 |
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Guido Ranzuglia granzuglia
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d080206767
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- avoided possible synchronization problems
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2016-09-27 04:13:48 +00:00 |
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Guido Ranzuglia granzuglia
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36d0f25bc9
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- fixed "compactEveryVector called in the wrong place" bug
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2016-09-27 04:05:32 +00:00 |
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Matteo Dellepiane matteodelle
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2d5fb3e5bb
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dellepiane: fixed a few issues for transformation of cameras
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2016-09-26 09:38:40 +00:00 |
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Paolo Cignoni cignoni
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0362fd7a8b
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added a dummy glGetError at the beginning of the paint event to clear up the glerror state at the begin of painting.
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2016-09-26 09:10:15 +00:00 |
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Guido Ranzuglia granzuglia
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ebb0ce8080
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- fixed small bug on vertex color rendering parameter
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2016-09-24 15:25:05 +00:00 |
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Guido Ranzuglia granzuglia
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86a0c6301f
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- fixed small bug on vertex color rendering parameter
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2016-09-24 14:55:22 +00:00 |
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Guido Ranzuglia granzuglia
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06cda96e60
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- fixed "closing mesh document" crash
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2016-09-22 06:02:55 +00:00 |
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Marco Callieri mcallieri
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bf8a55f3be
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few changes and more orientation options to "fit plane to selection" filter
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2016-09-21 13:05:17 +00:00 |
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Guido Ranzuglia granzuglia
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767da232da
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- experimental version of the MainWindow class using a current multiviewer container member
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2016-09-21 07:56:35 +00:00 |
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Guido Ranzuglia granzuglia
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17e416dc1f
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- fixed two bugs on the apply to all visible layers modality
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2016-09-20 16:34:06 +00:00 |
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Guido Ranzuglia granzuglia
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309a1e5d87
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- added logic for applying to all visible layers the rendering data
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2016-09-18 23:30:57 +00:00 |
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Guido Ranzuglia granzuglia
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667720b702
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- fixed "shown raster layer is not correctly updated" bug
- added GUI for applying current changes to rendering parameters to all visible layers. WARNING! not yet LOGIC
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2016-09-18 10:25:13 +00:00 |
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Guido Ranzuglia granzuglia
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6bba0a64b3
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- changed unreasonable too long parameter label texts
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2016-09-17 04:34:52 +00:00 |
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Guido Ranzuglia granzuglia
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6b698640f2
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- tweaked layerDialog size management
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2016-09-17 04:33:41 +00:00 |
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Guido Ranzuglia granzuglia
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4af69ebd81
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- fixed blurred shadow mapping bug
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2016-09-16 12:12:31 +00:00 |
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Guido Ranzuglia granzuglia
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f3abbe7bec
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- removed gpu memory leaks! (THANKS to Gianpaolo!)
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2016-09-16 11:51:00 +00:00 |
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Guido Ranzuglia granzuglia
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23dd9b234e
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- fixed "polygonal meshes don't activate the most meaningful set of rendering data" bug
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2016-09-16 08:08:21 +00:00 |
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Guido Ranzuglia granzuglia
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476d0bd7e0
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- added missing precompiler defines
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2016-09-16 08:04:03 +00:00 |
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Guido Ranzuglia granzuglia
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cd8508cd64
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- fixed "no parameterization is shown when UV Parameterization decorator is turned on" bug
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2016-09-15 05:45:55 +00:00 |
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Guido Ranzuglia granzuglia
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ab548b788d
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- fixed "no right shading/color modality applied on polygonal wire rendering" bug
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2016-09-15 04:11:40 +00:00 |
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Marco Callieri mcallieri
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bc27d048c7
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updated some error messages
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2016-09-13 14:00:25 +00:00 |
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Marco Callieri mcallieri
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5b95bfae23
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changed a bit the alignment dialog: when manual aligning, all options are greyed out until manual alignment is complete, and afterwards restrored
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2016-09-13 13:16:42 +00:00 |
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Marco Callieri mcallieri
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313f65ca8d
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corrected a bug in manual align, the state of the layer was not properly updated
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2016-09-13 10:29:28 +00:00 |
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Marco Callieri mcallieri
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abebf10dbf
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corrected a bug: when a layer to be glued had a transformation, it was ignored, resulting in a wrong rendering in the point-picking interface, and in an incorrect transfrmation later on.
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2016-09-13 09:54:47 +00:00 |
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Guido Ranzuglia granzuglia
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c5241bb739
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- fixed "not correctly reloading attributes when mesh connectivity doesn't change" bug
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2016-09-12 06:33:47 +00:00 |
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Guido Ranzuglia granzuglia
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89365cc3c6
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- reload maintains (if possible) previous rendering options
- dramatically improved the support for the non polygonal meshes
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2016-09-12 05:57:55 +00:00 |
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Guido Ranzuglia granzuglia
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c4db9762ef
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- fixed "decorators rendering order" bug
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2016-09-10 05:43:24 +00:00 |
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Paolo Cignoni cignoni
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4fa4f0eeff
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Small changes to make the edit align working again:
- removed assert disabling
- removed wrong assert
- corrected test in the aling (thanks gianpaolo)
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2016-09-09 13:03:06 +00:00 |
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Guido Ranzuglia granzuglia
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f9fd6a9132
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- added compiler tags for MSVS2013 and MSVS2015
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2016-09-09 10:10:41 +00:00 |
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