Marco Callieri 4660a96c64 border selection polyline now uses transformation
the current mesh transformation is used whwn creating the new layer,
which is generated in scene space.
2016-11-07 13:46:09 +01:00
2014-04-02 13:31:57 +00:00
2016-11-07 12:28:51 +01:00
2016-11-07 09:26:19 +01:00

MeshLab Logo MeshLab

This is the official repository for the sources and the binaries of MeshLab.

MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.

MeshLab is mostly based on the open source c++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux.

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Readme 280 MiB
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