Marco Callieri mcallieri
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f7f2939381
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removed hard-coded constant when performing color scattering (in per-mesh coloring)
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2012-06-19 13:33:15 +00:00 |
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Guido Ranzuglia granzuglia
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b723ead4eb
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compiler errors removed. from Render to render
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2012-03-19 22:14:00 +00:00 |
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Paolo Cignoni cignoni
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b6df3b03b4
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Changed from float to double the type of the alignment matrixes when changing the base mesh. This removes a precision issue that arose when changing the base mesh after a complete alignment.
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2012-02-02 10:16:57 +00:00 |
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Marco Callieri mcallieri
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e9acfa6500
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During alignment, you can pick points on two meshes rendering their original per-vertex color (if present), using the "use false color" button on the align dialog
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2011-11-09 13:52:24 +00:00 |
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Paolo Cignoni cignoni
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f3e48e30cd
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Renaming of non compliant edit plugin files (align and measure)
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2011-04-06 06:02:51 +00:00 |
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Paolo Cignoni cignoni
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4030e74938
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Renaming of non compliant edit plugin files
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2011-04-06 05:01:40 +00:00 |
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