Paolo Cignoni cignoni
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2009ca83b7
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Initial implementation of multipass rendering.
Please note that MeshRenderInterface has been modified to get the number of rendering passes.
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2007-10-09 13:02:09 +00:00 |
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Paolo Cignoni cignoni
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ad1d99d51a
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Updated all the QT pro to the requirements for filters. Removed PPC support.
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2007-10-02 07:53:29 +00:00 |
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Paolo Cignoni cignoni
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b8e483dd16
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Minor changes to avoid memory leak.
Added two glGetError() to avoid MeshLab to crash when the plugin encounters some error on its way
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2007-09-09 17:56:13 +00:00 |
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Paolo Cignoni cignoni
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63edd09888
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Added universal binary support for mac compiling
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2007-04-20 08:30:41 +00:00 |
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Paolo Cignoni cignoni
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c403fb7af7
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Safer dir search for plugins for mac
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2007-03-12 15:24:00 +00:00 |
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Paolo Cignoni cignoni
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37525dcb88
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Added casts for mac compiling
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2007-02-28 00:02:57 +00:00 |
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Paolo Cignoni cignoni
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111068cc24
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Added casts for mac compiling
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2007-02-25 23:26:08 +00:00 |
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Paolo Cignoni cignoni
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c0bdc00282
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added debug_AND_release option to all the files
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2007-02-22 16:07:42 +00:00 |
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Paolo Cignoni cignoni
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a42e238037
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Cleaned .pro files for macos compiling
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2007-02-22 09:22:06 +00:00 |
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Massimiliano Corsini maxcorsini
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a14c343d33
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*** empty log message ***
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2007-02-20 13:05:50 +00:00 |
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Massimiliano Corsini maxcorsini
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549b027461
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add log file for shader compilation and linking error
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2007-02-20 13:05:23 +00:00 |
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Paolo Cignoni cignoni
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58eae3aba4
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Corrected bug about a wrong glUniform1fARB (thanks Clement Menier!)
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2006-12-24 22:46:34 +00:00 |
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Massimiliano Corsini maxcorsini
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21f14d1f27
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*** empty log message ***
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2006-10-26 12:08:54 +00:00 |
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Paolo Cignoni cignoni
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925e23ab28
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Many small bugs correction (esc crash, info in about, obj loading progress,fullscreen es)
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2006-07-08 06:37:48 +00:00 |
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Paolo Cignoni cignoni
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7dc50278c3
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Do not use classname in class definition
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2006-06-08 08:54:43 +00:00 |
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Paolo Cignoni cignoni
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931ab0641d
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Still debugging 0.7
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2006-05-26 04:09:52 +00:00 |
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Paolo Cignoni cignoni
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22fc9eff09
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missing std and and all the other gcc detected syntax errors
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2006-05-25 09:46:38 +00:00 |
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Paolo Cignoni cignoni
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395513e73d
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Major 0.7 release. A lot of things changed. Colorize interface gone away, Editing and selection start to work.
Optional data really working. Clustering decimation totally rewrote. History start to work. Filters organized in classes.
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2006-05-25 04:57:46 +00:00 |
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Paolo Cignoni cignoni
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0b78c1b90c
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*** empty log message ***
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2006-05-02 10:19:11 +00:00 |
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Paolo Cignoni cignoni
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ea108266c1
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necessary for compilation on 64 bit AMD with gcc 3.4.5
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2006-03-29 09:15:41 +00:00 |
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Paolo Cignoni cignoni
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7269cb52ad
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changing gcc-3.3 into gcc. This change is needed to compile with gcc 3.4.5
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2006-03-29 07:28:01 +00:00 |
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Paolo Cignoni cignoni
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e7b8fbf430
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added texture tab
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2006-03-08 17:26:13 +00:00 |
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Paolo Cignoni cignoni
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ac7764706b
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Added texture support
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2006-02-27 05:02:01 +00:00 |
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Paolo Cignoni cignoni
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f1fe2cb237
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Action "None" is now exported from MeshRenderPlugin
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2006-02-25 13:44:45 +00:00 |
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Paolo Cignoni cignoni
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c9194b914f
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Better formatting of shaders' code
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2006-02-22 09:12:15 +00:00 |
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Paolo Cignoni cignoni
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f883cbc254
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Added a checkbox to switch from perVertex color to CMNone
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2006-02-21 17:27:58 +00:00 |
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Paolo Cignoni cignoni
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d535301cd1
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RenderMode is now passed to MeshRender::Init()
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2006-02-21 17:26:38 +00:00 |
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Paolo Cignoni cignoni
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2bcb501f86
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opengl status tab in shaderdialog is now used
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2006-02-21 16:46:40 +00:00 |
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Paolo Cignoni cignoni
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36ec283d5e
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minor change
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2006-02-21 16:45:23 +00:00 |
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Paolo Cignoni cignoni
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f6a930ef70
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changed widgets layout, removed labels
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2006-02-21 16:10:37 +00:00 |
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Paolo Cignoni cignoni
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31fa05b7af
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added info() method
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2006-02-21 16:10:02 +00:00 |
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Paolo Cignoni cignoni
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9db4c61313
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Now each shader can change the opengl status
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2006-02-19 02:57:49 +00:00 |
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Paolo Cignoni cignoni
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77164c577d
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Added an enum to support OpenGL status modifications
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2006-02-19 02:55:48 +00:00 |
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Paolo Cignoni cignoni
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9012c892d9
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major changes
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2006-02-09 00:43:12 +00:00 |
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Paolo Cignoni cignoni
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9751e98b46
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now GLArea is passed to the shaderDialog
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2006-02-09 00:42:40 +00:00 |
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Paolo Cignoni cignoni
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99347a4a6d
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changed name into shaderDialog
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2006-02-03 12:30:14 +00:00 |
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Paolo Cignoni cignoni
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c01f3aedce
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changes into union variables
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2006-02-03 12:28:38 +00:00 |
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Paolo Cignoni cignoni
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7c60b51c57
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added shaderDialog.cpp and shaderDialog.h
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2006-02-03 12:28:04 +00:00 |
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Paolo Cignoni cignoni
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a4b68e584b
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first version of the new shaderDialog
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2006-02-03 12:27:37 +00:00 |
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Paolo Cignoni cignoni
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293bf82894
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improved shaderDialog support
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2006-02-03 12:27:08 +00:00 |
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Paolo Cignoni cignoni
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d66cc3aa8e
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shaderdialog closed every time the user changes the current shader
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2006-01-25 16:58:05 +00:00 |
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Paolo Cignoni cignoni
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5df71ea196
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added shadersDialog.cpp and shadersDialog.h
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2006-01-25 03:00:23 +00:00 |
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Paolo Cignoni cignoni
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12e9248d71
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added shadersDialog initial support
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2006-01-25 02:59:38 +00:00 |
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Paolo Cignoni cignoni
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d8f3b86b0f
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uniform variables dialog: first release
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2006-01-25 02:57:06 +00:00 |
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Paolo Cignoni cignoni
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650f532335
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structs used into meshrender plugins
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2006-01-25 02:55:37 +00:00 |
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Paolo Cignoni cignoni
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5701c7e2f2
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Reduced memory occupation of "UniformVariable" struct
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2006-01-19 11:41:42 +00:00 |
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Paolo Cignoni cignoni
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d9b23d2abe
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Removed bug due to multiple creation of list of action
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2006-01-17 11:04:14 +00:00 |
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Paolo Cignoni cignoni
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307ea7d071
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gl/glew.h -> GL/glew.h
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2005-12-29 13:52:31 +00:00 |
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Paolo Cignoni cignoni
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beb04c1b79
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added xml lib on unix configurations
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2005-12-26 10:55:35 +00:00 |
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Paolo Cignoni cignoni
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58b8a543fe
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Modified includepath in order to compile by shell
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2005-12-24 13:26:31 +00:00 |
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