2020-10-21 17:24:01 +02:00

22 lines
429 B
Prolog

include (../../shared.pri)
HEADERS = edit_texture_factory.h \
edittexture.h \
textureeditor.h \
renderarea.h \
$$VCGDIR/wrap/gui/trackball.h
SOURCES = edit_texture_factory.cpp \
edittexture.cpp \
textureeditor.cpp \
renderarea.cpp \
$$VCGDIR/wrap/gui/trackball.cpp \
$$VCGDIR/wrap/gui/trackmode.cpp
TARGET = edit_texture
RESOURCES = meshlab.qrc
FORMS = textureeditor.ui