new ui_savemaks.h

This commit is contained in:
Paolo Cignoni cignoni 2005-12-07 07:50:46 +00:00
parent b66c7d4f5c
commit 2daffe62d1

View File

@ -0,0 +1,126 @@
#ifndef UI_SAVEMASK_H
#define UI_SAVEMASK_H
#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QCheckBox>
#include <QtGui/QDialog>
#include <QtGui/QGridLayout>
#include <QtGui/QGroupBox>
#include <QtGui/QPushButton>
#include <QtGui/QRadioButton>
#include <QtGui/QVBoxLayout>
class Ui_Dialog
{
public:
QPushButton *okButton;
QPushButton *cancelButton;
QGroupBox *groupBox_2;
QVBoxLayout *vboxLayout;
QRadioButton *binaryButton;
QRadioButton *asciiButton;
QGroupBox *groupBox_3;
QGridLayout *gridLayout;
QCheckBox *vertexCheck;
QCheckBox *colorVertexCheck;
QCheckBox *textureCheck;
QCheckBox *faceCheck;
QCheckBox *normalCheck;
void setupUi(QDialog *Dialog)
{
Dialog->setObjectName(QString::fromUtf8("Dialog"));
Dialog->resize(QSize(359, 152).expandedTo(Dialog->minimumSizeHint()));
okButton = new QPushButton(Dialog);
okButton->setObjectName(QString::fromUtf8("okButton"));
okButton->setGeometry(QRect(250, 90, 101, 23));
cancelButton = new QPushButton(Dialog);
cancelButton->setObjectName(QString::fromUtf8("cancelButton"));
cancelButton->setGeometry(QRect(250, 120, 101, 23));
groupBox_2 = new QGroupBox(Dialog);
groupBox_2->setObjectName(QString::fromUtf8("groupBox_2"));
groupBox_2->setGeometry(QRect(250, 0, 95, 78));
vboxLayout = new QVBoxLayout(groupBox_2);
vboxLayout->setSpacing(6);
vboxLayout->setMargin(8);
vboxLayout->setObjectName(QString::fromUtf8("vboxLayout"));
binaryButton = new QRadioButton(groupBox_2);
binaryButton->setObjectName(QString::fromUtf8("binaryButton"));
vboxLayout->addWidget(binaryButton);
asciiButton = new QRadioButton(groupBox_2);
asciiButton->setObjectName(QString::fromUtf8("asciiButton"));
vboxLayout->addWidget(asciiButton);
groupBox_3 = new QGroupBox(Dialog);
groupBox_3->setObjectName(QString::fromUtf8("groupBox_3"));
groupBox_3->setGeometry(QRect(10, 0, 231, 141));
gridLayout = new QGridLayout(groupBox_3);
gridLayout->setSpacing(6);
gridLayout->setMargin(8);
gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
vertexCheck = new QCheckBox(groupBox_3);
vertexCheck->setObjectName(QString::fromUtf8("vertexCheck"));
vertexCheck->setEnabled(false);
vertexCheck->setChecked(true);
gridLayout->addWidget(vertexCheck, 0, 0, 1, 1);
colorVertexCheck = new QCheckBox(groupBox_3);
colorVertexCheck->setObjectName(QString::fromUtf8("colorVertexCheck"));
gridLayout->addWidget(colorVertexCheck, 2, 0, 1, 1);
textureCheck = new QCheckBox(groupBox_3);
textureCheck->setObjectName(QString::fromUtf8("textureCheck"));
gridLayout->addWidget(textureCheck, 1, 0, 1, 1);
faceCheck = new QCheckBox(groupBox_3);
faceCheck->setObjectName(QString::fromUtf8("faceCheck"));
faceCheck->setEnabled(false);
faceCheck->setChecked(true);
gridLayout->addWidget(faceCheck, 1, 1, 1, 1);
normalCheck = new QCheckBox(groupBox_3);
normalCheck->setObjectName(QString::fromUtf8("normalCheck"));
gridLayout->addWidget(normalCheck, 0, 1, 1, 1);
retranslateUi(Dialog);
QObject::connect(cancelButton, SIGNAL(clicked()), Dialog, SLOT(reject()));
QObject::connect(okButton, SIGNAL(clicked()), Dialog, SLOT(accept()));
QMetaObject::connectSlotsByName(Dialog);
} // setupUi
void retranslateUi(QDialog *Dialog)
{
Dialog->setWindowTitle(QApplication::translate("Dialog", "Dialog", 0, QApplication::UnicodeUTF8));
okButton->setText(QApplication::translate("Dialog", "OK", 0, QApplication::UnicodeUTF8));
cancelButton->setText(QApplication::translate("Dialog", "Cancel", 0, QApplication::UnicodeUTF8));
groupBox_2->setTitle(QApplication::translate("Dialog", "Type Save", 0, QApplication::UnicodeUTF8));
binaryButton->setText(QApplication::translate("Dialog", "Binary Obj", 0, QApplication::UnicodeUTF8));
asciiButton->setText(QApplication::translate("Dialog", "ASCII Obj", 0, QApplication::UnicodeUTF8));
groupBox_3->setTitle(QApplication::translate("Dialog", "Options Save", 0, QApplication::UnicodeUTF8));
vertexCheck->setText(QApplication::translate("Dialog", "Vertexs", 0, QApplication::UnicodeUTF8));
colorVertexCheck->setText(QApplication::translate("Dialog", "Color Faces", 0, QApplication::UnicodeUTF8));
textureCheck->setText(QApplication::translate("Dialog", "Texture Coords", 0, QApplication::UnicodeUTF8));
faceCheck->setText(QApplication::translate("Dialog", "Faces", 0, QApplication::UnicodeUTF8));
normalCheck->setText(QApplication::translate("Dialog", "Normals Vertex", 0, QApplication::UnicodeUTF8));
Q_UNUSED(Dialog);
} // retranslateUi
};
namespace Ui {
class Dialog: public Ui_Dialog {};
} // namespace Ui
#endif // UI_SAVEMASK_H