- removed icon of the MLRenderingAction from the MLRenderingParametersTab

This commit is contained in:
Guido Ranzuglia granzuglia 2016-10-03 15:45:57 +00:00
parent 946c7a372e
commit fa6214d8b3

View File

@ -310,6 +310,7 @@ void MLRenderingSolidParametersFrame::initGui()
boldfont.setBold(true);
_shadelab->setFont(boldfont);
layout->addWidget(_shadelab,0,0,Qt::AlignLeft);
_shadingtool->setToolButtonStyle(Qt::ToolButtonTextOnly);
_shadingtool->addRenderingAction(new MLRenderingPerVertexNormalAction(MLRenderingData::PR_SOLID,_meshid,_shadingtool));
_shadingtool->addRenderingAction(new MLRenderingPerFaceNormalAction(_meshid,_shadingtool));
_shadingtool->addRenderingAction(new MLRenderingNoShadingAction(MLRenderingData::PR_SOLID,_meshid,_shadingtool));
@ -321,6 +322,7 @@ void MLRenderingSolidParametersFrame::initGui()
_colorlab->setFont(boldfont);
layout->addWidget(_colorlab,1,0,Qt::AlignLeft);
_colortool = new MLRenderingToolbar(_meshid,this);
_colortool->setToolButtonStyle(Qt::ToolButtonTextOnly);
_colortool->addRenderingAction(new MLRenderingPerVertexColorAction(MLRenderingData::PR_SOLID,_meshid,_colortool));
_colortool->addRenderingAction(new MLRenderingPerFaceColorAction(_meshid,_colortool));
_colortool->addRenderingAction(new MLRenderingPerMeshColorAction(MLRenderingData::PR_SOLID,_meshid,_colortool));
@ -463,6 +465,7 @@ void MLRenderingWireParametersFrame::initGui()
boldfont.setBold(true);
_shadelab->setFont(boldfont);
layout->addWidget(_shadelab,0,0,Qt::AlignLeft);
_shadingtool->setToolButtonStyle(Qt::ToolButtonTextOnly);
_shadingtool->addRenderingAction(new MLRenderingPerVertexNormalAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this));
_shadingtool->addRenderingAction(new MLRenderingNoShadingAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this));
layout->addWidget(_shadingtool,0,1,Qt::AlignLeft);
@ -473,6 +476,7 @@ void MLRenderingWireParametersFrame::initGui()
_colorlab->setFont(boldfont);
layout->addWidget(_colorlab,1,0,Qt::AlignLeft);
_colortool = new MLRenderingToolbar(_meshid,this);
_colortool->setToolButtonStyle(Qt::ToolButtonTextOnly);
_colortool->addRenderingAction(new MLRenderingPerVertexColorAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this));
_colortool->addRenderingAction(new MLRenderingPerMeshColorAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this));
MLRenderingColorPicker* colbut = new MLRenderingColorPicker(_meshid,MLRenderingData::PR_WIREFRAME_TRIANGLES,_colortool);
@ -622,6 +626,7 @@ void MLRenderingPointsParametersFrame::initGui()
boldfont.setBold(true);
_shadelab->setFont(boldfont);
layout->addWidget(_shadelab,0,0,Qt::AlignLeft);
_shadingtool->setToolButtonStyle(Qt::ToolButtonTextOnly);
_shadingtool->addRenderingAction(new MLRenderingPerVertexNormalAction(MLRenderingData::PR_POINTS,_meshid,this));
_shadingtool->addRenderingAction(new MLRenderingDotAction(_meshid,this));
_shadingtool->addRenderingAction(new MLRenderingNoShadingAction(MLRenderingData::PR_POINTS,_meshid,this));
@ -633,6 +638,7 @@ void MLRenderingPointsParametersFrame::initGui()
_colorlab->setFont(boldfont);
layout->addWidget(_colorlab,1,0,Qt::AlignLeft);
_colortool = new MLRenderingToolbar(_meshid,this);
_colortool->setToolButtonStyle(Qt::ToolButtonTextOnly);
_colortool->addRenderingAction(new MLRenderingPerVertexColorAction(MLRenderingData::PR_POINTS,_meshid,this));
_colortool->addRenderingAction(new MLRenderingPerMeshColorAction(MLRenderingData::PR_POINTS,_meshid,this));
MLRenderingColorPicker* colbut = new MLRenderingColorPicker(_meshid,MLRenderingData::PR_POINTS,_colortool);