2020-10-21 17:24:01 +02:00

42 lines
2.3 KiB
C++

/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#include "CADtexturingControl.h"
#include <QFileDialog>
CADtexturingControl::CADtexturingControl(QWidget * parent, Qt::WindowFlags flags) : QDockWidget(parent, flags)
{
setupUi(this);
QObject::connect(this->saverendering, SIGNAL(clicked()), this, SLOT(on_saverendering() ));
QObject::connect(this->render_edges, SIGNAL(stateChanged(int)), this, SLOT(on_renderedgesChanged(int)));
}
void CADtexturingControl::on_saverendering(){
emit(saverenderingClicked());
}
void CADtexturingControl::on_renderedgesChanged(int state){
emit(renderedgesChanged(state));
}