meshlab/src/common/meshmodel.cpp
Guido Ranzuglia granzuglia bd33bba9e1 - giant commit
- added new function in the filter interface
2016-06-29 12:54:15 +00:00

792 lines
25 KiB
C++

/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#include <QString>
#include <QtGlobal>
#include <QFileInfo>
#include "meshmodel.h"
#include <wrap/gl/math.h>
#include "scriptinterface.h"
#include <vcg/complex/append.h>
#include "mlexception.h"
#include "ml_shared_data_context.h"
using namespace vcg;
//deletes each meshModel
MeshDocument::~MeshDocument()
{
foreach(MeshModel *mmp, meshList)
delete mmp;
foreach(RasterModel* rmp,rasterList)
delete rmp;
delete filterHistory;
}
//returns the mesh ata given position in the list
MeshModel *MeshDocument::getMesh(int i)
{
foreach(MeshModel *mmp, meshList)
{
if(mmp->id() == i) return mmp;
}
//assert(0);
return 0;
}
MeshModel *MeshDocument::getMesh(QString name)
{
foreach(MeshModel *mmp, meshList)
{
if(mmp->shortName() == name) return mmp;
}
//assert(0);
return 0;
}
MeshModel *MeshDocument::getMeshByFullName(QString pathName)
{
foreach(MeshModel *mmp, meshList)
{
if(mmp->fullName() == pathName) return mmp;
}
//assert(0);
return 0;
}
void MeshDocument::setCurrentMesh( int i)
{
if(i<0)
{
currentMesh=0;
return;
}
currentMesh = getMesh(i);
emit currentMeshChanged(i);
assert(currentMesh);
}
//returns the raster at a given position in the list
RasterModel *MeshDocument::getRaster(int i)
{
foreach(RasterModel *rmp, rasterList)
{
if(rmp->id() == i) return rmp;
}
//assert(0);
return 0;
}
//if i is <0 it means that no currentRaster is set
void MeshDocument::setCurrentRaster( int i)
{
if(i<0)
{
currentRaster=0;
return;
}
foreach(RasterModel *rmp, rasterList)
{
if(rmp->id() == i)
{
currentRaster = rmp;
return;
}
}
assert(0);
return;
}
template <class LayerElement>
QString NameDisambiguator(QList<LayerElement*> &elemList, QString meshLabel )
{
QString newName=meshLabel;
typename QList<LayerElement*>::iterator mmi;
for(mmi=elemList.begin(); mmi!=elemList.end(); ++mmi)
{
if((*mmi)->label() == newName) // if duplicated name found
{
QFileInfo fi((*mmi)->label());
QString baseName = fi.baseName(); // all characters in the file up to the first '.' Eg "/tmp/archive.tar.gz" -> "archive"
QString suffix = fi.suffix();
bool ok;
// if name ends with a number between parenthesis (XXX),
// it was himself a duplicated name, and we need to
// just increase the number between parenthesis
int numDisamb;
int startDisamb;
int endDisamb;
startDisamb = baseName.lastIndexOf("(");
endDisamb = baseName.lastIndexOf(")");
if((startDisamb!=-1)&&(endDisamb!=-1))
numDisamb = (baseName.mid((startDisamb+1),(endDisamb-startDisamb-1))).toInt(&ok);
else
numDisamb = 0;
if(startDisamb!=-1)
newName = baseName.left(startDisamb)+ "(" + QString::number(numDisamb+1) + ")";
else
newName = baseName + "(" + QString::number(numDisamb+1) + ")";
if (suffix != QString(""))
newName = newName + "." + suffix;
// now recurse to see if the new name is free
newName = NameDisambiguator(elemList, newName);
}
}
return newName;
}
MeshModel * MeshDocument::addNewMesh(QString fullPath, QString label, bool setAsCurrent)
{
QString newlabel = NameDisambiguator(this->meshList,label);
if(!fullPath.isEmpty())
{
QFileInfo fi(fullPath);
fullPath = fi.absoluteFilePath();
}
MeshModel *newMesh = new MeshModel(this,qPrintable(fullPath),newlabel);
meshList.push_back(newMesh);
emit meshSetChanged();
emit meshAdded(newMesh->id());
if(setAsCurrent)
this->setCurrentMesh(newMesh->id());
return newMesh;
}
MeshModel * MeshDocument::addOrGetMesh(QString fullPath, QString label, bool setAsCurrent)
{
MeshModel *newMesh = getMesh(label);
if(newMesh) {
if(setAsCurrent)
this->setCurrentMesh(newMesh->id());
return newMesh;
}
return addNewMesh(fullPath,label,setAsCurrent);
}
bool MeshDocument::delMesh(MeshModel *mmToDel)
{
if(!meshList.removeOne(mmToDel))
return false;
if((currentMesh == mmToDel) && (meshList.size() != 0))
setCurrentMesh(this->meshList.at(0)->id());
else if (meshList.size() == 0)
setCurrentMesh(-1);
int index = mmToDel->id();
delete mmToDel;
emit meshSetChanged();
emit meshRemoved(index);
return true;
}
RasterModel * MeshDocument::addNewRaster(/*QString fullPathFilename*/)
{
QFileInfo info(fullPathFilename);
QString newLabel=info.fileName();
QString newName = NameDisambiguator(this->rasterList, newLabel);
RasterModel *newRaster=new RasterModel(this, newLabel);
rasterList.push_back(newRaster);
//Add new plane
//Plane *plane = new Plane(newRaster, fullPathFilename, QString());
//newRaster->addPlane(plane);
this->setCurrentRaster(newRaster->id());
emit rasterSetChanged();
return newRaster;
}
bool MeshDocument::delRaster(RasterModel *rasterToDel)
{
QMutableListIterator<RasterModel *> i(rasterList);
while (i.hasNext())
{
RasterModel *r = i.next();
if (r==rasterToDel)
{
i.remove();
delete rasterToDel;
}
}
if(currentRaster == rasterToDel)
{
if (rasterList.size() > 0)
setCurrentRaster(rasterList.at(0)->id());
else
setCurrentRaster(-1);
}
emit rasterSetChanged();
return true;
}
bool MeshDocument::hasBeenModified()
{
foreach(MeshModel *m, meshList)
if(m->meshModified()) return true;
return false;
}
//void MeshDocument::updateRenderStateMeshes(const QList<int>& mm,const int meshupdatemask)
//{
// static QTime currTime = QTime::currentTime();
// if(currTime.elapsed()< 100)
// return;
// for (QList<int>::const_iterator mit = mm.begin();mit != mm.end();++mit)
// {
// MeshModel* mesh = getMesh(*mit);
// if (mesh != NULL)
// mesh->bor.update(mesh->cm,meshupdatemask);
// }
// if ((mm.size() > 0) && (meshupdatemask != MeshModel::MM_NONE))
// emit documentUpdated();
// currTime.start();
//}
//void MeshDocument::updateRenderStateRasters(const QList<int>& rm,const int rasterupdatemask)
//{
// static QTime currTime = QTime::currentTime();
// if(currTime.elapsed()< 100)
// return;
// for (QList<int>::const_iterator rit = rm.begin();rit != rm.end();++rit)
// {
// RasterModel* raster = getRaster(*rit);
//
// /**********READD*****/
// /* if (raster != NULL)
// renderState().update(raster->id(),*raster,rasterupdatemask);*/
// /********************/
// }
// if ((rm.size() > 0) && (rasterupdatemask != RasterModel::RM_NONE))
// emit documentUpdated();
// currTime.start();
//}
//
//void MeshDocument::updateRenderState(const QList<int>& mm,const int meshupdatemask,const QList<int>& rm,const int rasterupdatemask)
//{
// static QTime currTime = QTime::currentTime();
// if(currTime.elapsed()< 100)
// return;
// /* for (QList<int>::const_iterator mit = mm.begin();mit != mm.end();++mit)
// {
// MeshModel* mesh = getMesh(*mit);
// if (mesh != NULL)
// renderState().update(mesh->id(),mesh->cm,meshupdatemask);
// }
// for (QList<int>::const_iterator rit = rm.begin();rit != rm.end();++rit)
// {
// RasterModel* raster = getRaster(*rit);
// if (raster != NULL)
// renderState().update(raster->id(),*raster,rasterupdatemask);
// }*/
// if (((mm.size() > 0) && (meshupdatemask != MeshModel::MM_NONE)) || (rm.size() > 0 && (rasterupdatemask != RasterModel::RM_NONE)))
// emit documentUpdated();
// currTime.start();
//}
MeshDocument::MeshDocument() : QObject(),Log(),xmlhistory()
{
meshIdCounter=0;
rasterIdCounter=0;
currentMesh = 0;
currentRaster = 0;
busy=false;
filterHistory = new FilterScript();
}
void MeshModel::Clear()
{
meshModified() = false;
// These data are always active on the mesh
currentDataMask = MM_NONE;
currentDataMask |= MM_VERTCOORD | MM_VERTNORMAL | MM_VERTFLAG ;
currentDataMask |= MM_FACEVERT | MM_FACENORMAL | MM_FACEFLAG ;
visible=true;
cm.Tr.SetIdentity();
cm.sfn=0;
cm.svn=0;
}
void MeshModel::UpdateBoxAndNormals()
{
tri::UpdateBounding<CMeshO>::Box(cm);
if(cm.fn>0) {
tri::UpdateNormal<CMeshO>::PerFaceNormalized(cm);
tri::UpdateNormal<CMeshO>::PerVertexAngleWeighted(cm);
}
}
MeshModel::MeshModel(MeshDocument *_parent, QString fullFileName, QString labelName)
{
/*glw.m = &(cm);*/
Clear();
parent=_parent;
_id=parent->newMeshId();
if(!fullFileName.isEmpty()) this->fullPathFileName=fullFileName;
if(!labelName.isEmpty()) this->_label=labelName;
}
QString MeshModel::relativePathName() const
{
QDir documentDir (documentPathName());
QString relPath=documentDir.relativeFilePath(this->fullPathFileName);
if(relPath.size()>1 && relPath[0]=='.' && relPath[1]=='.')
qDebug("Error we have a mesh that is not in the same folder of the project: %s ",qPrintable(relPath));
return relPath;
}
QString MeshModel::documentPathName() const
{
return parent->pathName();
}
int MeshModel::io2mm(int single_iobit)
{
switch(single_iobit)
{
case tri::io::Mask::IOM_NONE : return MM_NONE;
case tri::io::Mask::IOM_VERTCOORD : return MM_VERTCOORD;
case tri::io::Mask::IOM_VERTCOLOR : return MM_VERTCOLOR;
case tri::io::Mask::IOM_VERTFLAGS : return MM_VERTFLAG;
case tri::io::Mask::IOM_VERTQUALITY : return MM_VERTQUALITY;
case tri::io::Mask::IOM_VERTNORMAL : return MM_VERTNORMAL;
case tri::io::Mask::IOM_VERTTEXCOORD : return MM_VERTTEXCOORD;
case tri::io::Mask::IOM_VERTRADIUS : return MM_VERTRADIUS;
case tri::io::Mask::IOM_FACEINDEX : return MM_FACEVERT ;
case tri::io::Mask::IOM_FACEFLAGS : return MM_FACEFLAG ;
case tri::io::Mask::IOM_FACECOLOR : return MM_FACECOLOR ;
case tri::io::Mask::IOM_FACEQUALITY : return MM_FACEQUALITY;
case tri::io::Mask::IOM_FACENORMAL : return MM_FACENORMAL ;
case tri::io::Mask::IOM_WEDGTEXCOORD : return MM_WEDGTEXCOORD;
case tri::io::Mask::IOM_WEDGCOLOR : return MM_WEDGCOLOR;
case tri::io::Mask::IOM_WEDGNORMAL : return MM_WEDGNORMAL ;
case tri::io::Mask::IOM_BITPOLYGONAL : return MM_POLYGONAL ;
default:
assert(0);
return MM_NONE; // FIXME: Returning this is not the best solution (!)
break;
} ;
}
Plane::Plane(const Plane& pl)
{
semantic = pl.semantic;
fullPathFileName = pl.fullPathFileName;
image = QImage(pl.image);
}
Plane::Plane(const QString pathName, const int _semantic)
{
semantic =_semantic;
fullPathFileName = pathName;
image = QImage(pathName);
}
RasterModel::RasterModel(MeshDocument *parent, QString _rasterName)
: MeshLabRenderRaster()
{
_id=parent->newRasterId();
par = parent;
this->_label= _rasterName;
visible=true;
}
RasterModel::RasterModel()
: MeshLabRenderRaster()
{
}
MeshLabRenderRaster::MeshLabRenderRaster()
{
}
MeshLabRenderRaster::MeshLabRenderRaster( const MeshLabRenderRaster& rm )
:shot(rm.shot),planeList()
{
for(QList<Plane*>::const_iterator it = rm.planeList.begin();it != rm.planeList.end();++it)
{
planeList.push_back(new Plane(**it));
if (rm.currentPlane == *it)
currentPlane = planeList[planeList.size() - 1];
}
}
void MeshLabRenderRaster::addPlane(Plane *plane)
{
planeList.append(plane);
currentPlane = plane;
}
MeshLabRenderRaster::~MeshLabRenderRaster()
{
currentPlane = NULL;
for(int ii = 0;ii < planeList.size();++ii)
delete planeList[ii];
}
void MeshModelState::create(int _mask, MeshModel* _m)
{
m=_m;
changeMask=_mask;
if(changeMask & MeshModel::MM_VERTCOLOR)
{
vertColor.resize(m->cm.vert.size());
std::vector<Color4b>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci = vertColor.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
if(!(*vi).IsD()) (*ci)=(*vi).C();
}
if(changeMask & MeshModel::MM_VERTQUALITY)
{
vertQuality.resize(m->cm.vert.size());
std::vector<float>::iterator qi;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), qi = vertQuality.begin(); vi != m->cm.vert.end(); ++vi, ++qi)
if(!(*vi).IsD()) (*qi)=(*vi).Q();
}
if(changeMask & MeshModel::MM_VERTCOORD)
{
vertCoord.resize(m->cm.vert.size());
std::vector<Point3m>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci = vertCoord.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
if(!(*vi).IsD()) (*ci)=(*vi).P();
}
if(changeMask & MeshModel::MM_VERTNORMAL)
{
vertNormal.resize(m->cm.vert.size());
std::vector<Point3m>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci = vertNormal.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
if(!(*vi).IsD()) (*ci)=(*vi).N();
}
if(changeMask & MeshModel::MM_FACENORMAL)
{
faceNormal.resize(m->cm.face.size());
std::vector<Point3m>::iterator ci;
CMeshO::FaceIterator fi;
for(fi = m->cm.face.begin(), ci = faceNormal.begin(); fi != m->cm.face.end(); ++fi, ++ci)
if(!(*fi).IsD()) (*ci) = (*fi).N();
}
if(changeMask & MeshModel::MM_FACECOLOR)
{
m->updateDataMask(MeshModel::MM_FACECOLOR);
faceColor.resize(m->cm.face.size());
std::vector<Color4b>::iterator ci;
CMeshO::FaceIterator fi;
for(fi = m->cm.face.begin(), ci = faceColor.begin(); fi != m->cm.face.end(); ++fi, ++ci)
if(!(*fi).IsD()) (*ci) = (*fi).C();
}
if(changeMask & MeshModel::MM_FACEFLAGSELECT)
{
faceSelection.resize(m->cm.face.size());
std::vector<bool>::iterator ci;
CMeshO::FaceIterator fi;
for(fi = m->cm.face.begin(), ci = faceSelection.begin(); fi != m->cm.face.end(); ++fi, ++ci)
if(!(*fi).IsD()) (*ci) = (*fi).IsS();
}
if(changeMask & MeshModel::MM_VERTFLAGSELECT)
{
vertSelection.resize(m->cm.vert.size());
std::vector<bool>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci = vertSelection.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
if(!(*vi).IsD()) (*ci) = (*vi).IsS();
}
if(changeMask & MeshModel::MM_TRANSFMATRIX)
Tr = m->cm.Tr;
if(changeMask & MeshModel::MM_CAMERA)
this->shot = m->cm.shot;
}
bool MeshModelState::apply(MeshModel *_m)
{
if(_m != m)
return false;
if(changeMask & MeshModel::MM_VERTCOLOR)
{
if(vertColor.size() != m->cm.vert.size()) return false;
std::vector<Color4b>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci = vertColor.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
if(!(*vi).IsD()) (*vi).C()=(*ci);
}
if(changeMask & MeshModel::MM_FACECOLOR)
{
if(faceColor.size() != m->cm.face.size()) return false;
std::vector<Color4b>::iterator ci;
CMeshO::FaceIterator fi;
for(fi = m->cm.face.begin(), ci = faceColor.begin(); fi != m->cm.face.end(); ++fi, ++ci)
if(!(*fi).IsD()) (*fi).C()=(*ci);
}
if(changeMask & MeshModel::MM_VERTQUALITY)
{
if(vertQuality.size() != m->cm.vert.size()) return false;
std::vector<float>::iterator qi;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), qi = vertQuality.begin(); vi != m->cm.vert.end(); ++vi, ++qi)
if(!(*vi).IsD()) (*vi).Q()=(*qi);
}
if(changeMask & MeshModel::MM_VERTCOORD)
{
if(vertCoord.size() != m->cm.vert.size()) return false;
std::vector<Point3m>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci = vertCoord.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
if(!(*vi).IsD()) (*vi).P()=(*ci);
}
if(changeMask & MeshModel::MM_VERTNORMAL)
{
if(vertNormal.size() != m->cm.vert.size()) return false;
std::vector<Point3m>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci=vertNormal.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
if(!(*vi).IsD()) (*vi).N()=(*ci);
}
if(changeMask & MeshModel::MM_FACENORMAL)
{
if(faceNormal.size() != m->cm.face.size()) return false;
std::vector<Point3m>::iterator ci;
CMeshO::FaceIterator fi;
for(fi = m->cm.face.begin(), ci=faceNormal.begin(); fi != m->cm.face.end(); ++fi, ++ci)
if(!(*fi).IsD()) (*fi).N()=(*ci);
}
if(changeMask & MeshModel::MM_FACEFLAGSELECT)
{
if(faceSelection.size() != m->cm.face.size()) return false;
std::vector<bool>::iterator ci;
CMeshO::FaceIterator fi;
for(fi = m->cm.face.begin(), ci = faceSelection.begin(); fi != m->cm.face.end(); ++fi, ++ci)
{
if((*ci))
(*fi).SetS();
else
(*fi).ClearS();
}
}
if(changeMask & MeshModel::MM_VERTFLAGSELECT)
{
if(vertSelection.size() != m->cm.vert.size()) return false;
std::vector<bool>::iterator ci;
CMeshO::VertexIterator vi;
for(vi = m->cm.vert.begin(), ci = vertSelection.begin(); vi != m->cm.vert.end(); ++vi, ++ci)
{
if((*ci))
(*vi).SetS();
else
(*vi).ClearS();
}
}
if(changeMask & MeshModel::MM_TRANSFMATRIX)
m->cm.Tr=Tr;
if(changeMask & MeshModel::MM_CAMERA)
m->cm.shot = this->shot;
return true;
}
/**** DATAMASK STUFF ****/
void MeshDocument::setVisible(int meshId, bool val)
{
getMesh(meshId)->visible=val;
emit meshSetChanged();
}
bool MeshModel::hasDataMask(const int maskToBeTested) const
{
return ((currentDataMask & maskToBeTested)!= 0);
}
void MeshModel::updateDataMask(MeshModel *m)
{
updateDataMask(m->currentDataMask);
}
void MeshModel::updateDataMask(int neededDataMask)
{
if((neededDataMask & MM_FACEFACETOPO)!=0)
{
cm.face.EnableFFAdjacency();
tri::UpdateTopology<CMeshO>::FaceFace(cm);
}
if((neededDataMask & MM_VERTFACETOPO)!=0)
{
cm.vert.EnableVFAdjacency();
cm.face.EnableVFAdjacency();
tri::UpdateTopology<CMeshO>::VertexFace(cm);
}
if((neededDataMask & MM_WEDGTEXCOORD)!=0)
cm.face.EnableWedgeTexCoord();
if((neededDataMask & MM_FACECOLOR)!=0)
cm.face.EnableColor();
if((neededDataMask & MM_FACEQUALITY)!=0)
cm.face.EnableQuality();
if((neededDataMask & MM_FACECURVDIR)!=0)
cm.face.EnableCurvatureDir();
if((neededDataMask & MM_FACEMARK)!=0)
cm.face.EnableMark();
if((neededDataMask & MM_VERTMARK)!=0)
cm.vert.EnableMark();
if((neededDataMask & MM_VERTCURV)!=0)
cm.vert.EnableCurvature();
if((neededDataMask & MM_VERTCURVDIR)!=0)
cm.vert.EnableCurvatureDir();
if((neededDataMask & MM_VERTRADIUS)!=0)
cm.vert.EnableRadius();
if((neededDataMask & MM_VERTTEXCOORD)!=0)
cm.vert.EnableTexCoord();
currentDataMask |= neededDataMask;
}
void MeshModel::clearDataMask(int unneededDataMask)
{
if( ( (unneededDataMask & MM_VERTFACETOPO)!=0) && hasDataMask(MM_VERTFACETOPO)) {cm.face.DisableVFAdjacency();
cm.vert.DisableVFAdjacency(); }
if( ( (unneededDataMask & MM_FACEFACETOPO)!=0) && hasDataMask(MM_FACEFACETOPO)) cm.face.DisableFFAdjacency();
if( ( (unneededDataMask & MM_WEDGTEXCOORD)!=0) && hasDataMask(MM_WEDGTEXCOORD)) cm.face.DisableWedgeTexCoord();
if( ( (unneededDataMask & MM_FACECOLOR)!=0) && hasDataMask(MM_FACECOLOR)) cm.face.DisableColor();
if( ( (unneededDataMask & MM_FACEQUALITY)!=0) && hasDataMask(MM_FACEQUALITY)) cm.face.DisableQuality();
if( ( (unneededDataMask & MM_FACEMARK)!=0) && hasDataMask(MM_FACEMARK)) cm.face.DisableMark();
if( ( (unneededDataMask & MM_VERTMARK)!=0) && hasDataMask(MM_VERTMARK)) cm.vert.DisableMark();
if( ( (unneededDataMask & MM_VERTCURV)!=0) && hasDataMask(MM_VERTCURV)) cm.vert.DisableCurvature();
if( ( (unneededDataMask & MM_VERTCURVDIR)!=0) && hasDataMask(MM_VERTCURVDIR)) cm.vert.DisableCurvatureDir();
if( ( (unneededDataMask & MM_VERTRADIUS)!=0) && hasDataMask(MM_VERTRADIUS)) cm.vert.DisableRadius();
if( ( (unneededDataMask & MM_VERTTEXCOORD)!=0) && hasDataMask(MM_VERTTEXCOORD)) cm.vert.DisableTexCoord();
currentDataMask = currentDataMask & (~unneededDataMask);
}
void MeshModel::Enable(int openingFileMask)
{
if( openingFileMask & tri::io::Mask::IOM_VERTTEXCOORD )
updateDataMask(MM_VERTTEXCOORD);
if( openingFileMask & tri::io::Mask::IOM_WEDGTEXCOORD )
updateDataMask(MM_WEDGTEXCOORD);
if( openingFileMask & tri::io::Mask::IOM_VERTCOLOR )
updateDataMask(MM_VERTCOLOR);
if( openingFileMask & tri::io::Mask::IOM_FACECOLOR )
updateDataMask(MM_FACECOLOR);
if( openingFileMask & tri::io::Mask::IOM_VERTRADIUS ) updateDataMask(MM_VERTRADIUS);
if( openingFileMask & tri::io::Mask::IOM_CAMERA ) updateDataMask(MM_CAMERA);
if( openingFileMask & tri::io::Mask::IOM_VERTQUALITY ) updateDataMask(MM_VERTQUALITY);
if( openingFileMask & tri::io::Mask::IOM_FACEQUALITY ) updateDataMask(MM_FACEQUALITY);
if( openingFileMask & tri::io::Mask::IOM_BITPOLYGONAL ) updateDataMask(MM_POLYGONAL);
}
bool& MeshModel::meshModified()
{
return this->modified;
}
int MeshModel::dataMask() const
{
return currentDataMask;
}
//RenderMode RenderMode::computeARenderModeSetCompatibleWithMesh(const CMeshO& mesh,const RenderMode& rm)
//{
// RenderMode result(rm);
// if (mesh.VN() == 0)
// {
// result.atts.reset();
// return rm;
// }
// bool validfaces = (mesh.FN() > 0);
//
// result.atts[MLRenderingData::ATT_NAMES::ATT_VERTPOSITION] = result.atts[MLRenderingData::ATT_NAMES::ATT_VERTPOSITION];
// result.atts[MLRenderingData::ATT_NAMES::ATT_VERTNORMAL] &= vcg::tri::HasPerVertexNormal(mesh);
// result.atts[MLRenderingData::ATT_NAMES::ATT_FACENORMAL] &= vcg::tri::HasPerFaceNormal(mesh) && validfaces;
// result.atts[MLRenderingData::ATT_NAMES::ATT_VERTCOLOR] &= vcg::tri::HasPerVertexColor(mesh);
// result.atts[MLRenderingData::ATT_NAMES::ATT_FACECOLOR] &= vcg::tri::HasPerFaceColor(mesh) && validfaces;
// result.atts[MLRenderingData::ATT_NAMES::ATT_FIXEDCOLOR] = result.atts[MLRenderingData::ATT_NAMES::ATT_FIXEDCOLOR];
//
// //horrible trick caused by MeshLab GUI. In MeshLab exists just a button turning on/off the texture visualization.
// //Unfortunately the RenderMode::textureMode member field is not just a boolean value but and enum one.
// //The enum-value depends from the enabled attributes of input mesh.
// bool wedgetexture = vcg::tri::HasPerWedgeTexCoord(mesh) && validfaces;
// result.atts[MLRenderingData::ATT_NAMES::ATT_VERTTEXTURE] &= (vcg::tri::HasPerVertexTexCoord(mesh) && (!wedgetexture));
// result.atts[MLRenderingData::ATT_NAMES::ATT_WEDGETEXTURE] &= wedgetexture;
// return result;
//}
//RenderMode RenderMode::defaultRenderingAtts()
//{
// RenderMode result;
// result.pmmask = (unsigned int) MLRenderingData::PR_SOLID;
// result.atts[MLRenderingData::ATT_NAMES::ATT_VERTPOSITION] = true;
// result.atts[MLRenderingData::ATT_NAMES::ATT_VERTNORMAL] = true;
// return result;
//}