2020-10-21 17:24:01 +02:00

268 lines
7.5 KiB
C++

/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#include "edit_panosample.h"
#include <vcg/math/perlin_noise.h>
#include <wrap/glw/glw.h>
using namespace std;
using namespace vcg;
using namespace glw;
EditPanosamplePlugin::EditPanosamplePlugin()
{
}
EditPanosamplePlugin::~EditPanosamplePlugin() {}
const QString EditPanosamplePlugin::Info() {
return tr("Improved Painting");
}
bool EditPanosamplePlugin::StartEdit(MeshModel & m, GLArea * parent, MLSceneGLSharedDataContext* /*cont*/)
{
glarea = parent;
meshmodel = &m;
GLenum err = glewInit();
if (err != GLEW_OK)
return false;
dock1 = new QDockWidget(parent->window());
this->qualitychecker = new QualityChecker(dock1);
//dock->setAllowedAreas(Qt::NoDockWidgetArea);
//dock->setWidget(paintbox);
//QPoint p = parent->mapToGlobal(QPoint(0, 0));
//dock->setGeometry(5 + p.x(), p.y() + 5, paintbox->width(), parent->height() - 10);
//dock->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Minimum);
dock1->setFloating(true);
dock1->setVisible(true);
QObject::connect(qualitychecker, SIGNAL(createImageSpaceClicked()), this, SLOT(on_createImageSpace()));
QObject::connect(qualitychecker, SIGNAL(layerChosenChanged), this, SLOT(on_layerChosenChanged()));
createImageSpaceTrigger = false;
return true;
}
void EditPanosamplePlugin::EndEdit(MeshModel &/* m*/, GLArea * /*parent*/, MLSceneGLSharedDataContext* /*cont*/)
{
glarea->setMouseTracking(false);
delete dock1;
}
void EditPanosamplePlugin::mousePressEvent(QMouseEvent * event, MeshModel &, GLArea * gla)
{
gla->update();
}
void EditPanosamplePlugin::mouseMoveEvent(QMouseEvent* event, MeshModel & m, GLArea * gla)
{
if (gla == NULL)
return;
gla->update();
}
void EditPanosamplePlugin::mouseReleaseEvent(QMouseEvent * event, MeshModel &, GLArea * gla)
{
gla->updateAllSiblingsGLAreas();
}
void EditPanosamplePlugin::drawScene(GLArea * gla){
MLSceneGLSharedDataContext* datacont = gla->mvc()->sharedDataContext();
if (datacont == NULL)
return;
foreach(MeshModel * mp, gla->md()->meshList){
MLRenderingData curr;
datacont->getRenderInfoPerMeshView(mp->id(), gla->context(), curr);
MLPerViewGLOptions opts;
curr.get(opts);
//if (curr.get(opts) == false)
// throw MLException(QString("GLArea: invalid MLPerViewGLOptions"));
//gla->setLightingColors(opts);
if (opts._back_face_cull)
glEnable(GL_CULL_FACE);
else
glDisable(GL_CULL_FACE);
datacont->setMeshTransformationMatrix(mp->id(), mp->cm.Tr);
if(mp->cm.fn)
datacont->draw(mp->id(), gla->context());
}
}
void EditPanosamplePlugin::panoRender(GLArea * gla){
int winsize = 512;
int width = winsize * 3;
int height = winsize * 2;
glarea = gla;
if (gla->mvc() == NULL)
return;
MLSceneGLSharedDataContext* shared = gla->mvc()->sharedDataContext();
if (shared == NULL)
return;
Context ctx;
ctx.acquire();
RenderbufferHandle hDepth = createRenderbuffer(ctx, GL_DEPTH_COMPONENT24, width, height);
Texture2DHandle hColor = createTexture2D(ctx, GL_RGBA8, width, height, GL_RGBA, GL_UNSIGNED_BYTE);
FramebufferHandle hFramebuffer = createFramebuffer(ctx, renderbufferTarget(hDepth), texture2DTarget(hColor));
GLint vp[4];
glGetIntegerv(GL_VIEWPORT, vp);
glViewport(0, 0, winsize, winsize);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(90, 1.0, 0.1, 100); // SISTEMARE NEAR E FAR
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
ctx.bindReadDrawFramebuffer(hFramebuffer);
GLW_CHECK_GL_READ_DRAW_FRAMEBUFFER_STATUS;
MLSceneGLSharedDataContext::PerMeshRenderingDataMap dt;
shared->getRenderInfoPerMeshView(gla->context(), dt);
for (int i = 0; i < meshmodel->cm.vert.size(); ++i){
CMeshO::CoordType p = meshmodel->cm.vert[i].cP();
QImage image(int(width), int(height), QImage::Format_ARGB32);
//*** Z+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glViewport(0, 0, winsize, winsize);
glPushMatrix();
gluLookAt(p.X(), p.Y(), p.Z(), p.X(), p.Y(), p.Z() + 1, 0, 1, 0);
drawScene(gla);
glPopMatrix();
//*** X-
glViewport(winsize, 0, winsize, winsize);
glPushMatrix();
glViewport(winsize, 0, winsize, winsize);
gluLookAt(p.X(), p.Y(), p.Z(), p.X()-1, p.Y(), p.Z() , 0, 1, 0);
drawScene(gla);
glPopMatrix();
//*** Z-
glViewport(winsize * 2, 0, winsize, winsize);
glPushMatrix();
gluLookAt(p.X(), p.Y(), p.Z(), p.X(), p.Y(), p.Z() - 1, 0, 1, 0);
drawScene(gla);
glPopMatrix();
//*** Y+
glViewport(0, winsize, winsize, winsize);
glPushMatrix();
gluLookAt(p.X(), p.Y(), p.Z(), p.X(), p.Y()+ 1, p.Z() , 0, 0, 1);
drawScene(gla);
glPopMatrix();
//*** X+
glViewport(winsize, winsize, winsize, winsize);
glPushMatrix();
gluLookAt(p.X(), p.Y(), p.Z(), p.X() + 1, p.Y(), p.Z(), 0, 0, 1);
drawScene(gla);
glPopMatrix();
//*** Y-
glViewport(winsize * 2, winsize, winsize, winsize);
glPushMatrix();
gluLookAt(p.X(), p.Y(), p.Z(), p.X(), p.Y() - 1, p.Z(), 0, 0, 1);
drawScene(gla);
glPopMatrix();
glReadPixels(0, 0, 3 * winsize, 2 * winsize, GL_RGBA, GL_UNSIGNED_BYTE, image.bits());
image.rgbSwapped().mirrored().save("pano_"+QString().setNum(i)+".jpg");
}
ctx.unbindReadDrawFramebuffer();
ctx.release();
glViewport(vp[0], vp[1], vp[2], vp[3]);
return;
}
/**
* Since only on a Decorate call it is possible to obtain correct values
* from OpenGL, all operations are performed during the execution of this
* method and not where mouse events are processed.
*
*/
void EditPanosamplePlugin::Decorate(MeshModel &m, GLArea * gla)
{
if (createImageSpaceTrigger){
panoRender(gla);
createImageSpaceTrigger = false;
}
}
void EditPanosamplePlugin::on_createImageSpace(){
createImageSpaceTrigger = true;
update();
}
void EditPanosamplePlugin::on_layerChosenChanged(){
createImageSpaceTrigger = true;
update();
}
/**
* Request an async repainting of the glarea
*
* This slot is connected to undo and redo
*/
void EditPanosamplePlugin::update()
{
glarea->update();
glarea->updateAllSiblingsGLAreas();
}