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CLASS: added another FBObject to mantain the depthMap created in the first pass of the shader in the first FBObject
MeshLab and MeshLab's plugins invokes functions exported by external libraries. You have to compile this libraries before the MeshLab's code. To do this: cd MESHLAB_DIRECTORY/src/external qmake -recursive external.pro make To compile MeshLab and all MeshLab's plugins: cd MESHLAB_DIRECTORY/src/ qmake -recursive meshlabv12.pro make For more and complete info, please, refer to the meshlab's site http://meshlab.sourceforge.net/wiki/index.php/Compiling#Compiling