meshlab/src/common/common.pro

56 lines
1.3 KiB
Prolog

VCGDIR = ../../../vcglib
GLEWDIR = ../external/glew-1.5.1
GLEWCODE = $$GLEWDIR/src/glew.c
win32-msvc2005:DESTDIR = ../distrib
win32-msvc2008:DESTDIR = ../distrib
win32-g++:DLLDESTDIR = ../distrib
# CONFIG(release,debug | release) {
# win32-msvc2005:DESTDIR = ./release
# win32-msvc2008:DESTDIR = ./release
# win32-g++:DLLDESTDIR = ./release
# }
linux-g++-32:DLLDESTDIR = ../distrib
linux-g++-64:DLLDESTDIR = ../distrib
mac:DLLDESTDIR = .
macx:QMAKE_POST_LINK = "cp libcommon.*dylib ../distrib/meshlab.app/Contents/MacOs/"
INCLUDEPATH *= ../.. \
$$VCGDIR \
$$GLEWDIR/include
TEMPLATE = lib
win32-g++:CONFIG += dll
macx-g++:CONFIG += dll
linux-g++-32:CONFIG += dll
linux-g++-64:CONFIG += dll
win32-msvc2005:CONFIG += staticlib
win32-msvc2008:CONFIG += staticlib
QT += opengl
QT += xml
TARGET =
DEPENDPATH += .
INCLUDEPATH += .
DEFINES += GLEW_STATIC
win32-msvc2005:DEFINES += _CRT_SECURE_NO_WARNINGS
win32-msvc2008:DEFINES += _CRT_SECURE_NO_WARNINGS
# Input
HEADERS += filterparameter.h \
filterscript.h \
GLLogStream.h \
interfaces.h \
meshmodel.h \
pluginmanager.h \
../../../vcglib/wrap/gl/trimesh.h
SOURCES += filterparameter.cpp \
filterscript.cpp \
GLLogStream.cpp \
meshmodel.cpp \
pluginmanager.cpp \
$$GLEWCODE