mirror of
https://github.com/lucaspalomodevelop/meshlab.git
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95 lines
4.0 KiB
C++
95 lines
4.0 KiB
C++
/****************************************************************************
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* MeshLab o o *
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* A versatile mesh processing toolbox o o *
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* _ O _ *
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* Copyright(C) 2005 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef PLUGINMANAGER_H
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#define PLUGINMANAGER_H
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#include "interfaces/filter_plugin_interface.h"
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#include "interfaces/io_plugin_interface.h"
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#include "interfaces/render_plugin_interface.h"
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#include "interfaces/decorate_plugin_interface.h"
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#include "interfaces/edit_plugin_interface.h"
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//#include "scriptsyntax.h"
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#include<QMap>
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#include<QObject>
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#include <QDir>
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/**
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\brief This class provides the basic tools for managing all the plugins. It is used by both meshlab and meshlab server.
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*/
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class PluginManager
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{
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public:
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PluginManager();
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~PluginManager();
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enum TypeIO{IMPORT,EXPORT};
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void loadPlugins(RichParameterList& defaultGlobal);
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void loadPlugins(RichParameterList& defaultGlobal, const QDir& pluginsDirectory);
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QString pluginsCode() const;
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int numberIOPlugins() const;
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inline QVector<FilterPluginInterface*>& meshFilterPlugins() {return meshFilterPlug;}
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inline QVector<RenderPluginInterface*>& meshRenderPlugins() {return meshRenderPlug;}
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inline QVector<DecoratePluginInterface*>& meshDecoratePlugins() {return meshDecoratePlug;}
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inline QVector<EditPluginInterfaceFactory*>& meshEditFactoryPlugins() {return meshEditInterfacePlug;}
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static QString getDefaultPluginDirPath();
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static QString getBaseDirPath();
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QMap<QString,RichParameterList> generateFilterParameterMap();
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DecoratePluginInterface* getDecoratorInterfaceByName(const QString& name);
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QMap<QString, QAction*> actionFilterMap;
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QMap<QString, FilterPluginInterface*> stringFilterMap;
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QMap<QString,IOPluginInterface*> allKnowInputFormats;
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QMap<QString,IOPluginInterface*> allKnowOutputFormats;
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QStringList inpFilters;
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QStringList outFilters;
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QVector<IOPluginInterface*> meshIOPlug;
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QVector<FilterPluginInterface*> meshFilterPlug;
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QVector<RenderPluginInterface*> meshRenderPlug;
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QVector<DecoratePluginInterface*> meshDecoratePlug;
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QVector<EditPluginInterfaceFactory*> meshEditInterfacePlug;
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QVector<QAction *> editActionList;
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QVector<QAction *> decoratorActionList;
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// Used for unique destruction - this "owns" all IO, Filter, Render, and Decorate plugins
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QVector<PluginInterface *> ownerPlug;
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QStringList pluginsLoaded;
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static QString osIndependentPluginName(const QString& plname);
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private:
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QDir pluginsDir;
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void knownIOFormats();
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};
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#endif // PLUGINMANAGER_H
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