2020-10-21 17:24:01 +02:00

66 lines
2.5 KiB
C++

/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef CADTEXTURINGCONTROL_H_
#define CADTEXTURINGCONTROL_H_
#include <vector>
#include <vcg/math/base.h>
#include <GL/glew.h>
#include <QHash>
#include <QUndoStack>
#include <QUndoGroup>
#include <QFileDialog>
#include <ui_CADtexturingControl.h>
/**
* This class manages the user interface and is concerned
* with emitting appropriate signals. It should not be
* concerned with the application logic in any way.
*/
class CADtexturingControl : public QDockWidget, private Ui::CADtexturingControl
{
Q_OBJECT
private:
public:
CADtexturingControl(QWidget * parent = 0, Qt::WindowFlags flags = 0);
signals:
void saverenderingClicked();
void renderedgesChanged(int);
public slots :
void on_saverendering();
void on_renderedgesChanged(int);
};
#endif