Guido Ranzuglia granzuglia
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ce5f22ec71
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removed compiler errors. Enum type name used instead of class name.
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2012-03-22 11:18:50 +00:00 |
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Guido Ranzuglia granzuglia
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58e6907f6a
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Even if Filter_SSynth inherits both from MeshFilterInterface and from MeshIOInterface, to avoid problem with Qt it's declared only as Q_INTERFACES(MeshFilterInterface). Q_INTERFACES(MeshIOInterface) has been removed. Otherwise MeshLab crashes when it's going to deallocate the plugin.
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2012-03-22 11:09:50 +00:00 |
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Marco Callieri mcallieri
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fd93b20a33
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corrected a problem with POW not able to choose the proper overload
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2012-03-22 10:56:19 +00:00 |
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Marco Callieri mcallieri
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f672473813
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corrected a near/far bug in the color projection(s)
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2012-03-22 09:27:34 +00:00 |
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Guido Ranzuglia granzuglia
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9e4ede4f84
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updated pro file
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2012-03-22 09:01:26 +00:00 |
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Paolo Cignoni cignoni
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dacdb6541a
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Moved the edit point plugin from the FGT folder to the folder of the official plugins
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2012-03-22 08:37:33 +00:00 |
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Paolo Cignoni cignoni
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c3ae546aba
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Small change to the pro of xml sample filter measure to patch a mac xml copying issue.
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2012-03-22 08:34:51 +00:00 |
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Paolo Cignoni cignoni
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51896d3793
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Small change to the pro of filter measure to patch a xml copying issue.
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2012-03-22 08:33:45 +00:00 |
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Marco Callieri mcallieri
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6e3cf1cf74
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now decorate_show_camera show only visible cameras, and filter_color_projection uses only visible cameras
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2012-03-21 18:06:36 +00:00 |
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Guido Ranzuglia granzuglia
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607073d30a
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cleaned a bit the mutualinfo code
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2012-03-21 17:29:08 +00:00 |
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Guido Ranzuglia granzuglia
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e7cd8628ec
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a different strategy for glarea disposal
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2012-03-21 16:45:57 +00:00 |
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Guido Ranzuglia granzuglia
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fe86aad542
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removed errors in shader, avoiding the filter to work properly on mac
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2012-03-21 13:54:10 +00:00 |
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Guido Ranzuglia granzuglia
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fd491c3ed5
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added update request every time the parameters (via GUI) are changed.
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2012-03-21 12:09:20 +00:00 |
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Guido Ranzuglia granzuglia
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6af823d801
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added control on opened img in order to avoid crash if the texture is not present in the folder.
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2012-03-21 09:51:39 +00:00 |
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Guido Ranzuglia granzuglia
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9c5bbb8cab
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removed crashes in the plugin. changed a message error.
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2012-03-21 09:49:43 +00:00 |
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Guido Ranzuglia granzuglia
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7e1c98db11
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changed wrong texture pathname
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2012-03-21 09:49:12 +00:00 |
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Guido Ranzuglia granzuglia
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3f3585ad51
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properly destroyed the dialogs used by the render plugins.
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2012-03-21 09:19:48 +00:00 |
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Guido Ranzuglia granzuglia
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5e14f342a6
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removed crashes in the plugin. changed a message error.
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2012-03-21 07:49:34 +00:00 |
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Matteo Dellepiane matteodelle
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d2d3bbc195
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dellepiane: mutualglobal development
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2012-03-20 19:04:40 +00:00 |
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Guido Ranzuglia granzuglia
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5d488083ab
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changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
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2012-03-20 17:18:10 +00:00 |
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Guido Ranzuglia granzuglia
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97b5b9586a
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changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
Remain a small bug that will be fixed on the next release.
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2012-03-20 16:49:20 +00:00 |
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Guido Ranzuglia granzuglia
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cffa491798
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changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
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2012-03-20 16:45:04 +00:00 |
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Guido Ranzuglia granzuglia
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0c8ff39a65
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removed "none" shader. A "none" action is now added in the rendermenu by the MainWindow
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2012-03-20 15:51:00 +00:00 |
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Guido Ranzuglia granzuglia
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b7e49d9c99
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removed "none" shader
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2012-03-20 15:49:39 +00:00 |
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Paolo Cignoni cignoni
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9e154b32f7
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Corrected the mechanism for switching/storing trackball back and from the rasterView mode.
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2012-03-20 11:46:37 +00:00 |
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Paolo Cignoni cignoni
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8cdcb404ea
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corrected bug of wrong initialization of one of the additional render buffer for the radiance scaling tool.
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2012-03-20 10:36:32 +00:00 |
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Guido Ranzuglia granzuglia
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8ad1c72b60
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- removed memory leaks in initShaders. New GPUProgram allocated every GUI interaction without deleting the previous one.
- swapped position of initShaders in order to avoid that the uniform values are going to be setted before you have a valid location for the uniform.
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2012-03-20 07:45:21 +00:00 |
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Guido Ranzuglia granzuglia
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b723ead4eb
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compiler errors removed. from Render to render
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2012-03-19 22:14:00 +00:00 |
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Guido Ranzuglia granzuglia
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2b991c04db
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added a glarea update when a shader has been requested
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2012-03-19 09:27:00 +00:00 |
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Guido Ranzuglia granzuglia
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5e609be13c
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removed compiler time error
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2012-03-19 09:24:56 +00:00 |
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Guido Ranzuglia granzuglia
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2e17db4fd4
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a trick to avoid 99.9% of the time that filters' tooltip will appear under the filter menu.
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2012-03-18 21:46:40 +00:00 |
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Guido Ranzuglia granzuglia
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7ff233990b
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removed crash on closing window with an active shader. Temporary patch!
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2012-03-16 17:46:58 +00:00 |
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Guido Ranzuglia granzuglia
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306371eb5b
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removed crash on closing window with an active shader
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2012-03-16 17:28:08 +00:00 |
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Guido Ranzuglia granzuglia
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27735262a9
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removed crash on closing window with an active shader
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2012-03-16 17:26:07 +00:00 |
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Guido Ranzuglia granzuglia
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4e2662c9d8
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remove compile error
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2012-03-16 17:25:06 +00:00 |
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Paolo Cignoni cignoni
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bd34f87d52
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added a check to avoid too frequent meshupdating
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2012-03-16 13:20:25 +00:00 |
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Guido Ranzuglia granzuglia
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da908ce7cc
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uncommented renderState.clearState() call.
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2012-03-16 09:48:55 +00:00 |
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Guido Ranzuglia granzuglia
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f9f3f393bc
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updated
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2012-03-16 08:37:59 +00:00 |
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Guido Ranzuglia granzuglia
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8dcf51aeac
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added new mechanism to interactive render the filter when it's running.
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2012-03-16 08:37:33 +00:00 |
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Guido Ranzuglia granzuglia
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9e6dd26cd5
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added new mechanism to interactive render the filter when it's running.
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2012-03-16 08:36:57 +00:00 |
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Guido Ranzuglia granzuglia
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0de224dbe7
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added new mechanism to interactive render the filter when it's running.
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2012-03-16 08:36:03 +00:00 |
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Paolo Cignoni cignoni
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95a388c663
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corrected bug in the parameter reading of Hausdorff distance filter (maxdist was ignored)
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2012-03-14 12:24:54 +00:00 |
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Paolo Cignoni cignoni
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8750760fa4
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Added function to correctly manage dll extension names under diff OS
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2012-03-07 12:40:45 +00:00 |
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Guido Ranzuglia granzuglia
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e6bbb23827
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a lot of new functions has been added
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2012-03-06 17:31:58 +00:00 |
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Paolo Cignoni cignoni
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1a2f42aab6
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added automatic updating of the view when in raster mode
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2012-03-06 14:02:10 +00:00 |
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Paolo Cignoni cignoni
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4428f7545f
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Still cleaning up the new raster viewing mode. Now the switch between the two modes preserve the trackball.
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2012-03-06 11:53:39 +00:00 |
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Paolo Cignoni cignoni
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d2906f7267
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m.HasPerVertexTexCoord() -> HasPerVertexTexCoord(m)
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2012-03-06 00:22:59 +00:00 |
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Paolo Cignoni cignoni
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ffdc1bf71c
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changed the camera decorator to take into account the current visibility of the raster (only visible raster are shown)
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2012-03-06 00:20:38 +00:00 |
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Paolo Cignoni cignoni
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14e315ac36
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Changed the behaviour of the raster dialog visible/unvisible. Now the eye icon for raster has the same meaning of meshes. To switch to the 'rastermode' where the given raster is shown there is an apposite button that take into account the current raster.
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2012-03-06 00:18:50 +00:00 |
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Paolo Cignoni cignoni
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0fade8aa02
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Added icons and folder for images to the edit point selection tool
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2012-03-06 00:14:42 +00:00 |
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