MeshLab

MeshLab is an extendible system for the user assisted processing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for cleaning and healing this kind of meshes.
The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks.  The Meshlab system started as a part of the FGT course of the Computer Sciencedepartment of University of Pisa and currently most of the developed code is authored by a handful of Master Thesis students. 

The project is partially supported by the European Networks of Excellence Epoch and AimAtShape.


Features

Bug reports and feature requests should be filed using the sourceforge service ->
General questions can be posted on the public forums ->

ScreenShots

Taken from v 0.5.
A 10,000,000 face model successfully loaded and ready for inspecting. 3D Model of a Thai statue courtesy of XYZ RGB inc.
A textured ply model of the well known Michelangelo David, original mesh courtesy of Stanford, texturing through photo integration by  Visual Computing Lab ISTI - CNR
A model with self intersecting faces detected by MeshLab colored in red. Mesh courtesy of the Aim@Shape  Shape Repository
A model with border edges colored in blue. Mesh courtesy of the Aim@Shape  Shape Repository
A high resolution snapshot (4400x9110) taken with MeshLab of the 10 Mtri 3D model of the Thai statuette. The snapshot is a 17Mb png, so you can download it using the sourceforge file distribution system. On the right you can see a very small portion of the orginal sample just to give you an idea of the quality of a 40 Mpix image.

Developers

History



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