added shadersDialog.cpp and shadersDialog.h

This commit is contained in:
Paolo Cignoni cignoni 2006-01-25 03:00:23 +00:00
parent 12e9248d71
commit 5df71ea196

View File

@ -2,14 +2,15 @@ TEMPLATE = lib
CONFIG += plugin
INCLUDEPATH += ../.. ../../../../sf ../../../../code/lib/glew/include
#LIBPATH += ../../../../code/lib/glew/lib/
HEADERS = meshrender.h textfile.h
SOURCES = meshrender.cpp textfile.cpp
HEADERS = meshrender.h textfile.h shaderStructs.h shadersDialog.h
SOURCES = meshrender.cpp textfile.cpp shadersDialog.cpp
TARGET = meshrender
DESTDIR = ../../meshlab/plugins
# the following line is needed to avoid mismatch between
# the awful min/max macros of windows and the limits max
win32:DEFINES += NOMINMAX
win32:LIBS += ../../../../code/lib/glew/lib/glew32.lib QtXml4.lib
FORMS = shadersDialog.ui
unix{
QMAKE_CC = gcc-3.3