mirror of
https://github.com/lucaspalomodevelop/meshlab.git
synced 2026-03-18 10:34:41 +00:00
-many minor changed due to update of incude file paths - changed representation of brightness level value in csv files - fixed bug in apply method of filter -other minor changes
137 lines
4.3 KiB
C++
137 lines
4.3 KiB
C++
/****************************************************************************
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* MeshLab o o *
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* A versatile mesh processing toolbox o o *
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* _ O _ *
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* Copyright(C) 2005 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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Log: qualityMapper.cpp
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Revision 1.0 2008/01/03 MAL
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Beginning
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****************************************************************************/
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#include <QtGui>
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#include <limits>
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#include <meshlab/glarea.h>
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#include "qualitymapper.h"
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#include <vcg/complex/trimesh/clean.h>
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#include <wrap/gl/pick.h>
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//#include <wrap/qt/trackball.h>
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#include <vcg/complex/trimesh/update/flag.h>
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// #include "color_manifold.h"
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//#include "../../meshlabplugins/meshcolorize/equalizerDialog.h" //for EqualizerSettings
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// #include "smoothcolor.h"
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#include <vcg/space/triangle3.h> //for quality
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//using namespace std;
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using namespace vcg;
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QualityMapperPlugin::QualityMapperPlugin()
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{
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actionList << new QAction(QIcon(":/images/qualitymapper.png"),"Quality Mapper. More info coming soon...", this);
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QAction *editAction;
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foreach(editAction, actionList)
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editAction->setCheckable(true);
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_qualityMapperDialog = 0;
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}
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QList<QAction *> QualityMapperPlugin::actions() const
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{ return actionList; }
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const QString QualityMapperPlugin::Info(QAction *action)
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{
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if( action->text() != tr("Get Info") ) assert (0);
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return tr("Colorize mesh vertexes by Quality following some rules");
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}
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const PluginInfo &QualityMapperPlugin::Info()
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{
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static PluginInfo ai;
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ai.Date=tr("Jan 2008");
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ai.Version = tr("1.0");
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ai.Author = ("Alessandro Maione, Federico Bellucci");
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return ai;
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}
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void QualityMapperPlugin::mouseReleaseEvent (QAction *,QMouseEvent *, MeshModel &, GLArea *)
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{
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}
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void QualityMapperPlugin::mousePressEvent (QAction *, QMouseEvent *, MeshModel &, GLArea *)
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{
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}
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void QualityMapperPlugin::mouseMoveEvent (QAction *,QMouseEvent *, MeshModel &, GLArea *)
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{
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}
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void QualityMapperPlugin::Decorate(QAction *, MeshModel&, GLArea *)
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{
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}
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void QualityMapperPlugin::StartEdit(QAction *mode, MeshModel& m, GLArea *gla )
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{
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// gla->setCursor(QCursor(QPixmap(":/images/cur_info.png"),1,1));
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if(_qualityMapperDialog==0)
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_qualityMapperDialog = new QualityMapperDialog(gla->window(), m, gla);
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//drawing histogram
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//bool ret = _qualityMapperDialog->initEqualizerHistogram();
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if ( !_qualityMapperDialog->initEqualizerHistogram() )
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{
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EndEdit(mode, m, gla);
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return;
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}
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//drawing transferFunction
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_qualityMapperDialog->drawTransferFunction();
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//dialog ready to be displayed. Show it now!
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_qualityMapperDialog->show();
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connect(_qualityMapperDialog, SIGNAL(closingDialog()),gla,SLOT(endEdit()) );
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}
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void QualityMapperPlugin::EndEdit(QAction * , MeshModel &, GLArea * )
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{
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if ( _qualityMapperDialog )
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{
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_qualityMapperDialog->disconnect();
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delete _qualityMapperDialog;
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_qualityMapperDialog = 0;
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}
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}
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Q_EXPORT_PLUGIN(QualityMapperPlugin)
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