mirror of
https://github.com/lucaspalomodevelop/meshlab.git
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56 lines
1.8 KiB
Plaintext
56 lines
1.8 KiB
Plaintext
# This is the common include for all the plugins
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include (general.pri)
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VCGDIR = ../$$VCGDIR
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# only adjust relative path if we're not using system Eigen
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!CONFIG(system_eigen3):EIGENDIR = ../$$EIGENDIR
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TEMPLATE = lib
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CONFIG += plugin
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QT += opengl
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QT += xml
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QT += xmlpatterns
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QT += script
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mac:LIBS += ../../common/libcommon.dylib
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#correct qmake syntax requires CONFIG(option, list of options)
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win32-msvc2013: LIBS += ../../distrib/common.lib -lopengl32 -lGLU32
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win32-msvc2015: LIBS += ../../distrib/common.lib -lopengl32 -lGLU32
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win32-msvc: LIBS += ../../distrib/common.lib -lopengl32 -lGLU32
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win32-g++:LIBS += -L../../distrib -lcommon -lopengl32 -lGLU32
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linux-g++:LIBS += -L../../distrib -lcommon -lGL -lGLU
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linux-g++-32:LIBS += -L../../distrib -lcommon -lGL -lGLU
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linux-g++-64:LIBS += -L../../distrib -lcommon -lGL -lGLU
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win32-msvc2013:DEFINES += GLEW_STATIC _USE_MATH_DEFINES
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win32-msvc2015:DEFINES += GLEW_STATIC _USE_MATH_DEFINES
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win32-msvc:DEFINES += GLEW_STATIC _USE_MATH_DEFINES
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INCLUDEPATH *= ../.. $$VCGDIR $$EIGENDIR
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!CONFIG(system_glew): INCLUDEPATH *= ../$$GLEWDIR/include
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DEPENDPATH += ../.. $$VCGDIR
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# the following line is to hide the hundred of warnings about the deprecated
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# old printf are all around the code
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win32-msvc2013:DEFINES += _CRT_SECURE_NO_DEPRECATE
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win32-msvc2015:DEFINES += _CRT_SECURE_NO_DEPRECATE
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win32-msvc:DEFINES += _CRT_SECURE_NO_DEPRECATE
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CONFIG(release,debug | release){
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# Uncomment the following line to disable assert in mingw
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#DEFINES += NDEBUG
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}
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DESTDIR = ../../distrib/plugins
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# uncomment in you local copy only in emergency cases.
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# We should never be too permissive
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# win32-g++:QMAKE_CXXFLAGS += -fpermissive
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contains(TEMPLATE,lib) {
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CONFIG(debug, debug|release) {
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unix:TARGET = $$member(TARGET, 0)_debug
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else:TARGET = $$member(TARGET, 0)d
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}
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}
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