5663 Commits

Author SHA1 Message Date
Guido Ranzuglia granzuglia
ce5f22ec71 removed compiler errors. Enum type name used instead of class name. 2012-03-22 11:18:50 +00:00
Guido Ranzuglia granzuglia
58e6907f6a Even if Filter_SSynth inherits both from MeshFilterInterface and from MeshIOInterface, to avoid problem with Qt it's declared only as Q_INTERFACES(MeshFilterInterface). Q_INTERFACES(MeshIOInterface) has been removed. Otherwise MeshLab crashes when it's going to deallocate the plugin. 2012-03-22 11:09:50 +00:00
Marco Callieri mcallieri
fd93b20a33 corrected a problem with POW not able to choose the proper overload 2012-03-22 10:56:19 +00:00
Marco Callieri mcallieri
f672473813 corrected a near/far bug in the color projection(s) 2012-03-22 09:27:34 +00:00
Guido Ranzuglia granzuglia
9e4ede4f84 updated pro file 2012-03-22 09:01:26 +00:00
Paolo Cignoni cignoni
dacdb6541a Moved the edit point plugin from the FGT folder to the folder of the official plugins 2012-03-22 08:37:33 +00:00
Paolo Cignoni cignoni
c3ae546aba Small change to the pro of xml sample filter measure to patch a mac xml copying issue. 2012-03-22 08:34:51 +00:00
Paolo Cignoni cignoni
51896d3793 Small change to the pro of filter measure to patch a xml copying issue. 2012-03-22 08:33:45 +00:00
Marco Callieri mcallieri
6e3cf1cf74 now decorate_show_camera show only visible cameras, and filter_color_projection uses only visible cameras 2012-03-21 18:06:36 +00:00
Guido Ranzuglia granzuglia
607073d30a cleaned a bit the mutualinfo code 2012-03-21 17:29:08 +00:00
Guido Ranzuglia granzuglia
e7cd8628ec a different strategy for glarea disposal 2012-03-21 16:45:57 +00:00
Guido Ranzuglia granzuglia
fe86aad542 removed errors in shader, avoiding the filter to work properly on mac 2012-03-21 13:54:10 +00:00
Guido Ranzuglia granzuglia
fd491c3ed5 added update request every time the parameters (via GUI) are changed. 2012-03-21 12:09:20 +00:00
Guido Ranzuglia granzuglia
6af823d801 added control on opened img in order to avoid crash if the texture is not present in the folder. 2012-03-21 09:51:39 +00:00
Guido Ranzuglia granzuglia
9c5bbb8cab removed crashes in the plugin. changed a message error. 2012-03-21 09:49:43 +00:00
Guido Ranzuglia granzuglia
7e1c98db11 changed wrong texture pathname 2012-03-21 09:49:12 +00:00
Guido Ranzuglia granzuglia
3f3585ad51 properly destroyed the dialogs used by the render plugins. 2012-03-21 09:19:48 +00:00
Guido Ranzuglia granzuglia
5e14f342a6 removed crashes in the plugin. changed a message error. 2012-03-21 07:49:34 +00:00
Matteo Dellepiane matteodelle
d2d3bbc195 dellepiane: mutualglobal development 2012-03-20 19:04:40 +00:00
Guido Ranzuglia granzuglia
5d488083ab changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL. 2012-03-20 17:18:10 +00:00
Guido Ranzuglia granzuglia
97b5b9586a changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
Remain a small bug that will be fixed on the next release.
2012-03-20 16:49:20 +00:00
Guido Ranzuglia granzuglia
cffa491798 changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL. 2012-03-20 16:45:04 +00:00
Guido Ranzuglia granzuglia
0c8ff39a65 removed "none" shader. A "none" action is now added in the rendermenu by the MainWindow 2012-03-20 15:51:00 +00:00
Guido Ranzuglia granzuglia
b7e49d9c99 removed "none" shader 2012-03-20 15:49:39 +00:00
Paolo Cignoni cignoni
9e154b32f7 Corrected the mechanism for switching/storing trackball back and from the rasterView mode. 2012-03-20 11:46:37 +00:00
Paolo Cignoni cignoni
8cdcb404ea corrected bug of wrong initialization of one of the additional render buffer for the radiance scaling tool. 2012-03-20 10:36:32 +00:00
Guido Ranzuglia granzuglia
8ad1c72b60 - removed memory leaks in initShaders. New GPUProgram allocated every GUI interaction without deleting the previous one.
- swapped position of initShaders in order to avoid that the uniform values are going to be setted before you have a valid  location for the uniform.
2012-03-20 07:45:21 +00:00
Guido Ranzuglia granzuglia
b723ead4eb compiler errors removed. from Render to render 2012-03-19 22:14:00 +00:00
Guido Ranzuglia granzuglia
2b991c04db added a glarea update when a shader has been requested 2012-03-19 09:27:00 +00:00
Guido Ranzuglia granzuglia
5e609be13c removed compiler time error 2012-03-19 09:24:56 +00:00
Guido Ranzuglia granzuglia
2e17db4fd4 a trick to avoid 99.9% of the time that filters' tooltip will appear under the filter menu. 2012-03-18 21:46:40 +00:00
Guido Ranzuglia granzuglia
7ff233990b removed crash on closing window with an active shader. Temporary patch! 2012-03-16 17:46:58 +00:00
Guido Ranzuglia granzuglia
306371eb5b removed crash on closing window with an active shader 2012-03-16 17:28:08 +00:00
Guido Ranzuglia granzuglia
27735262a9 removed crash on closing window with an active shader 2012-03-16 17:26:07 +00:00
Guido Ranzuglia granzuglia
4e2662c9d8 remove compile error 2012-03-16 17:25:06 +00:00
Paolo Cignoni cignoni
bd34f87d52 added a check to avoid too frequent meshupdating 2012-03-16 13:20:25 +00:00
Guido Ranzuglia granzuglia
da908ce7cc uncommented renderState.clearState() call. 2012-03-16 09:48:55 +00:00
Guido Ranzuglia granzuglia
f9f3f393bc updated 2012-03-16 08:37:59 +00:00
Guido Ranzuglia granzuglia
8dcf51aeac added new mechanism to interactive render the filter when it's running. 2012-03-16 08:37:33 +00:00
Guido Ranzuglia granzuglia
9e6dd26cd5 added new mechanism to interactive render the filter when it's running. 2012-03-16 08:36:57 +00:00
Guido Ranzuglia granzuglia
0de224dbe7 added new mechanism to interactive render the filter when it's running. 2012-03-16 08:36:03 +00:00
Paolo Cignoni cignoni
95a388c663 corrected bug in the parameter reading of Hausdorff distance filter (maxdist was ignored) 2012-03-14 12:24:54 +00:00
Paolo Cignoni cignoni
8750760fa4 Added function to correctly manage dll extension names under diff OS 2012-03-07 12:40:45 +00:00
Guido Ranzuglia granzuglia
e6bbb23827 a lot of new functions has been added 2012-03-06 17:31:58 +00:00
Paolo Cignoni cignoni
1a2f42aab6 added automatic updating of the view when in raster mode 2012-03-06 14:02:10 +00:00
Paolo Cignoni cignoni
4428f7545f Still cleaning up the new raster viewing mode. Now the switch between the two modes preserve the trackball. 2012-03-06 11:53:39 +00:00
Paolo Cignoni cignoni
d2906f7267 m.HasPerVertexTexCoord() -> HasPerVertexTexCoord(m) 2012-03-06 00:22:59 +00:00
Paolo Cignoni cignoni
ffdc1bf71c changed the camera decorator to take into account the current visibility of the raster (only visible raster are shown) 2012-03-06 00:20:38 +00:00
Paolo Cignoni cignoni
14e315ac36 Changed the behaviour of the raster dialog visible/unvisible. Now the eye icon for raster has the same meaning of meshes. To switch to the 'rastermode' where the given raster is shown there is an apposite button that take into account the current raster. 2012-03-06 00:18:50 +00:00
Paolo Cignoni cignoni
0fade8aa02 Added icons and folder for images to the edit point selection tool 2012-03-06 00:14:42 +00:00