Guido Ranzuglia granzuglia
e4c25bb0bb
first code sketch to support scripting engine
2010-08-20 08:52:50 +00:00
Guido Ranzuglia granzuglia
766c3faccf
first code sketch to support scripting engine
2010-08-20 08:52:07 +00:00
Fabio Ganovelli ganovelli
d74f494a66
added call to tri::UpdateSelection<CMeshO>::VertexFromFaceLoose(currentMesh->cm); before calling append::Mesh
2010-08-11 15:55:39 +00:00
Fabio Ganovelli ganovelli
cb9594c0cc
bug in FindRemovedElements
2010-08-09 19:52:06 +00:00
Fabio Ganovelli ganovelli
1788d6b718
found bug introduced by edited/committing set difference
...
so find out deleted elements that had been compacted in
the editing session.
the Compact of OocChain were assuming the the vector
of deleted element was sorted, which was not true anymore given
the set difference.
Added sort before compacting in Compact().
2010-08-06 17:39:29 +00:00
Michele Sottile sottile
e87201f127
Added RasterModel and Raster
2010-08-06 16:10:01 +00:00
Paolo Cignoni cignoni
21eb32e362
modified VASE to be able to export current balloon to a new layer
2010-08-06 07:45:49 +00:00
Paolo Cignoni cignoni
a4168fa364
finished creating debugging test-case for sliver removal problem. Start plugin on spheres dataset and default parameters for 36/37 iterations
2010-08-06 07:00:43 +00:00
Paolo Cignoni cignoni
53d0761d31
corrected bug on missing freeze matrix action (thanks to remedius for submitting the bug)
2010-08-06 06:25:27 +00:00
Paolo Cignoni cignoni
f06ac637dc
cleaned up some of the many unnecessary explicit creation and re-creation of the same shaders...
2010-08-05 22:32:23 +00:00
Paolo Cignoni cignoni
1f37c770b3
[filter virtual range scan]
...
- new version of filter
2010-08-05 09:13:28 +00:00
Paolo Cignoni cignoni
e38123676d
Some update to dirt_utils.h
2010-08-04 22:40:48 +00:00
Fabio Ganovelli ganovelli
0207fcae4d
minor changes
2010-08-04 14:56:39 +00:00
Guido Ranzuglia granzuglia
368b6fec8e
win installer updated
...
- WARNING! removed slice filter
2010-08-04 06:12:59 +00:00
Guido Ranzuglia granzuglia
c7faa220db
removed New from File menu
2010-08-04 06:11:57 +00:00
Paolo Cignoni cignoni
b58650479a
removed collision between old and new parameter names
2010-08-03 12:46:22 +00:00
Paolo Cignoni cignoni
1ca75ef737
Restructuring of the New Document, new layer/ open as new layer mechanism. now an empty document is a correct one...
2010-08-03 12:39:04 +00:00
Paolo Cignoni cignoni
d73f2eca96
Better exposure of shadow parameters
2010-08-03 12:37:47 +00:00
Guido Ranzuglia granzuglia
d594e7d304
removed compiler time errors
2010-08-03 08:27:11 +00:00
Guido Ranzuglia granzuglia
ca1f375ed7
removed compiler time errors
2010-08-03 08:26:26 +00:00
Guido Ranzuglia granzuglia
41fb35f5cb
removed compile time problems and crash
2010-08-03 06:40:49 +00:00
Fabio Ganovelli ganovelli
62868fe5be
added
2010-08-02 19:46:28 +00:00
Fabio Ganovelli ganovelli
959f69ac74
moved from images
2010-08-02 18:58:51 +00:00
Fabio Ganovelli ganovelli
09267cc1cf
added
2010-08-02 18:23:54 +00:00
Fabio Ganovelli ganovelli
c49df8a870
comman line builder pro
2010-08-02 16:42:34 +00:00
Guido Ranzuglia granzuglia
a009964c68
updated DecoratorParamsTreeWidget.
...
- expanded items remain expanded
- removed apply button (preview system)
- for every parameter's value change the decorators are stopped and restarted
2010-08-02 13:54:52 +00:00
Paolo Cignoni cignoni
06c08d5768
Starting to change the new document/create new layer mechanism.
2010-08-02 10:52:12 +00:00
Guido Ranzuglia granzuglia
1a23bfc994
updated DecoratorTreeItem
2010-08-02 10:40:47 +00:00
Paolo Cignoni cignoni
845aef763a
added Shadow Intensity parameter for controlling the intensity of the cast shadows
2010-08-02 08:10:28 +00:00
Paolo Cignoni cignoni
355aa9db46
to solve an error from the last commit
2010-07-31 00:01:09 +00:00
Paolo Cignoni cignoni
16cbe85aea
some update to the plugin, no new features.
...
Solved some problem with the .pro file
2010-07-30 23:58:43 +00:00
Guido Ranzuglia granzuglia
d71d8bce00
added new widget to see and modify Decorator GlobalParameters in the layerDialog
2010-07-30 15:45:53 +00:00
Guido Ranzuglia granzuglia
8f45b954a1
added new widget to see and modify Decorator GlobalParameters in the layerDialog
2010-07-30 15:45:21 +00:00
Guido Ranzuglia granzuglia
b17d7f52ac
added access functions to currentGlobalPars and defaultGlobalPars
2010-07-30 15:43:10 +00:00
Paolo Cignoni cignoni
8664dfdc7c
converted the redrawing system to the qt suggested approach that allow to blend stuff generated with qpainter and opengl. Now text is rendered through QPainter
2010-07-30 14:29:16 +00:00
Paolo Cignoni cignoni
d05b47e56b
removed harmless warning
2010-07-30 14:27:51 +00:00
Paolo Cignoni cignoni
7acefcc149
better comments
2010-07-30 12:15:26 +00:00
Paolo Cignoni cignoni
aa1ae864ca
added comments
2010-07-30 12:14:56 +00:00
Paolo Cignoni cignoni
22c5b9f24e
added in the pro commands to avoid that when you re-compile everything you still find old incompatible dll's in the plugins dir.
2010-07-29 13:51:21 +00:00
Paolo Cignoni cignoni
66fdcea535
updated referneces to the new naming of decoration_base
2010-07-28 23:31:35 +00:00
Paolo Cignoni cignoni
d9d6975908
renaming decorator plugin to the standard naming rules
2010-07-28 23:29:01 +00:00
Paolo Cignoni cignoni
1536445f63
renaming decorator plugin to the standard naming rules
2010-07-28 23:27:40 +00:00
Paolo Cignoni cignoni
3c4084a069
moved unused editing plugin into the 'old' folder
2010-07-28 22:17:22 +00:00
Paolo Cignoni cignoni
2a97c10044
moved unused editing plugin into the 'old' folder
2010-07-28 22:14:17 +00:00
Paolo Cignoni cignoni
2640a05aff
renaming decorator plugin to the standard naming rules
2010-07-28 22:06:23 +00:00
Michele Sottile sottile
8e1eac9d53
Added expandedMap to store if a treeWidgetItem is expanded or not
2010-07-28 14:39:21 +00:00
Michele Sottile sottile
e046a51e37
Little bug in removeTag
2010-07-28 14:09:37 +00:00
Guido Ranzuglia granzuglia
1ce611767c
added a WARNING comment. we have to remove the id passed to MeshTree constructor and using instead the one of the MeshModel
2010-07-28 13:09:37 +00:00
Guido Ranzuglia granzuglia
6083781d29
removed crashes on setCurrentMesh used in positional way instead of using it through the MeshModel id.
2010-07-28 13:08:21 +00:00
Paolo Cignoni cignoni
4e452cafae
Simplified Version of DustParticle
...
Dust Sampler now associate a DustParticle with every Vertex of the Dust Mesh
2010-07-28 09:59:18 +00:00