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42 lines
2.3 KiB
C++
42 lines
2.3 KiB
C++
/****************************************************************************
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* MeshLab o o *
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* A versatile mesh processing toolbox o o *
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* _ O _ *
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* Copyright(C) 2005 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#include "CADtexturingControl.h"
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#include <QFileDialog>
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CADtexturingControl::CADtexturingControl(QWidget * parent, Qt::WindowFlags flags) : QDockWidget(parent, flags)
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{
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setupUi(this);
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QObject::connect(this->saverendering, SIGNAL(clicked()), this, SLOT(on_saverendering() ));
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QObject::connect(this->render_edges, SIGNAL(stateChanged(int)), this, SLOT(on_renderedgesChanged(int)));
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}
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void CADtexturingControl::on_saverendering(){
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emit(saverenderingClicked());
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}
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void CADtexturingControl::on_renderedgesChanged(int state){
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emit(renderedgesChanged(state));
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}
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