meshlab/src/meshlabplugins/epoch_io/radial_distortion.cpp
Massimiliano Corsini maxcorsini fa2ec0ad2c remove some warnings
2007-02-26 11:40:32 +00:00

87 lines
2.2 KiB
C++

#include "radial_distortion.h"
#include <cmath>
using namespace std;
void RadialDistortion::SetParameters(vector<double>& k, double max, int resolution)
{
k_ = k;
max_ = max;
resolution_ = resolution;
SetupLookupTable(max_, resolution_);
}
void RadialDistortion::forward_map(double x1, double y1, double* x2, double* y2) const
{
ComputeNewXY(x1-ocx_, y1-ocy_, *x2, *y2);
*x2 += ncx_;
*y2 += ncy_;
}
void RadialDistortion::inverse_map(double x2, double y2, double* x1, double* y1) const
{
ComputeOldXY(x2-ncx_, y2-ncy_, *x1, *y1);
*x1 += ocx_;
*y1 += ocy_;
}
//----------------------------------------------------------------------------
// Relative w.r.t. center !
void RadialDistortion::ComputeNewXY(double xo, double yo, double& xn, double& yn) const
{
double r = (xo*xo) + (yo*yo); // r is r squared
double f = 1.0;
for (int i = 0; i < static_cast<int>(k_.size()); i++) f += (k_[i] * pow(r, i+1));
xn = f*xo;
yn = f*yo;
}
void RadialDistortion::ComputeOldXY(double xn, double yn, double& xo, double& yo) const
{
double rn = sqrt((xn*xn) + (yn*yn)); //// r is r squared
map<double, double>::const_iterator next = lookup_.upper_bound(rn);
map<double, double>::const_iterator prev = next; prev--;
// The compiler will optimise this.
double a = (*prev).first;
double b = (*next).first;
double c = rn;
double d = (*prev).second;
double e = (*next).second;
double f = ((e-d)/(b-a))*(c-a) + d;
xo = f*xn;
yo = f*yn;
}
void RadialDistortion::SetupLookupTable(double max, int resolution)
{
lookup_.clear();
double incr = max/(double)resolution;
double value = 0.0;
double old=-1.0;
while (value < max)
{
double f = 1.0;
for (int i = 0; i < static_cast<int>(k_.size()); i++)
f += (k_[i] * pow(value*value, i+1));
if ((f*value)>old)
{
//cout << "R = " << value << " ,Rd = " << f*value << " ,f = " << f << endl;
lookup_[f*value] = 1.0/f;
old=f*value;
value += incr;
}
else {
//vstDebug(100)<<"vstUndoRadialDistortion::SetupLookupTable:warning RADIAL DISTORTION FOLDING BACK at "<<value<<endl;
break;
}
}
}