deleted useless pro

This commit is contained in:
Michele Sottile sottile 2010-04-16 12:32:39 +00:00
parent c772f2b25a
commit dfbf67a86f

View File

@ -1,118 +0,0 @@
VCGDIR = ../../../vcglib
GLEWDIR = ../external/glew-1.5.1
#CONFIG += debug_and_release
DESTDIR = ../distrib
# uncomment to try Eigen
# DEFINES += VCG_USE_EIGEN
# CONFIG += warn_off
INCLUDEPATH *= ../.. \
$$VCGDIR \
$$GLEWDIR/include
DEPENDPATH += $$VCGDIR \
$$VCGDIR/vcg \
$$VCGDIR/wrap
HEADERS = ../common/interfaces.h \
mainwindow.h \
glarea.h \
glarea_setting.h \
plugindialog.h \
customDialog.h \
filterScriptDialog.h \
saveSnapshotDialog.h \
savemaskexporter.h \
changetexturename.h \
layerDialog.h \
stdpardialog.h \
$$VCGDIR/wrap/gui/trackball.h \
$$VCGDIR/wrap/gui/trackmode.h \
$$VCGDIR/wrap/gl/trimesh.h
SOURCES = main.cpp \
mainwindow_Init.cpp \
mainwindow_RunTime.cpp \
glarea.cpp \
plugindialog.cpp \
customDialog.cpp \
filterScriptDialog.cpp \
saveSnapshotDialog.cpp \
layerDialog.cpp \
savemaskexporter.cpp \
changetexturename.cpp \
stdpardialog.cpp \
$$VCGDIR/wrap/gui/trackball.cpp \
$$VCGDIR/wrap/gui/trackmode.cpp \
glarea_setting.cpp
FORMS = ui/layerDialog.ui \
ui/filterScriptDialog.ui \
ui/customDialog.ui \
ui/savesnapshotDialog.ui \
ui/aboutDialog.ui \
ui/renametexture.ui \
ui/savemaskexporter.ui \
ui/congratsDialog.ui
RESOURCES = meshlab.qrc
# to add windows icon
RC_FILE = meshlab.rc
# ## the xml info list
# ## the next time the app open a new extension
QMAKE_INFO_PLIST = ../install/info.plist
# to add MacOS icon
ICON = images/meshlab.icns
# note that to add the file icons on the mac the following line does not work.
# You have to copy the file by hand into the meshlab.app/Contents/Resources directory.
# ICON += images/meshlab_obj.icns
QT += opengl
QT += xml
QT += network
# the following line is needed to avoid mismatch between
# the awful min/max macros of windows and the limits max
win32:DEFINES += NOMINMAX
# the following line is to hide the hundred of warnings about the deprecated
# old printf are all around the code
win32-msvc2005:DEFINES += _CRT_SECURE_NO_DEPRECATE
win32-msvc2008:DEFINES += _CRT_SECURE_NO_DEPRECATE
mac:QMAKE_CXX = g++-4.2
# Uncomment these if you want to experiment with newer gcc compilers
# (here using the one provided with macports)
# macx-g++:QMAKE_CXX=g++-mp-4.3
# macx-g++:QMAKE_CXXFLAGS_RELEASE -= -Os
# macx-g++:QMAKE_CXXFLAGS_RELEASE += -O3
INCLUDEPATH += . \
.. \
../../../vcglib \
$$GLEWDIR/include
CONFIG += stl
macx:LIBS += ../common/libcommon.dylib
macx:QMAKE_POST_LINK ="cp ../common/libcommon* ../distrib/meshlab.app/Contents/MacOS; install_name_tool -change libcommon.1.dylib @executable_path/libcommon.1.dylib ../distrib/meshlab.app/Contents/MacOS/meshlab"
win32-msvc2005:LIBS += -L../distrib -lcommon
win32-msvc2008:LIBS += -L../distrib -lcommon
win32-g++:LIBS += -L../distrib -lcommon
#CONFIG(release,debug | release) {
# win32-msvc2005:release:LIBS += -L../common/release -lcommon
# win32-msvc2008:release:LIBS += -L../common/release -lcommon
# win32-g++:release:LIBS += -L../common/release -lcommon
#}
unix:LIBS += -L../common -lcommon
# uncomment in your local copy only in emergency cases.
# We should never be too permissive
# win32-g++:QMAKE_CXXFLAGS += -fpermissive
# The following define is needed in gcc to remove the asserts
win32-g++:DEFINES += NDEBUG
CONFIG(debug, debug|release):win32-g++:release:DEFINES -= NDEBUG