diff --git a/src/meshlab/ml_render_gui.cpp b/src/meshlab/ml_render_gui.cpp index 1178505d8..ca8da0299 100644 --- a/src/meshlab/ml_render_gui.cpp +++ b/src/meshlab/ml_render_gui.cpp @@ -310,6 +310,7 @@ void MLRenderingSolidParametersFrame::initGui() boldfont.setBold(true); _shadelab->setFont(boldfont); layout->addWidget(_shadelab,0,0,Qt::AlignLeft); + _shadingtool->setToolButtonStyle(Qt::ToolButtonTextOnly); _shadingtool->addRenderingAction(new MLRenderingPerVertexNormalAction(MLRenderingData::PR_SOLID,_meshid,_shadingtool)); _shadingtool->addRenderingAction(new MLRenderingPerFaceNormalAction(_meshid,_shadingtool)); _shadingtool->addRenderingAction(new MLRenderingNoShadingAction(MLRenderingData::PR_SOLID,_meshid,_shadingtool)); @@ -321,6 +322,7 @@ void MLRenderingSolidParametersFrame::initGui() _colorlab->setFont(boldfont); layout->addWidget(_colorlab,1,0,Qt::AlignLeft); _colortool = new MLRenderingToolbar(_meshid,this); + _colortool->setToolButtonStyle(Qt::ToolButtonTextOnly); _colortool->addRenderingAction(new MLRenderingPerVertexColorAction(MLRenderingData::PR_SOLID,_meshid,_colortool)); _colortool->addRenderingAction(new MLRenderingPerFaceColorAction(_meshid,_colortool)); _colortool->addRenderingAction(new MLRenderingPerMeshColorAction(MLRenderingData::PR_SOLID,_meshid,_colortool)); @@ -463,6 +465,7 @@ void MLRenderingWireParametersFrame::initGui() boldfont.setBold(true); _shadelab->setFont(boldfont); layout->addWidget(_shadelab,0,0,Qt::AlignLeft); + _shadingtool->setToolButtonStyle(Qt::ToolButtonTextOnly); _shadingtool->addRenderingAction(new MLRenderingPerVertexNormalAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this)); _shadingtool->addRenderingAction(new MLRenderingNoShadingAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this)); layout->addWidget(_shadingtool,0,1,Qt::AlignLeft); @@ -473,6 +476,7 @@ void MLRenderingWireParametersFrame::initGui() _colorlab->setFont(boldfont); layout->addWidget(_colorlab,1,0,Qt::AlignLeft); _colortool = new MLRenderingToolbar(_meshid,this); + _colortool->setToolButtonStyle(Qt::ToolButtonTextOnly); _colortool->addRenderingAction(new MLRenderingPerVertexColorAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this)); _colortool->addRenderingAction(new MLRenderingPerMeshColorAction(MLRenderingData::PR_WIREFRAME_TRIANGLES,_meshid,this)); MLRenderingColorPicker* colbut = new MLRenderingColorPicker(_meshid,MLRenderingData::PR_WIREFRAME_TRIANGLES,_colortool); @@ -622,6 +626,7 @@ void MLRenderingPointsParametersFrame::initGui() boldfont.setBold(true); _shadelab->setFont(boldfont); layout->addWidget(_shadelab,0,0,Qt::AlignLeft); + _shadingtool->setToolButtonStyle(Qt::ToolButtonTextOnly); _shadingtool->addRenderingAction(new MLRenderingPerVertexNormalAction(MLRenderingData::PR_POINTS,_meshid,this)); _shadingtool->addRenderingAction(new MLRenderingDotAction(_meshid,this)); _shadingtool->addRenderingAction(new MLRenderingNoShadingAction(MLRenderingData::PR_POINTS,_meshid,this)); @@ -633,6 +638,7 @@ void MLRenderingPointsParametersFrame::initGui() _colorlab->setFont(boldfont); layout->addWidget(_colorlab,1,0,Qt::AlignLeft); _colortool = new MLRenderingToolbar(_meshid,this); + _colortool->setToolButtonStyle(Qt::ToolButtonTextOnly); _colortool->addRenderingAction(new MLRenderingPerVertexColorAction(MLRenderingData::PR_POINTS,_meshid,this)); _colortool->addRenderingAction(new MLRenderingPerMeshColorAction(MLRenderingData::PR_POINTS,_meshid,this)); MLRenderingColorPicker* colbut = new MLRenderingColorPicker(_meshid,MLRenderingData::PR_POINTS,_colortool);