diff --git a/src/meshlabplugins/meshio/generatedfiles/ui_savemask.h b/src/meshlabplugins/meshio/generatedfiles/ui_savemask.h new file mode 100644 index 000000000..ea0501eb0 --- /dev/null +++ b/src/meshlabplugins/meshio/generatedfiles/ui_savemask.h @@ -0,0 +1,126 @@ +#ifndef UI_SAVEMASK_H +#define UI_SAVEMASK_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +class Ui_Dialog +{ +public: + QPushButton *okButton; + QPushButton *cancelButton; + QGroupBox *groupBox_2; + QVBoxLayout *vboxLayout; + QRadioButton *binaryButton; + QRadioButton *asciiButton; + QGroupBox *groupBox_3; + QGridLayout *gridLayout; + QCheckBox *vertexCheck; + QCheckBox *colorVertexCheck; + QCheckBox *textureCheck; + QCheckBox *faceCheck; + QCheckBox *normalCheck; + + void setupUi(QDialog *Dialog) + { + Dialog->setObjectName(QString::fromUtf8("Dialog")); + Dialog->resize(QSize(359, 152).expandedTo(Dialog->minimumSizeHint())); + okButton = new QPushButton(Dialog); + okButton->setObjectName(QString::fromUtf8("okButton")); + okButton->setGeometry(QRect(250, 90, 101, 23)); + cancelButton = new QPushButton(Dialog); + cancelButton->setObjectName(QString::fromUtf8("cancelButton")); + cancelButton->setGeometry(QRect(250, 120, 101, 23)); + groupBox_2 = new QGroupBox(Dialog); + groupBox_2->setObjectName(QString::fromUtf8("groupBox_2")); + groupBox_2->setGeometry(QRect(250, 0, 95, 78)); + vboxLayout = new QVBoxLayout(groupBox_2); + vboxLayout->setSpacing(6); + vboxLayout->setMargin(8); + vboxLayout->setObjectName(QString::fromUtf8("vboxLayout")); + binaryButton = new QRadioButton(groupBox_2); + binaryButton->setObjectName(QString::fromUtf8("binaryButton")); + + vboxLayout->addWidget(binaryButton); + + asciiButton = new QRadioButton(groupBox_2); + asciiButton->setObjectName(QString::fromUtf8("asciiButton")); + + vboxLayout->addWidget(asciiButton); + + groupBox_3 = new QGroupBox(Dialog); + groupBox_3->setObjectName(QString::fromUtf8("groupBox_3")); + groupBox_3->setGeometry(QRect(10, 0, 231, 141)); + gridLayout = new QGridLayout(groupBox_3); + gridLayout->setSpacing(6); + gridLayout->setMargin(8); + gridLayout->setObjectName(QString::fromUtf8("gridLayout")); + vertexCheck = new QCheckBox(groupBox_3); + vertexCheck->setObjectName(QString::fromUtf8("vertexCheck")); + vertexCheck->setEnabled(false); + vertexCheck->setChecked(true); + + gridLayout->addWidget(vertexCheck, 0, 0, 1, 1); + + colorVertexCheck = new QCheckBox(groupBox_3); + colorVertexCheck->setObjectName(QString::fromUtf8("colorVertexCheck")); + + gridLayout->addWidget(colorVertexCheck, 2, 0, 1, 1); + + textureCheck = new QCheckBox(groupBox_3); + textureCheck->setObjectName(QString::fromUtf8("textureCheck")); + + gridLayout->addWidget(textureCheck, 1, 0, 1, 1); + + faceCheck = new QCheckBox(groupBox_3); + faceCheck->setObjectName(QString::fromUtf8("faceCheck")); + faceCheck->setEnabled(false); + faceCheck->setChecked(true); + + gridLayout->addWidget(faceCheck, 1, 1, 1, 1); + + normalCheck = new QCheckBox(groupBox_3); + normalCheck->setObjectName(QString::fromUtf8("normalCheck")); + + gridLayout->addWidget(normalCheck, 0, 1, 1, 1); + + retranslateUi(Dialog); + QObject::connect(cancelButton, SIGNAL(clicked()), Dialog, SLOT(reject())); + QObject::connect(okButton, SIGNAL(clicked()), Dialog, SLOT(accept())); + + QMetaObject::connectSlotsByName(Dialog); + } // setupUi + + void retranslateUi(QDialog *Dialog) + { + Dialog->setWindowTitle(QApplication::translate("Dialog", "Dialog", 0, QApplication::UnicodeUTF8)); + okButton->setText(QApplication::translate("Dialog", "OK", 0, QApplication::UnicodeUTF8)); + cancelButton->setText(QApplication::translate("Dialog", "Cancel", 0, QApplication::UnicodeUTF8)); + groupBox_2->setTitle(QApplication::translate("Dialog", "Type Save", 0, QApplication::UnicodeUTF8)); + binaryButton->setText(QApplication::translate("Dialog", "Binary Obj", 0, QApplication::UnicodeUTF8)); + asciiButton->setText(QApplication::translate("Dialog", "ASCII Obj", 0, QApplication::UnicodeUTF8)); + groupBox_3->setTitle(QApplication::translate("Dialog", "Options Save", 0, QApplication::UnicodeUTF8)); + vertexCheck->setText(QApplication::translate("Dialog", "Vertexs", 0, QApplication::UnicodeUTF8)); + colorVertexCheck->setText(QApplication::translate("Dialog", "Color Faces", 0, QApplication::UnicodeUTF8)); + textureCheck->setText(QApplication::translate("Dialog", "Texture Coords", 0, QApplication::UnicodeUTF8)); + faceCheck->setText(QApplication::translate("Dialog", "Faces", 0, QApplication::UnicodeUTF8)); + normalCheck->setText(QApplication::translate("Dialog", "Normals Vertex", 0, QApplication::UnicodeUTF8)); + Q_UNUSED(Dialog); + } // retranslateUi + +}; + +namespace Ui { + class Dialog: public Ui_Dialog {}; +} // namespace Ui + +#endif // UI_SAVEMASK_H