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added shadersDialog.cpp and shadersDialog.h
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@ -2,14 +2,15 @@ TEMPLATE = lib
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CONFIG += plugin
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INCLUDEPATH += ../.. ../../../../sf ../../../../code/lib/glew/include
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#LIBPATH += ../../../../code/lib/glew/lib/
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HEADERS = meshrender.h textfile.h
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SOURCES = meshrender.cpp textfile.cpp
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HEADERS = meshrender.h textfile.h shaderStructs.h shadersDialog.h
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SOURCES = meshrender.cpp textfile.cpp shadersDialog.cpp
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TARGET = meshrender
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DESTDIR = ../../meshlab/plugins
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# the following line is needed to avoid mismatch between
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# the awful min/max macros of windows and the limits max
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win32:DEFINES += NOMINMAX
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win32:LIBS += ../../../../code/lib/glew/lib/glew32.lib QtXml4.lib
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FORMS = shadersDialog.ui
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unix{
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QMAKE_CC = gcc-3.3
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