Still debugging 0.7

This commit is contained in:
Paolo Cignoni cignoni 2006-05-26 04:09:52 +00:00
parent e5f5b7b4c5
commit 931ab0641d
7 changed files with 246 additions and 6 deletions

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@ -1,7 +1,8 @@
25/5/06
o clustering nel filtro in input epoch.
o install doc e attempt.
o Last Dir
o selections plus/minus
24/5/06
o Uniformare i nomi degli slot nel main window

218
src/install/meshlab.nsi Normal file
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; Script generated by the HM NIS Edit Script Wizard.
; HM NIS Edit Wizard helper defines
!define PRODUCT_NAME "MeshLab"
!define PRODUCT_VERSION "0.7"
!define PRODUCT_PUBLISHER "Paolo Cignoni VCG - ISTI - CNR"
!define PRODUCT_WEB_SITE "http://vcg.isti.cnr.it/~cignoni"
!define PRODUCT_DIR_REGKEY "Software\Microsoft\Windows\CurrentVersion\App Paths\meshlab.exe"
!define PRODUCT_UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PRODUCT_NAME}"
!define PRODUCT_UNINST_ROOT_KEY "HKLM"
; MUI 1.67 compatible ------
!include "MUI.nsh"
; MUI Settings
!define MUI_ABORTWARNING
!define MUI_ICON "${NSISDIR}\Contrib\Graphics\Icons\modern-install.ico"
!define MUI_UNICON "${NSISDIR}\Contrib\Graphics\Icons\modern-uninstall.ico"
; Welcome page
!insertmacro MUI_PAGE_WELCOME
; License page
!insertmacro MUI_PAGE_LICENSE "..\..\docs\license.txt"
; Directory page
!insertmacro MUI_PAGE_DIRECTORY
; Instfiles page
!insertmacro MUI_PAGE_INSTFILES
; Finish page
!define MUI_FINISHPAGE_RUN "$INSTDIR\meshlab.exe"
!insertmacro MUI_PAGE_FINISH
; Uninstaller pages
!insertmacro MUI_UNPAGE_INSTFILES
; Language files
!insertmacro MUI_LANGUAGE "English"
; MUI end ------
Name "${PRODUCT_NAME} ${PRODUCT_VERSION}"
OutFile "MeshLabSetup.exe"
InstallDir "$PROGRAMFILES\VCG\MeshLab"
InstallDirRegKey HKLM "${PRODUCT_DIR_REGKEY}" ""
ShowInstDetails show
ShowUnInstDetails show
Var qt_base
Section "MainSection" SEC01
SetOutPath "$INSTDIR"
SetOverwrite ifnewer
File "..\meshlab\release\meshlab.exe"
CreateDirectory "$SMPROGRAMS\MeshLab"
CreateShortCut "$SMPROGRAMS\MeshLab\MeshLab.lnk" "$INSTDIR\meshlab.exe"
CreateShortCut "$DESKTOP\MeshLab.lnk" "$INSTDIR\meshlab.exe"
SetOutPath "$INSTDIR\shaders"
File "..\meshlab\shaders\Cook-Torrance.frag"
File "..\meshlab\shaders\Cook-Torrance.gdp"
File "..\meshlab\shaders\Cook-Torrance.vert"
File "..\meshlab\shaders\dimple.frag"
File "..\meshlab\shaders\dimple.gdp"
File "..\meshlab\shaders\dimple.vert"
File "..\meshlab\shaders\electronic microscope.gdp"
File "..\meshlab\shaders\envmap.frag"
File "..\meshlab\shaders\envmap.gdp"
File "..\meshlab\shaders\envmap.vert"
File "..\meshlab\shaders\glass.frag"
File "..\meshlab\shaders\glass.gdp"
File "..\meshlab\shaders\glass.vert"
File "..\meshlab\shaders\gooch.frag"
File "..\meshlab\shaders\gooch.gdp"
File "..\meshlab\shaders\gooch.vert"
File "..\meshlab\shaders\Hatch.frag"
File "..\meshlab\shaders\Hatch.gdp"
File "..\meshlab\shaders\Hatch.vert"
File "..\meshlab\shaders\lattice.frag"
File "..\meshlab\shaders\lattice.gdp"
File "..\meshlab\shaders\lattice.vert"
File "..\meshlab\shaders\Oren-Nayar.frag"
File "..\meshlab\shaders\Oren-Nayar.gdp"
File "..\meshlab\shaders\Oren-Nayar.vert"
File "..\meshlab\shaders\phong.frag"
File "..\meshlab\shaders\phong.gdp"
File "..\meshlab\shaders\phong.vert"
File "..\meshlab\shaders\polkadot3d.frag"
File "..\meshlab\shaders\polkadot3d.gdp"
File "..\meshlab\shaders\polkadot3d.vert"
File "..\meshlab\shaders\SEM.frag"
File "..\meshlab\shaders\SEM.vert"
File "..\meshlab\shaders\stripes2.frag"
File "..\meshlab\shaders\stripes2.gdp"
File "..\meshlab\shaders\stripes2.vert"
File "..\meshlab\shaders\toon.frag"
File "..\meshlab\shaders\toon.gdp"
File "..\meshlab\shaders\toon.vert"
File "..\meshlab\shaders\xray.frag"
File "..\meshlab\shaders\xray.gdp"
File "..\meshlab\shaders\xray.vert"
SetOutPath "$INSTDIR\plugins"
File "..\meshlab\plugins\meshio.dll"
File "..\meshlab\plugins\meshselect.dll"
File "..\meshlab\plugins\meshrender.dll"
File "..\meshlab\plugins\meshfilter.dll"
File "..\meshlab\plugins\meshedit.dll"
File "..\meshlab\plugins\meshcolorize.dll"
SetOutPath "$INSTDIR\textures"
File "..\meshlab\textures\chrome.png"
SetOutPath "$INSTDIR\samples"
File "..\sample\texturedknot.ply"
File "..\sample\texturedknot.obj"
File "..\sample\texturedknot.mtl"
File "..\sample\TextureDouble_A.png"
File "..\sample\Laurana50k.ply"
SetOutPath "$INSTDIR\plugins\imageformats"
File "C:\Qt\4.1.0\plugins\imageformats\qjpeg1.dll"
SetOutPath "$INSTDIR"
File "C:\Qt\4.1.0\bin\QtCore4.dll"
File "C:\Qt\4.1.0\bin\QtGui4.dll"
File "C:\Qt\4.1.0\bin\QtOpenGL4.dll"
File "C:\Qt\4.1.0\bin\QtXml4.dll"
File "C:\Qt\4.1.0\bin\QtNetwork4.dll"
SectionEnd
Section -AdditionalIcons
WriteIniStr "$INSTDIR\${PRODUCT_NAME}.url" "InternetShortcut" "URL" "${PRODUCT_WEB_SITE}"
CreateShortCut "$SMPROGRAMS\MeshLab\Website.lnk" "$INSTDIR\${PRODUCT_NAME}.url"
CreateShortCut "$SMPROGRAMS\MeshLab\Uninstall.lnk" "$INSTDIR\uninst.exe"
SectionEnd
Section -Post
WriteUninstaller "$INSTDIR\uninst.exe"
WriteRegStr HKLM "${PRODUCT_DIR_REGKEY}" "" "$INSTDIR\meshlab.exe"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayName" "$(^Name)"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "UninstallString" "$INSTDIR\uninst.exe"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayIcon" "$INSTDIR\meshlab.exe"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "DisplayVersion" "${PRODUCT_VERSION}"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "URLInfoAbout" "${PRODUCT_WEB_SITE}"
WriteRegStr ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}" "Publisher" "${PRODUCT_PUBLISHER}"
SectionEnd
Function un.onUninstSuccess
HideWindow
MessageBox MB_ICONINFORMATION|MB_OK "$(^Name) was successfully removed from your computer."
FunctionEnd
Function un.onInit
MessageBox MB_ICONQUESTION|MB_YESNO|MB_DEFBUTTON2 "Are you sure you want to completely remove $(^Name) and all of its components?" IDYES +2
Abort
FunctionEnd
Section Uninstall
Delete "$INSTDIR\${PRODUCT_NAME}.url"
Delete "$INSTDIR\uninst.exe"
Delete "$INSTDIR\xray.vert"
Delete "$INSTDIR\xray.gdp"
Delete "$INSTDIR\xray.frag"
Delete "$INSTDIR\toon.vert"
Delete "$INSTDIR\toon.gdp"
Delete "$INSTDIR\toon.frag"
Delete "$INSTDIR\stripes2.vert"
Delete "$INSTDIR\stripes2.gdp"
Delete "$INSTDIR\stripes2.frag"
Delete "$INSTDIR\SEM.vert"
Delete "$INSTDIR\SEM.frag"
Delete "$INSTDIR\polkadot3d.vert"
Delete "$INSTDIR\polkadot3d.gdp"
Delete "$INSTDIR\polkadot3d.frag"
Delete "$INSTDIR\phong.vert"
Delete "$INSTDIR\phong.gdp"
Delete "$INSTDIR\phong.frag"
Delete "$INSTDIR\Oren-Nayar.vert"
Delete "$INSTDIR\Oren-Nayar.gdp"
Delete "$INSTDIR\Oren-Nayar.frag"
Delete "$INSTDIR\LightworkDesign-license.txt"
Delete "$INSTDIR\lattice.vert"
Delete "$INSTDIR\lattice.gdp"
Delete "$INSTDIR\lattice.frag"
Delete "$INSTDIR\Hatch.vert"
Delete "$INSTDIR\Hatch.gdp"
Delete "$INSTDIR\Hatch.frag"
Delete "$INSTDIR\gooch.vert"
Delete "$INSTDIR\gooch.gdp"
Delete "$INSTDIR\gooch.frag"
Delete "$INSTDIR\glass.vert"
Delete "$INSTDIR\glass.gdp"
Delete "$INSTDIR\glass.frag"
Delete "$INSTDIR\envmap.vert"
Delete "$INSTDIR\envmap.gdp"
Delete "$INSTDIR\envmap.frag"
Delete "$INSTDIR\electronic microscope.gdp"
Delete "$INSTDIR\dimple.vert"
Delete "$INSTDIR\dimple.gdp"
Delete "$INSTDIR\dimple.frag"
Delete "$INSTDIR\CVS\Root"
Delete "$INSTDIR\CVS\Repository"
Delete "$INSTDIR\CVS\Entries.Old"
Delete "$INSTDIR\CVS\Entries.Extra.Old"
Delete "$INSTDIR\CVS\Entries.Extra"
Delete "$INSTDIR\CVS\Entries"
Delete "$INSTDIR\Cook-Torrance.vert"
Delete "$INSTDIR\Cook-Torrance.gdp"
Delete "$INSTDIR\Cook-Torrance.frag"
Delete "$INSTDIR\3Dlabs-license.txt"
Delete "$INSTDIR\Example.file"
Delete "$INSTDIR\meshlab.exe"
Delete "$SMPROGRAMS\MeshLab\Uninstall.lnk"
Delete "$SMPROGRAMS\MeshLab\Website.lnk"
Delete "$DESKTOP\MeshLab.lnk"
Delete "$SMPROGRAMS\MeshLab\MeshLab.lnk"
RMDir "$SMPROGRAMS\MeshLab"
RMDir "$INSTDIR\CVS"
RMDir "$INSTDIR"
DeleteRegKey ${PRODUCT_UNINST_ROOT_KEY} "${PRODUCT_UNINST_KEY}"
DeleteRegKey HKLM "${PRODUCT_DIR_REGKEY}"
SetAutoClose true
SectionEnd

4
src/install/readme.txt Normal file
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To create the installer simply use nsis to run the script "meshlab.nsi" in this dir.
remember to modify the script when changing the qt version (the qt dll files are specified in a absolute way)
HM Nis Edit e' un buon tool per editare questi script ed eseguirli (il che genera il setup)

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@ -24,6 +24,9 @@
History
$Log$
Revision 1.54 2006/05/26 04:09:52 cignoni
Still debugging 0.7
Revision 1.53 2006/05/25 04:57:45 cignoni
Major 0.7 release. A lot of things changed. Colorize interface gone away, Editing and selection start to work.
Optional data really working. Clustering decimation totally rewrote. History start to work. Filters organized in classes.
@ -246,6 +249,7 @@ void MainWindow::createActions()
resetTrackBallAct->setShortcut(Qt::CTRL+Qt::Key_H);
connect(resetTrackBallAct, SIGNAL(triggered()), this, SLOT(resetTrackBall()));
//////////////Action Menu Windows /////////////////////////////////////////////////////////////////////////
endEditModeAct = new QAction (QIcon(":/images/no_edit.png"),tr("Not editing"), this);
endEditModeAct->setShortcut(Qt::Key_Escape);
endEditModeAct->setCheckable(true);

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@ -24,6 +24,9 @@
History
$Log$
Revision 1.95 2006/05/26 04:09:52 cignoni
Still debugging 0.7
Revision 1.94 2006/05/25 04:57:45 cignoni
Major 0.7 release. A lot of things changed. Colorize interface gone away, Editing and selection start to work.
Optional data really working. Clustering decimation totally rewrote. History start to work. Filters organized in classes.
@ -275,8 +278,12 @@ void MainWindow::applyFilter()
}
void MainWindow::endEditMode()
{
GLA()->getEditAction()->setChecked(false);
GLA()->endEdit();
if(GLA()->getEditAction())
{
GLA()->getEditAction()->setChecked(false);
GLA()->endEdit();
}
updateMenus();
}
void MainWindow::applyEditMode()
{

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@ -23,6 +23,9 @@
/****************************************************************************
History
$Log$
Revision 1.18 2006/05/26 04:09:52 cignoni
Still debugging 0.7
Revision 1.17 2006/05/25 04:57:45 cignoni
Major 0.7 release. A lot of things changed. Colorize interface gone away, Editing and selection start to work.
Optional data really working. Clustering decimation totally rewrote. History start to work. Filters organized in classes.
@ -85,7 +88,7 @@ void MeshShaderRenderPlugin::initActionList() {
QDir shadersDir = QDir(qApp->applicationDirPath());
#if defined(Q_OS_WIN)
if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release")
if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release" || shadersDir.dirName() == "plugins" )
shadersDir.cdUp();
#elif defined(Q_OS_MAC)
if (shadersDir.dirName() == "MacOS") {
@ -94,7 +97,11 @@ void MeshShaderRenderPlugin::initActionList() {
shadersDir.cdUp();
}
#endif
shadersDir.cd("shaders");
bool ret=shadersDir.cd("shaders");
if(!ret)
QMessageBox::information(0, "MeshLAb",
"Unable to find the shaders directory.\n"
"No shaders will be loaded.");
QDomDocument doc;

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@ -1,4 +1,3 @@
# Max2Mtl Version 4.0 Mar 10th, 2001
#
newmtl 01_-_Default
Ka 0.6 0.6 0.6