meshlab/src/common/pluginmanager.h
2011-11-24 18:12:09 +00:00

105 lines
4.3 KiB
C++

/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef PLUGINMANAGER_H
#define PLUGINMANAGER_H
#include<QMap>
#include<QObject>
#include "interfaces.h"
#include "xmlfilterinfo.h"
#include "scriptinterface.h"
class QScriptEngine;
/**
\brief This class provides the basic tools for managing all the plugins. It is used by both meshlab and meshlab server.
*/
class PluginManager
{
private:
MeshDocumentSI* currentDocInterface;
public:
PluginManager();
~PluginManager();
enum TypeIO{IMPORT,EXPORT};
void loadPlugins(RichParameterSet& defaultGlobal);
QString pluginsCode() const;
void loadXMLPlugin(const QString& filename);
MLXMLPluginInfo* getXMLPluginInfo( const QString& plugname );
void deleteXMLPlugin(const QString& plugscriptname);
inline QVector<MeshIOInterface*>& meshIOPlugins() {return meshIOPlug;}
inline QVector<MeshFilterInterface*>& meshFilterPlugins() {return meshFilterPlug;}
inline QVector<MeshRenderInterface*>& meshRenderPlugins() {return meshRenderPlug;}
inline QVector<MeshDecorateInterface*>& meshDecoratePlugins() {return meshDecoratePlug;}
inline QVector<MeshEditInterfaceFactory*>& meshEditFactoryPlugins() {return meshEditInterfacePlug;}
inline QVector<MeshLabFilterInterface*>& meshlabXMLfilterPlugins() {return meshlabXMLFilterPlug;}
void knownIOFormats();
static QString getPluginDirPath();
static QString getBaseDirPath();
QMap<QString,RichParameterSet> generateFilterParameterMap();
QDir pluginsDir;
QMap<QString, QAction*> actionFilterMap;
QMap<QString, MeshFilterInterface*> stringFilterMap;
//QMap<QString, QAction*> xmlActionFilterMap;
QMap<QString, MeshLabXMLFilterContainer> stringXMLFilterMap;
QMap<QString,MeshIOInterface*> allKnowInputFormats;
QMap<QString,MeshIOInterface*> allKnowOutputFormats;
QStringList inpFilters;
QStringList outFilters;
//QMap<QString, XMLFilterInfo*> filterXMLFileMap;
QVector<MeshIOInterface*> meshIOPlug;
QVector<MeshFilterInterface*> meshFilterPlug;
QVector<MeshRenderInterface*> meshRenderPlug;
QVector<MeshDecorateInterface*> meshDecoratePlug;
QVector<MeshEditInterfaceFactory*> meshEditInterfacePlug;
//only useful for an easy destruction of the MLXMLPluginInfos
QVector<MLXMLPluginInfo*> xmlpluginfo;
QVector<MeshLabFilterInterface*> meshlabXMLFilterPlug;
QVector<QAction *> editActionList;
QVector<QAction *> decoratorActionList;
QStringList pluginsLoaded;
static QString pluginNameSpace();
//highlight and autocomplete
QStringList pluginnamespaces;
QStringList filterscriptnames;
QStringList filtersign;
Env env;
void updateDocumentScriptBindings(MeshDocument& doc);
private:
/*void loadPluginsCode();*/
QString scriptplugcode;
};
#endif // PLUGINMANAGER_H