#!/bin/bash # this is a script shell for deploying a meshlab-portable app. # Requires a properly built meshlab. # # Without given arguments, the folder that will be deployed is meshlab/distrib. # # You can give as argument the DISTRIB_PATH. # # After running this script, $DISTRIB_PATH/meshlab.app will be a portable meshlab application. #realpath function realpath() { [[ $1 = /* ]] && echo "$1" || echo "$PWD/${1#./}" } SCRIPTS_PATH=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd ) #checking for parameters if [ "$#" -eq 0 ] then INSTALL_PATH=$SCRIPTS_PATH/../../src/install else INSTALL_PATH=$(realpath $1) fi APPNAME="meshlab.app" echo "Hopefully I should find " $INSTALL_PATH/$APPNAME if ! [ -e $INSTALL_PATH/$APPNAME -a -d $INSTALL_PATH/$APPNAME ] then echo "Started in the wrong dir: I have not found the meshlab.app" exit -1 fi #copy libIFX libraries and change rpath u3d plugin #cp -a $DISTRIB_PATH/lib/meshlab/libIFX* $DISTRIB_PATH/$APPNAME/Contents/Frameworks #rm $DISTRIB_PATH/$APPNAME/Contents/Frameworks/libIFXCoreStatic.a #install_name_tool -change libIFXCore.1.so @rpath/libIFXCore.1.so $DISTRIB_PATH/$APPNAME/Contents/PlugIns/libio_u3d.dylib #install_name_tool -change libIFXExporting.1.so @rpath/libIFXExporting.1.so $DISTRIB_PATH/$APPNAME/Contents/PlugIns/libio_u3d.dylib #install_name_tool -change libIFXScheduling.1.so @rpath/libIFXScheduling.1.so $DISTRIB_PATH/$APPNAME/Contents/PlugIns/libio_u3d.dylib if [ -e $QTDIR/bin/macdeployqt ] then $QTDIR/bin/macdeployqt $INSTALL_PATH/$APPNAME else macdeployqt $INSTALL_PATH/$APPNAME fi