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44 lines
1.9 KiB
GLSL
44 lines
1.9 KiB
GLSL
/****************************************************************************
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* MeshLab o o *
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* An extendible mesh processor o o *
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* _ O _ *
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* Copyright(C) 2005, 2009 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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//
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// Depth Map
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//
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// by
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// Massimiliano Corsini
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// Visual Computing Lab (2007)
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varying vec4 vpos;
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uniform float zmin;
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uniform float zmax;
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void main()
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{
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vec4 v = vec4(vpos);
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v /= v.w;
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float gray = (v.z - zmin) / (zmax - zmin);
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gl_FragColor = vec4(vec3(gray), 1.0);
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}
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