Paolo Cignoni
2a770fff3a
Substituted the notorious jhead with a smaller minimal lib (easyexif)
2020-09-20 17:18:01 +02:00
Paolo Cignoni
c9bf748355
Added easyexif minimal lib for exif loading
2020-09-20 17:16:23 +02:00
Paolo Cignoni
d07b54cdb9
Raised the number of recent opened files to 9
2020-09-20 17:12:39 +02:00
alemuntoni
ef09064583
external.pro and meshlab_mini.pro config files inside src dir
2020-09-16 19:51:45 +02:00
alemuntoni
fa78e85a7f
fix filter_sampling post condition
2020-09-15 11:21:13 +02:00
Paolo Cignoni
c07e66e4a8
Removed useless check for writing. Probably due to an old version of CSG that required temporary files
2020-09-14 22:33:29 +02:00
alemuntoni
40867f6f64
update vcglib
2020-09-14 12:08:43 +02:00
alemuntoni
14ccacb0da
copy constructor and copy assignment of CMeshO
2020-09-09 19:12:34 +02:00
alemuntoni
a957f31b1a
clean unused FloatList value
2020-09-07 17:59:12 +02:00
alemuntoni
0121196072
filter fractal description fix
2020-09-07 16:50:23 +02:00
alemuntoni
5021352394
small filter description fixes
2020-09-07 16:20:35 +02:00
alemuntoni
be15a2a21b
const correctness IO filter ssynth
2020-09-04 11:37:26 +02:00
alemuntoni
4ff1686981
const correctness IO plugins
2020-09-04 11:31:59 +02:00
alemuntoni
79383ef7e7
small indentation fix
2020-09-03 18:38:28 +02:00
alemuntoni
c1b5c303f0
update vcglib
2020-09-03 10:28:08 +02:00
alemuntoni
a35e93bd6d
fix version build and release with workflow dispatch
2020-09-01 11:59:24 +02:00
alemuntoni
4b196dc68f
Build and Release actions runs only on workflow dispatch
2020-09-01 11:59:24 +02:00
Alessandro Muntoni
bd82277b83
Update BuildAndRelease.yml
2020-09-01 09:42:24 +02:00
Alessandro Muntoni
4ba6d41200
Update BuildAndRelease.yml
2020-09-01 09:38:43 +02:00
alemuntoni
a595226b8b
Apply automatic ML_VERSION, snapcraft.yaml and Info.plist change
2020-09-01 01:21:11 +00:00
alemuntoni
e2433151ef
filter sketchfab allows to save API code in MeshLab settings
2020-08-29 11:46:36 +02:00
alemuntoni
3d98ec3a70
Better management of filterscript, removed unuseful pointers
2020-08-27 14:32:38 +02:00
Alessandro Muntoni
59e1a521d0
Merge pull request #784 from hobzcalvin/master
...
Fix depthmap shader coloring
2020-08-26 12:09:19 +02:00
Alessandro Muntoni
6b77b61fe2
Merge pull request #782 from luzpaz/typos-meshlabplugins
...
fix typos found in src/meshlabplugins
2020-08-25 16:10:19 +02:00
Grant Patterson
8e52d3c891
Fix depthmap shader coloring
...
I'm brand new here, but I was trying to use the depthmap.gdp shader and
wasn't seeing the results I expected. Poking around the fragment shader,
I noticed the `gray` value was used for red, green, blue *and* alpha
channels, meaning values towards 0 (black) won't be displayed as
expected. My wild guess is that this worked when the alpha channel was
ignored, but for me on MacOS it was definitely not working.
Using the `gray` value for red/green/blue and 1.0 for alpha fixes it.
2020-08-24 14:16:25 -07:00
luz paz
5b1e759eb6
fix typos found in src/meshlabplugins
...
Follow up to #78
Found via `codespell v2.0.dev0`
```
codespell -q 3 -S ./src/external,./vcglib,./src/plugins_unsupported/external -L lod,vertexes src/meshlabplugins/
```
2020-08-20 08:02:38 -04:00
Alessandro Muntoni
e447d72399
Merge pull request #778 from luzpaz/various_typos
...
fix typos found in various files
2020-08-17 10:02:52 +02:00
luz paz
db3994710b
fix typos found in various files
...
Found via `codespell v2.0.dev0`
```
codespell -q 3 -S ./src/external,./vcglib,./src/plugins_unsupported/external -L lod,vertexes
```
2020-08-16 10:00:16 -04:00
alemuntoni
305aba59b2
small fix
2020-08-10 15:08:31 +02:00
Alessandro Muntoni
83091e5290
Merge pull request #770 from alemuntoni/master
...
Build and Release does not use checkout action
2020-08-10 10:46:29 +02:00
alemuntoni
b11c179b2b
restore build and release
2020-08-10 10:45:19 +02:00
alemuntoni
663645a61a
fix once for all build and release
2020-08-10 10:15:20 +02:00
alemuntoni
0c2950309f
Merge remote-tracking branch 'alemuntoni/master'
2020-08-10 10:11:17 +02:00
alemuntoni
7ec1d7f673
filter_select can now be executed without a QApplication instance running
2020-08-07 15:27:23 +02:00
alemuntoni
fe42f9427e
add pluginNames to all plugins; update vcg
2020-08-07 14:45:40 +02:00
alemuntoni
369da1bff9
update vcg
2020-08-07 09:50:37 +02:00
alemuntoni
89f6b91790
add some other const correctess on meshmodel
2020-08-05 18:38:54 +02:00
alemuntoni
f02cdb8da4
add some const correctness
2020-08-05 17:58:58 +02:00
Alessandro Muntoni
299bef5524
Merge pull request #761 from alemuntoni/RichParameterSet_refactoring
...
Huge RichParameter refactoring
2020-08-04 19:06:56 +02:00
alemuntoni
ad1c0019b3
possibility to return const MeshModel from MeshDocument
2020-08-04 17:09:10 +02:00
alemuntoni
ca79842ce2
fix asserts
2020-08-04 12:01:59 +02:00
alemuntoni
ca57a9454b
cleanups, documentation
2020-08-04 10:38:08 +02:00
alemuntoni
ddef2d7d28
general cleanups, moving all the gui for rich parameter in rich_parameter_gui folder
2020-08-03 18:07:19 +02:00
alemuntoni
35cb48ad37
fix load for meshlab settings
2020-08-03 17:13:20 +02:00
alemuntoni
3b7f9ff202
fix reset, load and save on layerDialog
2020-08-03 17:02:46 +02:00
alemuntoni
ee16c74b75
default bug solved
2020-08-03 14:11:29 +02:00
alemuntoni
fca63a7b85
cleanups
2020-08-03 11:01:45 +02:00
alemuntoni
949c1cec63
documentation
2020-08-03 10:47:10 +02:00
alemuntoni
bde27b81f5
RichParameterLists iterates on RichParameter references
2020-08-03 10:10:06 +02:00
alemuntoni
1ed40f6a89
amend last commit
2020-08-03 09:01:24 +02:00