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91 lines
3.3 KiB
C++
91 lines
3.3 KiB
C++
/****************************************************************************
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* MeshLab o o *
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* An extendible mesh processor o o *
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* _ O _ *
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* Copyright(C) 2005, 2006 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: stdpardialog.cpp,v $
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****************************************************************************/
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#ifndef ALIGN_DIALOG_H
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#define ALIGN_DIALOG_H
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#include <QMenu>
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#include <QDockWidget>
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#include "meshtree.h"
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class GLArea;
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#include "ui_alignDialog.h"
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#include <QDialog>
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class EditAlignPlugin;
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class MeshModel;
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class MeshTreeWidgetItem : public QTreeWidgetItem
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{
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public:
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MeshTreeWidgetItem(MeshNode *n);
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MeshTreeWidgetItem(MeshTree* meshTree,vcg::AlignPair::Result *A,MeshTreeWidgetItem *parent);
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MeshNode *n;
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vcg::AlignPair::Result *a;
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};
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class AlignDialog : public QDockWidget
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{
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Q_OBJECT
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public:
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AlignDialog(QWidget *parent, EditAlignPlugin *_edit);
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void rebuildTree();
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void updateButtons();
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void updateDialog();
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void updateMeshVisibilities() {emit updateMeshSetVisibilities();}
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void setTree(MeshTree *);
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void updateCurrentNodeBackground();
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void setCurrentArc(vcg::AlignPair::Result *currentArc);
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Ui::alignDialog ui;
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GLArea *gla;
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private:
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EditAlignPlugin *edit;
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public:
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MeshTree *meshTree;
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MeshNode *currentNode();
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vcg::AlignPair::Result *currentArc;
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QMap<MeshNode *, MeshTreeWidgetItem *> M2T; // MeshNode to treeitem hash
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QMap<vcg::AlignPair::Result *, MeshTreeWidgetItem *> A2Tf; // Arc to treeitem hash (forward)
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QMap<vcg::AlignPair::Result *, MeshTreeWidgetItem *> A2Tb; // Arc to treeitem hash (backward)
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QMenu popupMenu;
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virtual void closeEvent ( QCloseEvent * event ) ;
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signals:
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void closing();
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void updateMeshSetVisibilities();
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public slots:
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void onClickItem(QTreeWidgetItem * item, int column );
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void currentMeshChanged(int );
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};
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#endif
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