MeshLab

An extendible system for the user assisted processing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for cleaning and healing this kind of meshes.
The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing task.
The Meshlab system started as a part of the FGT course of the Computer Science department of University of Pisa.

Features

ScreenShots

Taken from upcoming v 0.5.
A 10,000,000 face model successfully loaded and ready for inspecting. 3D Model of a Thai statue courtesy of XYZ RGB inc.
A textured ply model of the well known Michelangelo David, original mesh courtesy of Stanford, texturing through photo integration by  Visual Computing Lab ISTI - CNR
A model with self intersecting faces detected by MeshLab colored in red.
A model with border edges colored in blue.
A high resolution snapshot (4400x9110) taken with MeshLab of the 10 Mtri 3D model of the Thai statuette. The snapshot is a 17Mb png, so you can download it using the sourceforge file distribution system. On the right you can see a very small portion of the orginal sample just to give you an idea of the quality of a 40 Mpix image.

Developers

History



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