2020-10-21 17:24:01 +02:00

28 lines
633 B
Prolog

include (../../shared.pri)
QT += opengl xml
HEADERS = rmmeshrender.h \
rmshaderdialog.h \
glstateholder.h \
parser/GlState.h \
parser/RmEffect.h \
parser/RmPass.h \
parser/RmXmlParser.h \
parser/UniformVar.h
SOURCES = rmmeshrender.cpp \
rmshaderdialog.cpp \
glstateholder.cpp \
parser/RmPass.cpp \
parser/RmXmlParser.cpp \
parser/UniformVar.cpp
!CONFIG(system_glew): SOURCES += $$GLEWCODE
CONFIG(system_glew) {
linux: LIBS += -lGLEW
}
FORMS = rmShadowDialog.ui
TARGET = render_rm