gianpaolopalma ebad76f177 Added new functinalities to the MeshLab project
- Added a new project type (.mlb) to save matrix and camera data in
binary format using Base64 encoding
- Added the saving of the rendering options of each mesh layer
- Bug fixed in the appendProject
2017-11-27 13:37:49 +01:00
2016-12-22 09:41:23 +01:00
2014-04-02 13:31:57 +00:00
2017-03-04 19:19:12 +01:00
2017-03-31 14:10:56 +02:00
2016-11-08 23:51:34 +01:00
2017-03-31 17:24:01 +02:00

MeshLab Logo MeshLab

Build Status

This is the official repository for the sources and the binaries of MeshLab.

MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes. The source is released under the GPL license. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.

MeshLab is mostly based on the open source c++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux.

Compiling instruction can be found in the src folder.

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