6751 Commits

Author SHA1 Message Date
Marco Callieri mcallieri
da0d4cee8a corrected a help text: a \n prevented the help to be properly formatted 2016-10-07 12:31:24 +00:00
Guido Ranzuglia granzuglia
34f2c7498a - fov is maintained to the one read in the exiff when the resetTrackBall function is called during the "show raster model" modality 2016-10-07 09:21:51 +00:00
Marco Callieri mcallieri
4d4c970530 modified filter class for better clarity of results in the most common case (vertex AO) 2016-10-07 08:48:46 +00:00
Paolo Cignoni cignoni
adde39c9be Refactored edit align so that it never uses mesh id as indexes but only as keys. 2016-10-06 22:46:13 +00:00
Marco Callieri mcallieri
4fe458e850 added option to remove unref vertices when cleaning small components 2016-10-06 08:59:18 +00:00
Guido Ranzuglia granzuglia
a21705fca4 - fixed "MLRenderGlobalToolBar status is not correctly initialized" bug 2016-10-05 07:05:09 +00:00
Guido Ranzuglia granzuglia
ddd24511b0 - added a CompactEveryVector if the unify vertex option for the STL file is required 2016-10-04 09:55:41 +00:00
Guido Ranzuglia granzuglia
fd105ee75f - added checkConsinstencyStatus to the global rendering toolbar 2016-10-04 07:45:11 +00:00
Guido Ranzuglia granzuglia
fa6214d8b3 - removed icon of the MLRenderingAction from the MLRenderingParametersTab 2016-10-03 15:45:57 +00:00
Guido Ranzuglia granzuglia
946c7a372e - first working version of the global tool bar with shortcut (still not consistency synchronization on the rendering status among the layers) 2016-10-03 15:39:16 +00:00
Guido Ranzuglia granzuglia
d32dbd44b4 - removed stupid crash 2016-09-30 06:31:02 +00:00
Guido Ranzuglia granzuglia
93f07509bb - updated tooltip 2016-09-29 10:30:57 +00:00
Guido Ranzuglia granzuglia
55c751918a - added tooltip for the "apply to all visible layer" option 2016-09-29 10:25:20 +00:00
Guido Ranzuglia granzuglia
dd3dd78003 - added SHIFT modifier for immediately switch between apply to all visible layers and apply to single layer 2016-09-29 08:23:07 +00:00
Guido Ranzuglia granzuglia
5d715c2925 - readded alt+wheel for points size 2016-09-28 05:40:23 +00:00
Guido Ranzuglia granzuglia
60d7cd9486 - added ctrl modifier management on MLRenderingSideToolbar when the apply to all visible layer modality is turned on 2016-09-28 04:33:45 +00:00
Matteo Dellepiane matteodelle
f19ba3c80b dellepiane: fixed minor stuff for the color of uncovered vertices 2016-09-27 14:33:15 +00:00
Matteo Dellepiane matteodelle
1492f67a0d dellepiane: removed "edit raster camera" filter that was not implemented... 2016-09-27 12:51:02 +00:00
Guido Ranzuglia granzuglia
d3a35a42d1 - fixed "missing proper getShot signal/slot connection" bug 2016-09-27 08:17:55 +00:00
Guido Ranzuglia granzuglia
e3a1464bda - trying to fix from windows a mac bug.... 2016-09-27 07:14:25 +00:00
Guido Ranzuglia granzuglia
336af3c4b3 - trying to avoid "walking" layer dialog 2016-09-27 04:51:36 +00:00
Guido Ranzuglia granzuglia
d080206767 - avoided possible synchronization problems 2016-09-27 04:13:48 +00:00
Guido Ranzuglia granzuglia
36d0f25bc9 - fixed "compactEveryVector called in the wrong place" bug 2016-09-27 04:05:32 +00:00
Matteo Dellepiane matteodelle
2d5fb3e5bb dellepiane: fixed a few issues for transformation of cameras 2016-09-26 09:38:40 +00:00
Paolo Cignoni cignoni
0362fd7a8b added a dummy glGetError at the beginning of the paint event to clear up the glerror state at the begin of painting. 2016-09-26 09:10:15 +00:00
Guido Ranzuglia granzuglia
ebb0ce8080 - fixed small bug on vertex color rendering parameter 2016-09-24 15:25:05 +00:00
Guido Ranzuglia granzuglia
86a0c6301f - fixed small bug on vertex color rendering parameter 2016-09-24 14:55:22 +00:00
Guido Ranzuglia granzuglia
06cda96e60 - fixed "closing mesh document" crash 2016-09-22 06:02:55 +00:00
Marco Callieri mcallieri
bf8a55f3be few changes and more orientation options to "fit plane to selection" filter 2016-09-21 13:05:17 +00:00
Guido Ranzuglia granzuglia
767da232da - experimental version of the MainWindow class using a current multiviewer container member 2016-09-21 07:56:35 +00:00
Guido Ranzuglia granzuglia
17e416dc1f - fixed two bugs on the apply to all visible layers modality 2016-09-20 16:34:06 +00:00
Guido Ranzuglia granzuglia
309a1e5d87 - added logic for applying to all visible layers the rendering data 2016-09-18 23:30:57 +00:00
Guido Ranzuglia granzuglia
667720b702 - fixed "shown raster layer is not correctly updated" bug
- added GUI for applying current changes to rendering parameters to all visible layers. WARNING! not yet LOGIC
2016-09-18 10:25:13 +00:00
Guido Ranzuglia granzuglia
6bba0a64b3 - changed unreasonable too long parameter label texts 2016-09-17 04:34:52 +00:00
Guido Ranzuglia granzuglia
6b698640f2 - tweaked layerDialog size management 2016-09-17 04:33:41 +00:00
Guido Ranzuglia granzuglia
4af69ebd81 - fixed blurred shadow mapping bug 2016-09-16 12:12:31 +00:00
Guido Ranzuglia granzuglia
f3abbe7bec - removed gpu memory leaks! (THANKS to Gianpaolo!) 2016-09-16 11:51:00 +00:00
Guido Ranzuglia granzuglia
23dd9b234e - fixed "polygonal meshes don't activate the most meaningful set of rendering data" bug 2016-09-16 08:08:21 +00:00
Guido Ranzuglia granzuglia
476d0bd7e0 - added missing precompiler defines 2016-09-16 08:04:03 +00:00
Guido Ranzuglia granzuglia
cd8508cd64 - fixed "no parameterization is shown when UV Parameterization decorator is turned on" bug 2016-09-15 05:45:55 +00:00
Guido Ranzuglia granzuglia
ab548b788d - fixed "no right shading/color modality applied on polygonal wire rendering" bug 2016-09-15 04:11:40 +00:00
Marco Callieri mcallieri
bc27d048c7 updated some error messages 2016-09-13 14:00:25 +00:00
Marco Callieri mcallieri
5b95bfae23 changed a bit the alignment dialog: when manual aligning, all options are greyed out until manual alignment is complete, and afterwards restrored 2016-09-13 13:16:42 +00:00
Marco Callieri mcallieri
313f65ca8d corrected a bug in manual align, the state of the layer was not properly updated 2016-09-13 10:29:28 +00:00
Marco Callieri mcallieri
abebf10dbf corrected a bug: when a layer to be glued had a transformation, it was ignored, resulting in a wrong rendering in the point-picking interface, and in an incorrect transfrmation later on. 2016-09-13 09:54:47 +00:00
Guido Ranzuglia granzuglia
c5241bb739 - fixed "not correctly reloading attributes when mesh connectivity doesn't change" bug 2016-09-12 06:33:47 +00:00
Guido Ranzuglia granzuglia
89365cc3c6 - reload maintains (if possible) previous rendering options
- dramatically improved the support for the non polygonal meshes
2016-09-12 05:57:55 +00:00
Guido Ranzuglia granzuglia
c4db9762ef - fixed "decorators rendering order" bug 2016-09-10 05:43:24 +00:00
Paolo Cignoni cignoni
4fa4f0eeff Small changes to make the edit align working again:
- removed assert disabling
- removed wrong assert
- corrected test in the aling (thanks gianpaolo)
2016-09-09 13:03:06 +00:00
Guido Ranzuglia granzuglia
f9fd6a9132 - added compiler tags for MSVS2013 and MSVS2015 2016-09-09 10:10:41 +00:00