meshlab/src/common/pluginmanager.h
2020-10-15 13:44:19 +02:00

95 lines
4.0 KiB
C++

/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef PLUGINMANAGER_H
#define PLUGINMANAGER_H
#include "interfaces/filter_plugin_interface.h"
#include "interfaces/io_plugin_interface.h"
#include "interfaces/render_plugin_interface.h"
#include "interfaces/decorate_plugin_interface.h"
#include "interfaces/edit_plugin_interface.h"
//#include "scriptsyntax.h"
#include<QMap>
#include<QObject>
#include <QDir>
/**
\brief This class provides the basic tools for managing all the plugins. It is used by both meshlab and meshlab server.
*/
class PluginManager
{
public:
PluginManager();
~PluginManager();
enum TypeIO{IMPORT,EXPORT};
void loadPlugins(RichParameterList& defaultGlobal);
void loadPlugins(RichParameterList& defaultGlobal, const QDir& pluginsDirectory);
QString pluginsCode() const;
int numberIOPlugins() const;
inline QVector<FilterPluginInterface*>& meshFilterPlugins() {return meshFilterPlug;}
inline QVector<RenderPluginInterface*>& meshRenderPlugins() {return meshRenderPlug;}
inline QVector<DecoratePluginInterface*>& meshDecoratePlugins() {return meshDecoratePlug;}
inline QVector<EditPluginInterfaceFactory*>& meshEditFactoryPlugins() {return meshEditInterfacePlug;}
static QString getDefaultPluginDirPath();
static QString getBaseDirPath();
QMap<QString,RichParameterList> generateFilterParameterMap();
DecoratePluginInterface* getDecoratorInterfaceByName(const QString& name);
QMap<QString, QAction*> actionFilterMap;
QMap<QString, FilterPluginInterface*> stringFilterMap;
QMap<QString,IOPluginInterface*> allKnowInputFormats;
QMap<QString,IOPluginInterface*> allKnowOutputFormats;
QStringList inpFilters;
QStringList outFilters;
QVector<IOPluginInterface*> meshIOPlug;
QVector<FilterPluginInterface*> meshFilterPlug;
QVector<RenderPluginInterface*> meshRenderPlug;
QVector<DecoratePluginInterface*> meshDecoratePlug;
QVector<EditPluginInterfaceFactory*> meshEditInterfacePlug;
QVector<QAction *> editActionList;
QVector<QAction *> decoratorActionList;
// Used for unique destruction - this "owns" all IO, Filter, Render, and Decorate plugins
QVector<PluginInterface *> ownerPlug;
QStringList pluginsLoaded;
static QString osIndependentPluginName(const QString& plname);
private:
QDir pluginsDir;
void knownIOFormats();
};
#endif // PLUGINMANAGER_H