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- fixed small bug on vertex color rendering parameter
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@ -678,6 +678,11 @@ bool MLRenderingPerVertexColorAction::isRenderingDataEnabled( const MLRenderingD
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return MLRenderingAction::isRenderingDataEnabled(_pm,MLRenderingData::ATT_NAMES::ATT_VERTCOLOR,rd);
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}
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bool MLRenderingPerVertexColorAction::isVisibleConditionValid(MeshModel* mm) const
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{
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return mm->hasDataMask(MeshModel::MM_VERTCOLOR);
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}
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MLRenderingPerFaceColorAction::MLRenderingPerFaceColorAction(QObject* parent)
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:MLRenderingAction(parent)
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{
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