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66 lines
2.5 KiB
C++
66 lines
2.5 KiB
C++
/****************************************************************************
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* MeshLab o o *
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* A versatile mesh processing toolbox o o *
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* _ O _ *
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* Copyright(C) 2005 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef CADTEXTURINGCONTROL_H_
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#define CADTEXTURINGCONTROL_H_
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#include <vector>
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#include <vcg/math/base.h>
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#include <GL/glew.h>
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#include <QHash>
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#include <QUndoStack>
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#include <QUndoGroup>
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#include <QFileDialog>
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#include <ui_CADtexturingControl.h>
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/**
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* This class manages the user interface and is concerned
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* with emitting appropriate signals. It should not be
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* concerned with the application logic in any way.
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*/
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class CADtexturingControl : public QDockWidget, private Ui::CADtexturingControl
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{
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Q_OBJECT
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private:
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public:
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CADtexturingControl(QWidget * parent = 0, Qt::WindowFlags flags = 0);
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signals:
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void saverenderingClicked();
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void renderedgesChanged(int);
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public slots :
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void on_saverendering();
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void on_renderedgesChanged(int);
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};
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#endif
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