2020-10-21 17:24:01 +02:00

83 lines
3.0 KiB
C++

/****************************************************************************
* MeshLab o o *
* An extendible mesh processor o o *
* _ O _ *
* Copyright(C) 2005, 2009 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#include "meshcutdialog.h"
MeshCutDialog::MeshCutDialog(QWidget *parent)
: QWidget(parent)
{
ui.setupUi(this);
ui.backColorPicker->setColor(Qt::blue);
ui.foreColorPicker->setColor(Qt::red);
ui.foreRadioButton->setChecked(true);
}
MeshCutDialog::~MeshCutDialog()
{
}
void MeshCutDialog::on_meshSegmentButton_clicked() {
emit meshCutSignal();
}
void MeshCutDialog::on_updateCurvatureButton_clicked() {
emit updateCurvatureSignal();
}
void MeshCutDialog::on_foreRadioButton_clicked() {
emit selectForegroundSignal(true);
}
void MeshCutDialog::on_backRadioButton_clicked() {
emit selectForegroundSignal(false);
}
void MeshCutDialog::on_refineCheckBox_clicked() {
emit doRefineSignal(ui.refineCheckBox->isChecked());
}
void MeshCutDialog::on_normalWeightSlider_valueChanged() {
emit normalWeightSignal(ui.normalWeightSlider->value());
}
void MeshCutDialog::on_curvatureWeightSlider_valueChanged() {
emit curvatureWeightSignal(ui.curvatureWeightSlider->value());
}
void MeshCutDialog::on_penRadiusSlider_valueChanged() {
emit penRadiusSignal(ui.penRadiusSlider->value());
}
//debug function
void MeshCutDialog::on_gaussianButton_clicked() {
emit colorizeGaussianSignal();
}
void MeshCutDialog::on_meanButton_clicked() {
emit colorizeMeanSignal();
}
void MeshCutDialog::on_resetButton_clicked() {
emit resetSignal();
}