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82 lines
3.1 KiB
C++
82 lines
3.1 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004
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\/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef GLLOGSTREAM_H
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#define GLLOGSTREAM_H
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#include <list>
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#include <utility>
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#include <QMultiMap>
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#include <QPair>
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#include <QString>
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#include <QObject>
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/**
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This is the logging class.
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One for each document. Responsible of getting an history of the logging message printed out by filters.
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*/
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class GLLogStream : public QObject
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{
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Q_OBJECT
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public:
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enum Levels
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{
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SYSTEM = 0,
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WARNING = 1,
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FILTER = 2,
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DEBUG = 3
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};
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GLLogStream ();
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~GLLogStream (){}
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void print(QStringList &list); // Fills a QStringList with the log entries
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void Save(int Level, const char *filename);
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void Clear();
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void Logf(int Level, const char * f, ... );
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void Log(int Level, const char * buf );
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void SetBookmark();
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void ClearBookmark();
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void BackToBookmark();
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//private:
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QList<std::pair<int,QString> > S;
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// The list of strings used in realtime display of info over the mesh.
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// Each box is identified by the title, name of the mesh and text.
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// the name of the mesh is shown only if two or more box with the same title are shown.
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QMultiMap<QString,QPair<QString,QString> > RealTimeLogText;
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void RealTimeLogf(const QString& Id, const QString &meshName, const char * f, ... );
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void RealTimeLog(const QString& Id, const QString &meshName,const QString& text);
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signals:
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void logUpdated();
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private:
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int bookmark; /// this field is used to place a bookmark for restoring the log. Useful for previeweing
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};
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#endif //GLLOGSTREAM_H
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