mirror of
https://github.com/lucaspalomodevelop/meshlab.git
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92 lines
3.4 KiB
C++
92 lines
3.4 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#include "fillerDialog.h"
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FillerDialog::FillerDialog(QWidget *parent)
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: QDockWidget(parent)
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{
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someBridge = false;
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ui.setupUi(this);
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this->setWidget(ui.frame_main);
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ui.bridgeTab->setEnabled(false);
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QPoint p=parent->mapToGlobal(QPoint(0,0));
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this->setGeometry(p.x()+(parent->width()-width()),p.y()+58,width(),height() );
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this->setFloating(true);
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}
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FillerDialog::~FillerDialog() {}
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void FillerDialog::closeEvent ( QCloseEvent * /*event*/ )
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{
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emit SGN_Closing();
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}
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void FillerDialog::clickStartBridging()
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{
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ui.manualBridgeBtn->setText("End");
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ui.acceptBridgeBtn->setEnabled(false);
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ui.autoBridgeBtn->setEnabled(false);
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ui.clearBridgeBtn->setEnabled(false);
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ui.selfHoleChkB->setEnabled(false);
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ui.nmHoleClosureBtn->setEnabled(false);
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ui.label_sld_dx->setEnabled(false);
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ui.label_sld_sx->setEnabled(false);
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ui.bridgeParamSld->setEnabled(false);
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}
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void FillerDialog::clickEndBridging()
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{
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ui.manualBridgeBtn->setText("Start Manual Bridging");
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ui.autoBridgeBtn->setEnabled(true);
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ui.selfHoleChkB->setEnabled(true);
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ui.nmHoleClosureBtn->setEnabled(true);
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ui.clearBridgeBtn->setEnabled(someBridge);
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ui.acceptBridgeBtn->setEnabled(someBridge);
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if(ui.selfHoleChkB->isChecked())
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{
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ui.bridgeParamSld->setEnabled(true);
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ui.label_sld_dx->setEnabled(true);
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ui.label_sld_sx->setEnabled(true);
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}
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}
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void FillerDialog::clickSingleHoleBridgeOpt()
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{
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bool check = ui.selfHoleChkB->isChecked();
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ui.label_sld_sx->setEnabled(check);
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ui.label_sld_dx->setEnabled(check);
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ui.bridgeParamSld->setEnabled(check);
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}
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void FillerDialog::SLOT_ExistBridge(bool exist)
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{
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someBridge = exist;
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ui.clearBridgeBtn->setEnabled(exist);
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ui.acceptBridgeBtn->setEnabled(exist);
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}
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