23 Commits

Author SHA1 Message Date
alemuntoni
78914d9aa0 possibility to build with MESHLAB_SCALAR=double 2020-11-17 19:21:58 +01:00
alemuntoni
8e58bb19c6 glew is initialized just one time 2020-04-22 16:49:38 +02:00
Ryan Pavlik
6f5657692e Replace all other glewInit calls in maintained plugins and core. 2020-03-25 10:48:01 -05:00
alemuntoni
522195d949 edit align warnings, reverting mirror for aqtinstall 2020-03-05 14:25:34 +01:00
Paolo Cignoni
a68d41beba Corrected bug #30 Alignment issue
Unexpected side effect of the setRenderingData functions. The new
rendering framework is quite mysterious sometime…
2016-12-30 01:38:10 +01:00
Guido Ranzuglia
286761d6e8 - fixed problems with edit align widget rendering 2016-12-15 17:25:09 +01:00
Paolo Cignoni cignoni
adde39c9be Refactored edit align so that it never uses mesh id as indexes but only as keys. 2016-10-06 22:46:13 +00:00
Marco Callieri mcallieri
abebf10dbf corrected a bug: when a layer to be glued had a transformation, it was ignored, resulting in a wrong rendering in the point-picking interface, and in an incorrect transfrmation later on. 2016-09-13 09:54:47 +00:00
Guido Ranzuglia granzuglia
e97bb36721 - restored edit_align plugin. WARNING!!!!! the alignment process seems not to work!!! HAS TO BE FIXED AS SOON AS POSSIBLE 2016-09-01 06:11:12 +00:00
Guido Ranzuglia granzuglia
3e7fa9962e - removed compiling errors. Warnings are still there. 2014-07-29 15:15:38 +00:00
Paolo Cignoni cignoni
b13473baec Corrected bug in the creation of the AlignPairDialog (missing parent widget) 2014-02-21 12:58:57 +00:00
Paolo Cignoni cignoni
815535f13f removed useless inclusion of <QtGui> that was causing warnings for GLEW conflicts
(and various other cleaning of qt includes)
2014-02-12 15:29:23 +00:00
Paolo Cignoni cignoni
63c5e4cc41 updated Added correct managment between logical and device window coords for mouse input and trackball.
Now with qt5.2 retina display correctly works
2013-12-16 11:35:30 +00:00
Marco Callieri mcallieri
55d2baa536 added a glewInit to initialize extensions used by the mesh-2-mesh aligner GL window 2013-03-20 14:10:09 +00:00
Paolo Cignoni cignoni
cd6c9db487 HEAVY RESTRUCTURING of the alignment tool;
Many major changes:
- New parameter for controlling the arc creation process
- Search of bad alignment
- Improved ICP (borderflag bug removed)
- Improved Process (now it only compute new arcs and it does not recompute all the arcs every time) Global Alignment is triggered every time.
2013-02-28 11:57:07 +00:00
Guido Ranzuglia granzuglia
fd06f79476 - intermediate changes to align tool (not the final one) 2012-07-11 08:28:55 +00:00
Marco Callieri mcallieri
a8b9175b81 added a checkbox to force point rendering during alignment (for complex datasets, and mixed point-face datasets) 2012-06-20 11:45:27 +00:00
Guido Ranzuglia granzuglia
b723ead4eb compiler errors removed. from Render to render 2012-03-19 22:14:00 +00:00
Marco Callieri mcallieri
f9446ba48f corrected bug in lighting during point-based-alignment 2012-02-09 16:43:11 +00:00
Marco Callieri mcallieri
4834a3a305 added the possibility of slightly changing the light direction while picking points: light is changed using CTRL + ALT (like main window) but is restricted to the front hemisphere of view-space 2011-11-21 14:58:05 +00:00
Marco Callieri mcallieri
e9acfa6500 During alignment, you can pick points on two meshes rendering their original per-vertex color (if present), using the "use false color" button on the align dialog 2011-11-09 13:52:24 +00:00
Paolo Cignoni cignoni
f3e48e30cd Renaming of non compliant edit plugin files (align and measure) 2011-04-06 06:02:51 +00:00
Paolo Cignoni cignoni
58e1212113 Renaming of non compliant edit plugins. 2011-04-05 22:14:11 +00:00