diff --git a/src/meshlab_2.0/meshlab.pro b/src/meshlab_2.0/meshlab.pro deleted file mode 100644 index 691a11b2a..000000000 --- a/src/meshlab_2.0/meshlab.pro +++ /dev/null @@ -1,118 +0,0 @@ -VCGDIR = ../../../vcglib -GLEWDIR = ../external/glew-1.5.1 -#CONFIG += debug_and_release -DESTDIR = ../distrib -# uncomment to try Eigen -# DEFINES += VCG_USE_EIGEN -# CONFIG += warn_off -INCLUDEPATH *= ../.. \ - $$VCGDIR \ - $$GLEWDIR/include -DEPENDPATH += $$VCGDIR \ - $$VCGDIR/vcg \ - $$VCGDIR/wrap -HEADERS = ../common/interfaces.h \ - mainwindow.h \ - glarea.h \ - glarea_setting.h \ - plugindialog.h \ - customDialog.h \ - filterScriptDialog.h \ - saveSnapshotDialog.h \ - savemaskexporter.h \ - changetexturename.h \ - layerDialog.h \ - stdpardialog.h \ - $$VCGDIR/wrap/gui/trackball.h \ - $$VCGDIR/wrap/gui/trackmode.h \ - $$VCGDIR/wrap/gl/trimesh.h -SOURCES = main.cpp \ - mainwindow_Init.cpp \ - mainwindow_RunTime.cpp \ - glarea.cpp \ - plugindialog.cpp \ - customDialog.cpp \ - filterScriptDialog.cpp \ - saveSnapshotDialog.cpp \ - layerDialog.cpp \ - savemaskexporter.cpp \ - changetexturename.cpp \ - stdpardialog.cpp \ - $$VCGDIR/wrap/gui/trackball.cpp \ - $$VCGDIR/wrap/gui/trackmode.cpp \ - glarea_setting.cpp - -FORMS = ui/layerDialog.ui \ - ui/filterScriptDialog.ui \ - ui/customDialog.ui \ - ui/savesnapshotDialog.ui \ - ui/aboutDialog.ui \ - ui/renametexture.ui \ - ui/savemaskexporter.ui \ - ui/congratsDialog.ui -RESOURCES = meshlab.qrc - -# to add windows icon -RC_FILE = meshlab.rc - -# ## the xml info list -# ## the next time the app open a new extension -QMAKE_INFO_PLIST = ../install/info.plist - -# to add MacOS icon -ICON = images/meshlab.icns - -# note that to add the file icons on the mac the following line does not work. -# You have to copy the file by hand into the meshlab.app/Contents/Resources directory. -# ICON += images/meshlab_obj.icns -QT += opengl -QT += xml -QT += network - -# the following line is needed to avoid mismatch between -# the awful min/max macros of windows and the limits max -win32:DEFINES += NOMINMAX - -# the following line is to hide the hundred of warnings about the deprecated -# old printf are all around the code -win32-msvc2005:DEFINES += _CRT_SECURE_NO_DEPRECATE -win32-msvc2008:DEFINES += _CRT_SECURE_NO_DEPRECATE -mac:QMAKE_CXX = g++-4.2 - -# Uncomment these if you want to experiment with newer gcc compilers -# (here using the one provided with macports) -# macx-g++:QMAKE_CXX=g++-mp-4.3 -# macx-g++:QMAKE_CXXFLAGS_RELEASE -= -Os -# macx-g++:QMAKE_CXXFLAGS_RELEASE += -O3 - -INCLUDEPATH += . \ - .. \ - ../../../vcglib \ - $$GLEWDIR/include -CONFIG += stl - -macx:LIBS += ../common/libcommon.dylib -macx:QMAKE_POST_LINK ="cp ../common/libcommon* ../distrib/meshlab.app/Contents/MacOS; install_name_tool -change libcommon.1.dylib @executable_path/libcommon.1.dylib ../distrib/meshlab.app/Contents/MacOS/meshlab" - - - - -win32-msvc2005:LIBS += -L../distrib -lcommon -win32-msvc2008:LIBS += -L../distrib -lcommon -win32-g++:LIBS += -L../distrib -lcommon - -#CONFIG(release,debug | release) { -# win32-msvc2005:release:LIBS += -L../common/release -lcommon -# win32-msvc2008:release:LIBS += -L../common/release -lcommon -# win32-g++:release:LIBS += -L../common/release -lcommon -#} - -unix:LIBS += -L../common -lcommon - -# uncomment in your local copy only in emergency cases. -# We should never be too permissive -# win32-g++:QMAKE_CXXFLAGS += -fpermissive - -# The following define is needed in gcc to remove the asserts -win32-g++:DEFINES += NDEBUG -CONFIG(debug, debug|release):win32-g++:release:DEFINES -= NDEBUG