toward 1.0.0 version

This commit is contained in:
Paolo Cignoni cignoni 2007-03-05 11:13:28 +00:00
parent 93776b3cc9
commit 97c259a139
3 changed files with 103 additions and 33 deletions

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@ -1,9 +1,40 @@
1/2/2007
o bounding box non viene aggiornato dopo varie operazioni..
x Added Select border face
x added more parameters to hole filling dialog
19/01/2007
o Numero vertici facce selezionate deve essere mostrato
o refine distrugge la selezione
o refine e colore dda controllare.
o mesh senza facce pianta??
o unify vertex deve smarcare i border e obbligarli a rifare??
18/01/2007
x Doppia init topologia vertice faccia nella semplificazione
x aggiunta parametri semplificazione (selected, boundary, quality)
x Auto cleaning dopo apertura stl
13/01/2007
o bug boolean flag su selezione che non rimane settato
o bug su apply/ok nei dialoghi
09/01/2007
o ristrutturare directory sampleplugins e nuovi plugins
08/01/2007
o Bug epoch full resolution merge si vedono le superfici doppie
o bug epoch fill hole
x bug stl ascii da forum // Done
o crash "remove face longer than" e "remeshing"
o portare dentro il plugin di elisa
20/12/06
tolto bug snapshot
tolto bug obj su facce quadrate
x tolto bug snapshot
x tolto bug obj su facce quadrate
16/12/06
aggiunta prima ver dialoghi istantanei.
x aggiunta prima ver dialoghi istantanei.
11/12/06
x tolto colorize topologically coherent

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@ -6,7 +6,7 @@
MeshLab http://meshlab.sourceforge.net/ o o
An extendible mesh processor o o
_ O _
Copyright(C) 2005, 2006 \/)\/
Copyright(C) 2005, 2007 \/)\/
Visual Computing Lab /\/|
ISTI - Italian National Research Council |
\
@ -26,6 +26,29 @@
All rights reserved.
==============================================================================
------------------------------------------------------------------------------
- Meshlab v1.0.0 04/03/2007
------------------------------------------------------------------------------
= New features =
* Painting plugin: color, selection and smoothing directly interactively onto the mesh (thanks to gfrei)
* Simplification of textured Mesh with preservation of texture coords (thanks to pirosu)
* Automatic vertex unification when loading stl files
* More user-definable parameters in quadric simplification and in hole filling
* Improved filtering and support for compressed depthimage in the Epoch import tool
* New generic dialog mechanism, easier for developer add/change/document filter parameters
* Selection handling improved in many filters
* Added wiki based online help
* Restored on screen help
* Added online bug submission using Sourceforge tracking system
* Reformatted info bar (Added number of selected faces and fixed size fonts)
= Corrected Bugs =
* Snapshots do not crash MeshLab any more.
* Improved OpenGL shader compatibilities.
* Corrected bug in quadrics simplification about target number of selected faces
* Corrected bug of wrong loading ply with per face color (was save a 3ds and reload as a ply)
* Corrected bug on trackball hanging (if you released a modifier before mouse)
------------------------------------------------------------------------------
- Meshlab v0.9 12/12/2006
------------------------------------------------------------------------------

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@ -52,13 +52,16 @@ href="http://vcg.isti.cnr.it/%7Ecignoni/FGT0506/index.html">FGT</a> course of th
department of University of Pisa and most of the code (~15k lines) of the first
versions was written by a handful of students. Also this year <a
href="http://vcg.isti.cnr.it/%7Ecignoni/FGT0607/index.html">FGT</a> students has continued to work to this project implementing new features.
The proud MeshLab <a href="#Developers" >developers</a> are listed below. &nbsp;</p>
The proud MeshLab <a href="#Developers" >developers</a> are listed below.</p>
<p class="body"><a
href="http://sourceforge.net/project/showfiles.php?group_id=149444"></a></p>
<p class="body"><big><a href="http://sourceforge.net/project/showfiles.php?group_id=149444">Download Latest Version (12 December 2006)<b><i> V0.9 </i></b></a></big>
<p class="body">
<big><a href="http://sourceforge.net/project/showfiles.php?group_id=149444">
Download Latest Version (4 March 2007)<b><i> V1.0.0 </i></b></a>
</big>
<a href="#History">(changes)</a></p><br/>
<p class="body">Remember that, whenever you use MeshLab in a
official/commercial project, you should : </p>
official/commercial project or in any kind of research, you should: </p>
<ul>
<li>Explicitly cite in your work that you have used
MeshLab, a tool developed with the support of the <a
@ -85,35 +88,38 @@ official/commercial project, you should : </p>
<li>removal of small isolated components </li>
<li>coherent normal unification and flipping </li>
<li>erasing of non manifold faces </li>
<li>automatic filling of small holes </li>
<li>automatic filling of holes </li>
</ul></li>
<li><b>Remeshing</b> filters:
<ul>
<li>High quality edge collapse simplfication (even meshes with texture coords preservation)</li>
<li>Surface reconstruction from points (a ball pivoting variant) </li>
<li>Subdivision surfaces (loop and butterfly) </li>
<li>Smoothing and fairing filters </li>
<li>Feature preserving smoothing and fairing filters </li>
</ul></li>
<li>Various <b> Colorization/inspection</b> filters
<li>Various <b> Colorization/Inspection</b> filters
<ul>
<li>Gaussian and mean curvature </li>
<li>Border edges </li>
<li>Non two-manifold edges </li>
<li>Self intersecting faces </li>
</ul></li>
<li>Interactive Mesh <b>Painting</b>
<ul>
<li>Color Painting </li>
<li>Selection paint</li>
<li>Smoothing</li>
</ul></li>
<li>OpenGL Shader based rendering (write your own
shader!) compatible with Typhoon Lab's Shader Designer </li>
<li>Large rendering (up to 16k x 16k) for high quality
printing </li>
<li>Large rendering (up to 16k x 16k) for high quality printing </li>
<li>The history of the all performed cleaning/editing
actions can be re-played on different meshes or saved and for archival
purposes. </li>
<li>Extendible plugins based architecture, writing new
mesh processing functions, colorization filters and support for different file
formats is quite easy! Look at <a
href="http://meshlab.sourceforge.net/filter.html"
>Filter-PlugIn Sample</a> or <a
href="http://meshlab.sourceforge.net/meshio.html"
formats is quite easy! Look at <a href="http://meshlab.sourceforge.net/filter.html"
>Filter-PlugIn Sample</a> or <a href="http://meshlab.sourceforge.net/meshio.html"
>MeshIO-PlugIn Sample</a> </li></ul>
Bug reports and feature
@ -132,8 +138,17 @@ href="http://sourceforge.net/forum/forum.php?forum_id=499533">help public forums
<a href="SnapMeshLab.QuadricTexture2.png" ><img alt="" src="SnapMeshLab.QuadricTexture2.small.jpg" /></a>
</td>
<td>An example of the new quadric based simplification algorithm that is now able to correctly manage texture coordinateds.
New texture coords are computed for the vertexes resulting from the edge collpases and
even texture seams are correctly simplified.
New texture coordinates are computed for the vertexes resulting from the edge collpases and
texture seams are correctly simplified. Thanks to Marco Pirosu for the development of this plugin.
</td>
</tr>
<tr>
<td><a href="SnapMeshLab.EditPaint1.png" ><img alt="" src="SnapMeshLab.EditPaint1.small.jpg" /></a>
<a href="SnapMeshLab.EditPaint2.png" ><img alt="" src="SnapMeshLab.EditPaint2.small.jpg" /></a>
<a href="SnapMeshLab.EditPaint3.png" ><img alt="" src="SnapMeshLab.EditPaint3.small.jpg" /></a>
</td>
<td> An example of the new interactive editing features. You can directly paint, with customizable brushed over the mesh color (left), selection (center) and even smooth (right).
Thanks to Andreas Gfrei for the development of this plugin.
</td>
</tr>
@ -256,7 +271,7 @@ href="http://sourceforge.net/forum/forum.php?forum_id=499533">help public forums
<li>Designer: <a href="http://vcg.isti.cnr.it/%7Ecignoni">Paolo Cignoni</a> </li>
<li>Filtering Plugins:
<ul>
<li>Mario Latronico [<b>latronic</b>], Andrea Venturi [<b>giec</b>], Elisa Cerisoli [<b>e_cerisoli</b>], Francesco Pirosu [<b>pirosu</b>]</li>
<li>Mario Latronico [<b>latronic</b>], Andrea Venturi [<b>giec</b>], Elisa Cerisoli [<b>e_cerisoli</b>], Marco Pirosu [<b>pirosu</b>]</li>
</ul></li>
<li>Interface Framework
<ul>
@ -472,18 +487,19 @@ alt="phpMyVisites" src="http://meshlab.sourceforge.net/phpmv2/phpmyvisites.php"
<div id="rightcontent"><img title="MeshLab Logo" style="WIDTH: 128px; HEIGHT: 128px" alt="MeshLab Logo" src="eye_128_splash.png" /><br/><br/><a href="http://sourceforge.net/projects/meshlab/" ><img
style="BORDER-RIGHT: 0px solid; BORDER-TOP: 0px solid; BORDER-LEFT: 0px solid; WIDTH: 128px; BORDER-BOTTOM: 0px solid; HEIGHT: 38px"
alt="SourceForge.net Logo"
src="http://sourceforge.net/sflogo.php?group_id=149444&amp;type=2" /></a><br/><br/><a
href="http://vcg.isti.cnr.it"><img title="Visual Computing Lab" style="BORDER-RIGHT: 0px solid; BORDER-TOP: 0px solid; BORDER-LEFT: 0px solid; WIDTH: 128px; BORDER-BOTTOM: 0px solid; HEIGHT: 103px" alt="Visual Computing Lab logo" src="vcl.png" /></a>
<p class="menu"><a
href="http://sourceforge.net/project/showfiles.php?group_id=149444"><img title="http://epoch-net.org/" style="BORDER-RIGHT: 0px solid; BORDER-TOP: 0px solid; BORDER-LEFT: 0px solid; WIDTH: 100px; BORDER-BOTTOM: 0px solid; HEIGHT: 100px" alt="" src="logo_epoch.png" /></a></p>
<p class="menu"><a
href="http://sourceforge.net/project/showfiles.php?group_id=149444">Download V0.8</a></p>
src="http://sourceforge.net/sflogo.php?group_id=149444&amp;type=2" /></a><br/>
<p class="menu"><a href="http://meshlab.sourceforge.net/wiki">Documentation</a></p>
<p class="menu"><a href="http://sourceforge.net/project/showfiles.php?group_id=149444">Download V1.0.0</a></p>
<p class="menu"><a href="stat" >CVS Statistics</a></p>
<p class="menu"><a
href="http://sourceforge.net/projects/meshlab/">Sourceforge
page</a></p>
<p class="menu"><a
href="http://freshmeat.net/projects/meshlab/">FreshMeat
page</a></p>
<p class="menu"><a href="devel.html">Developer's Corner</a></p></div>
</body></html>
<p class="menu"><a href="http://sourceforge.net/projects/meshlab/">Sourceforge page</a></p>
<p class="menu"><a href="http://freshmeat.net/projects/meshlab/">FreshMeat page</a></p>
<p class="menu"><a href="devel.html">Developer's Corner</a></p>
<p class="menu"><a href="http://sourceforge.net/tracker/?group_id=149444">Bug Reporting</a></p>
<br/><a
href="http://vcg.isti.cnr.it"><img title="Visual Computing Lab" style="BORDER-RIGHT: 0px solid; BORDER-TOP: 0px solid; BORDER-LEFT: 0px solid; WIDTH: 128px; BORDER-BOTTOM: 0px solid; HEIGHT: 103px" alt="Visual Computing Lab logo" src="vcl.png" /></a>
<p class="menu"><a href="http://sourceforge.net/project/showfiles.php?group_id=149444"><img title="http://epoch-net.org/" style="BORDER-RIGHT: 0px solid; BORDER-TOP: 0px solid; BORDER-LEFT: 0px solid; WIDTH: 100px; BORDER-BOTTOM: 0px solid; HEIGHT: 100px" alt="" src="logo_epoch.png" /></a></p>
</div>
</body></html>