mirror of
https://github.com/lucaspalomodevelop/meshlab.git
synced 2026-03-13 00:07:24 +00:00
273 lines
8.2 KiB
C++
273 lines
8.2 KiB
C++
/****************************************************************************
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* MeshLab o o *
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* An extendible mesh processor o o *
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* _ O _ *
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* Copyright(C) 2005, 2006 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#include <Qt>
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#include "meshio.h"
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#include <lib3ds/file.h>
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#include "import_3ds.h"
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#include <wrap/io_trimesh/export_3ds.h>
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#include <wrap/io_trimesh/export_obj.h>
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#include <wrap/io_trimesh/export_vrml.h>
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#include <wrap/io_trimesh/export_dxf.h>
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#include <wrap/io_trimesh/import_obj.h>
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#include <wrap/io_trimesh/import_off.h>
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#include <wrap/io_trimesh/import_ptx.h>
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#include <wrap/io_trimesh/export.h>
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#include <wrap/io_trimesh/io_mask.h>
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#include <QFile>
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#include <array>
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#include <common/ml_document/mesh_document.h>
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using namespace std;
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using namespace vcg;
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static const std::array<QString, 1> paramNames{
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"separate_layers"
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};
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enum paramEnum {
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SEPARATE_LAYERS = 0
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};
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QString ExtraMeshIOPlugin::pluginName() const
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{
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return "IO3DS";
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}
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std::list<FileFormat> ExtraMeshIOPlugin::importFormats() const
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{
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return {FileFormat("3D-Studio File Format" ,tr("3DS"))};
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}
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std::list<FileFormat> ExtraMeshIOPlugin::exportFormats() const
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{
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return {FileFormat("3D-Studio File Format" ,tr("3DS"))};
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}
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void ExtraMeshIOPlugin::exportMaskCapability(const QString &format, int &capability, int &defaultBits) const
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{
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if(format.toUpper() == tr("3DS")){capability=defaultBits= vcg::tri::io::Exporter3DS<CMeshO>::GetExportMaskCapability();}
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return;
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}
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unsigned int ExtraMeshIOPlugin::numberMeshesContainedInFile(
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const QString& format,
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const QString& fileName) const
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{
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if (format.toUpper() == tr("3DS")) {
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Lib3dsFile *file = NULL;
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file = lib3ds_file_load(fileName.toStdString().c_str());
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if (!file)
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throw MLException("Malformed file.");
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// No nodes? Fabricate nodes to display all the meshes.
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if( !file->nodes && file->meshes) {
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Lib3dsMesh *mesh;
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Lib3dsNode *node;
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for (mesh = file->meshes; mesh != NULL; mesh = mesh->next) {
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node = lib3ds_node_new_object();
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strcpy(node->name, mesh->name);
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node->parent_id = LIB3DS_NO_PARENT;
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lib3ds_file_insert_node(file, node);
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}
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}
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if( !file->nodes) {
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lib3ds_file_free(file);
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throw MLException("Malformed file.");
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}
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lib3ds_file_eval(file, 0);
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unsigned int i = 0;
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Lib3dsNode *p = file->nodes;
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while (p) {
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i++;
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p = p->next;
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}
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log("Expected meshes in file: " + std::to_string(i) );
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lib3ds_file_free(file);
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return i;
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}
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else {
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wrongOpenFormat(format);
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return 0;
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}
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}
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void ExtraMeshIOPlugin::open(
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const QString& formatName,
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const QString&,
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MeshModel&,
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int&,
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const RichParameterList&,
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CallBackPos*)
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{
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wrongOpenFormat(formatName);
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}
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void ExtraMeshIOPlugin::open(
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const QString &formatName,
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const QString &fileName,
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const std::list<MeshModel *>& meshList,
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std::list<int>& maskList,
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const RichParameterList&,
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CallBackPos *cb)
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{
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// initializing mask
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maskList.clear();
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for (unsigned int i = 0; i < meshList.size(); i++)
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maskList.push_back(0);
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// initializing progress bar status
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if (cb != nullptr)
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(*cb)(0, "Loading...");
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QString errorMsgFormat = "Error encountered while loading file:\n\"%1\"\n\nError details: %2";
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//QString error_2MsgFormat = "Error encountered while loading file:\n\"%1\"\n\n File with more than a mesh.\n Load only the first!";
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string filename = QFile::encodeName(fileName).constData ();
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//string filename = fileName.toUtf8().data();
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if (formatName.toUpper() == tr("3DS")) {
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vcg::tri::io::_3dsInfo info;
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info.cb = cb;
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Lib3dsFile *file = NULL;
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file = lib3ds_file_load(filename.c_str());
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if (!file) {
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int result = vcg::tri::io::Importer3DS<CMeshO>::E_CANTOPEN;
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throw MLException(errorMsgFormat.arg(fileName, vcg::tri::io::Importer3DS<CMeshO>::ErrorMsg(result)));
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}
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// No nodes? Fabricate nodes to display all the meshes.
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if( !file->nodes && file->meshes)
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{
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Lib3dsMesh *mesh;
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Lib3dsNode *node;
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for (mesh = file->meshes; mesh != NULL; mesh = mesh->next)
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{
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node = lib3ds_node_new_object();
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strcpy(node->name, mesh->name);
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node->parent_id = LIB3DS_NO_PARENT;
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lib3ds_file_insert_node(file, node);
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}
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}
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if( !file->nodes) {
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throw MLException("Malformed file.");
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}
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lib3ds_file_eval(file, 0);
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Lib3dsNode *p;
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int i=1;
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auto iter = meshList.begin();
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auto miter = maskList.begin();
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for (p=file->nodes; p!=nullptr; p=p->next, ++iter, ++miter)
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{
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bool normalsUpdated = false;
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MeshModel &mm = *(*iter);
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mm.setLabel(QString(p->name));
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if (cb != nullptr)
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(*cb)(i/meshList.size() * 100, (QString("Loading Mesh ")+QString(p->name)).toStdString().c_str());
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vcg::tri::io::Importer3DS<CMeshO>::LoadMask(file, p, info);
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mm.Enable(info.mask);
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int result = vcg::tri::io::Importer3DS<CMeshO>::Load(mm.cm, file, p, info);
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if (result != vcg::tri::io::Importer3DS<CMeshO>::E_NOERROR) {
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reportWarning("3DS Opening Error: " + errorMsgFormat.arg(fileName, vcg::tri::io::Importer3DS<CMeshO>::ErrorMsg(result)));
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continue;
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}
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if(info.mask & vcg::tri::io::Mask::IOM_WEDGNORMAL)
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normalsUpdated = true;
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(*miter) |= info.mask;
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// verify if texture files are present
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QString missingTextureFilesMsg = "The following texture files were not found:\n";
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bool someTextureNotFound = false;
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for ( unsigned textureIdx = 0; textureIdx < mm.cm.textures.size(); ++textureIdx)
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{
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FILE* pFile = fopen (mm.cm.textures[textureIdx].c_str(), "r");
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if (pFile == nullptr) {
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missingTextureFilesMsg.append("\n");
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missingTextureFilesMsg.append(mm.cm.textures[textureIdx].c_str());
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someTextureNotFound = true;
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}
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else {
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fclose (pFile);
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}
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}
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if (someTextureNotFound){
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reportWarning("Missing texture files: " + missingTextureFilesMsg);
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}
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vcg::tri::UpdateBounding<CMeshO>::Box(mm.cm); // updates bounding box
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if (!normalsUpdated)
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vcg::tri::UpdateNormal<CMeshO>::PerVertex(mm.cm); // updates normals
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}
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if (cb != NULL) (*cb)(99, "Done");
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// freeing memory
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lib3ds_file_free(file);
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}
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else {
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wrongOpenFormat(formatName);
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}
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}
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void ExtraMeshIOPlugin::save(
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const QString &formatName,
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const QString &fileName,
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MeshModel &m,
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const int mask,
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const RichParameterList &,
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vcg::CallBackPos *cb)
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{
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QString errorMsgFormat = "Error encountered while exporting file %1:\n%2";
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string filename = QFile::encodeName(fileName).constData ();
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//string filename = fileName.toUtf8().data();
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string ex = formatName.toUtf8().data();
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if(formatName.toUpper() == tr("3DS")) {
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int result = vcg::tri::io::Exporter3DS<CMeshO>::Save(m.cm,filename.c_str(),mask,cb);
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if(result!=0) {
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throw MLException("Saving Error: " + errorMsgFormat.arg(fileName, vcg::tri::io::Exporter3DS<CMeshO>::ErrorMsg(result)));
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}
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}
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else {
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wrongSaveFormat(formatName);
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}
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}
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MESHLAB_PLUGIN_NAME_EXPORTER(ExtraMeshIOPlugin)
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