From 97c259a13926e82f94efe2c7da657c7ca5384b2e Mon Sep 17 00:00:00 2001
From: Paolo Cignoni cignoni
Date: Mon, 5 Mar 2007 11:13:28 +0000
Subject: [PATCH] toward 1.0.0 version
---
docs/ToDo.txt | 37 ++++++++++++++++++++++--
docs/history.txt | 25 +++++++++++++++-
web/index.html | 74 +++++++++++++++++++++++++++++-------------------
3 files changed, 103 insertions(+), 33 deletions(-)
diff --git a/docs/ToDo.txt b/docs/ToDo.txt
index 1a28ff991..a20217999 100644
--- a/docs/ToDo.txt
+++ b/docs/ToDo.txt
@@ -1,9 +1,40 @@
+1/2/2007
+o bounding box non viene aggiornato dopo varie operazioni..
+x Added Select border face
+x added more parameters to hole filling dialog
+
+19/01/2007
+o Numero vertici facce selezionate deve essere mostrato
+o refine distrugge la selezione
+o refine e colore dda controllare.
+o mesh senza facce pianta??
+o unify vertex deve smarcare i border e obbligarli a rifare??
+
+18/01/2007
+x Doppia init topologia vertice faccia nella semplificazione
+x aggiunta parametri semplificazione (selected, boundary, quality)
+x Auto cleaning dopo apertura stl
+
+13/01/2007
+o bug boolean flag su selezione che non rimane settato
+o bug su apply/ok nei dialoghi
+
+09/01/2007
+o ristrutturare directory sampleplugins e nuovi plugins
+
+08/01/2007
+o Bug epoch full resolution merge si vedono le superfici doppie
+o bug epoch fill hole
+x bug stl ascii da forum // Done
+o crash "remove face longer than" e "remeshing"
+o portare dentro il plugin di elisa
+
20/12/06
-tolto bug snapshot
-tolto bug obj su facce quadrate
+x tolto bug snapshot
+x tolto bug obj su facce quadrate
16/12/06
-aggiunta prima ver dialoghi istantanei.
+x aggiunta prima ver dialoghi istantanei.
11/12/06
x tolto colorize topologically coherent
diff --git a/docs/history.txt b/docs/history.txt
index 8d82f0e49..351903331 100644
--- a/docs/history.txt
+++ b/docs/history.txt
@@ -6,7 +6,7 @@
MeshLab http://meshlab.sourceforge.net/ o o
An extendible mesh processor o o
_ O _
- Copyright(C) 2005, 2006 \/)\/
+ Copyright(C) 2005, 2007 \/)\/
Visual Computing Lab /\/|
ISTI - Italian National Research Council |
\
@@ -26,6 +26,29 @@
All rights reserved.
==============================================================================
+------------------------------------------------------------------------------
+- Meshlab v1.0.0 04/03/2007
+------------------------------------------------------------------------------
+= New features =
+* Painting plugin: color, selection and smoothing directly interactively onto the mesh (thanks to gfrei)
+* Simplification of textured Mesh with preservation of texture coords (thanks to pirosu)
+* Automatic vertex unification when loading stl files
+* More user-definable parameters in quadric simplification and in hole filling
+* Improved filtering and support for compressed depthimage in the Epoch import tool
+* New generic dialog mechanism, easier for developer add/change/document filter parameters
+* Selection handling improved in many filters
+* Added wiki based online help
+* Restored on screen help
+* Added online bug submission using Sourceforge tracking system
+* Reformatted info bar (Added number of selected faces and fixed size fonts)
+
+= Corrected Bugs =
+* Snapshots do not crash MeshLab any more.
+* Improved OpenGL shader compatibilities.
+* Corrected bug in quadrics simplification about target number of selected faces
+* Corrected bug of wrong loading ply with per face color (was save a 3ds and reload as a ply)
+* Corrected bug on trackball hanging (if you released a modifier before mouse)
+
------------------------------------------------------------------------------
- Meshlab v0.9 12/12/2006
------------------------------------------------------------------------------
diff --git a/web/index.html b/web/index.html
index fd961c57d..55f012de7 100644
--- a/web/index.html
+++ b/web/index.html
@@ -52,13 +52,16 @@ href="http://vcg.isti.cnr.it/%7Ecignoni/FGT0506/index.html">FGT course of th
department of University of Pisa and most of the code (~15k lines) of the first
versions was written by a handful of students. Also this year FGT students has continued to work to this project implementing new features.
-The proud MeshLab developers are listed below.
+The proud MeshLab developers are listed below.
-Download Latest Version (12 December 2006) V0.9
+
+
+ Download Latest Version (4 March 2007) V1.0.0
+
(changes)
Remember that, whenever you use MeshLab in a
-official/commercial project, you should :
+official/commercial project or in any kind of research, you should:
Remeshing filters:
- High quality edge collapse simplfication (even meshes with texture coords preservation)
- Surface reconstruction from points (a ball pivoting variant)
- Subdivision surfaces (loop and butterfly)
- - Smoothing and fairing filters
+ - Feature preserving smoothing and fairing filters
- Various Colorization/inspection filters
+ Various Colorization/Inspection filters
- Gaussian and mean curvature
- Border edges
- Non two-manifold edges
- Self intersecting faces
+ Interactive Mesh Painting
+
+ - Color Painting
+ - Selection paint
+ - Smoothing
+
OpenGL Shader based rendering (write your own
shader!) compatible with Typhoon Lab's Shader Designer
- Large rendering (up to 16k x 16k) for high quality
- printing
+ Large rendering (up to 16k x 16k) for high quality printing
The history of the all performed cleaning/editing
actions can be re-played on different meshes or saved and for archival
purposes.
Extendible plugins based architecture, writing new
mesh processing functions, colorization filters and support for different file
- formats is quite easy! Look at Filter-PlugIn Sample or Filter-PlugIn Sample or MeshIO-PlugIn Sample
Bug reports and feature
@@ -132,8 +138,17 @@ href="http://sourceforge.net/forum/forum.php?forum_id=499533">help public forums
An example of the new quadric based simplification algorithm that is now able to correctly manage texture coordinateds.
- New texture coords are computed for the vertexes resulting from the edge collpases and
- even texture seams are correctly simplified.
+ New texture coordinates are computed for the vertexes resulting from the edge collpases and
+ texture seams are correctly simplified. Thanks to Marco Pirosu for the development of this plugin.
+ |
+
+
+
+
+
+ |
+ An example of the new interactive editing features. You can directly paint, with customizable brushed over the mesh color (left), selection (center) and even smooth (right).
+ Thanks to Andreas Gfrei for the development of this plugin.
|
@@ -256,7 +271,7 @@ href="http://sourceforge.net/forum/forum.php?forum_id=499533">help public forums
Designer: Paolo Cignoni
Filtering Plugins:
- - Mario Latronico [latronic], Andrea Venturi [giec], Elisa Cerisoli [e_cerisoli], Francesco Pirosu [pirosu]
+ - Mario Latronico [latronic], Andrea Venturi [giec], Elisa Cerisoli [e_cerisoli], Marco Pirosu [pirosu]
Interface Framework