5270 Commits

Author SHA1 Message Date
Paolo Cignoni cignoni
06da83a2c1 first adjustment of the filter based solely on the edgemesh 2011-05-13 21:32:08 +00:00
Andrea Baldacci baldacci
3423cbcd2e Reverted to previous version to further investigate GPU outliers and false intersections removal.CPU outliers removal was slower and too much exspensive in terms of memory usage. 2011-05-11 20:21:17 +00:00
Andrea Baldacci baldacci
a9656c88fd Outliers removal (in CPU) added. Users can agument sdf quality by activating outliers removal at an additional cost in terms of processing and memory. 2011-05-11 15:32:41 +00:00
Paolo Cignoni cignoni
aa5d225b78 Heavily modified basic slicing filter. Now reduce to the bare essential. to be made more robust and flexible. 2011-05-11 10:29:43 +00:00
Paolo Cignoni cignoni
0f03fec0e0 Changed the base mesh type of MeshLab.
Now it includes some "real" edges. This means that polylines will become a supported mesh kind (just like point clouds...)
2011-05-11 10:22:53 +00:00
Paolo Cignoni cignoni
d5f0b95275 corrected bug in the visualization of quality histogram values 2011-05-10 14:21:02 +00:00
Paolo Cignoni cignoni
e3977b7e62 added support for setting DDS textures 2011-05-10 10:41:15 +00:00
Paolo Cignoni cignoni
099b24c9d4 Added loading of DDS textures 2011-05-10 10:40:24 +00:00
Paolo Cignoni cignoni
cf292888e2 added per vertex texture info visualization 2011-05-06 15:17:55 +00:00
Andrea Baldacci baldacci
0597df2031 Depth tolerance parameter has been deleted as It is unnecessary (However peeling tolerance parameter is still there). Added few comments to shaders. 2011-05-05 13:45:04 +00:00
Andrea Baldacci baldacci
a40860757c Speed up of mesh rendering using z-only rendering. User interface is now simpler as cone amplitude is specified directly in degrees instead of min max cosine. 2011-05-04 11:47:02 +00:00
Andrea Baldacci baldacci
dc80af5f3c Added VBO support, several comments and a bit of refactoring has been made. 2011-05-03 16:01:27 +00:00
Guido Ranzuglia granzuglia
7f5f8d2a90 - removed static translation map between MeshModel enum type values and string
- added preview mechanism to XML dialog
- fixed bugs
2011-05-03 08:32:19 +00:00
Guido Ranzuglia granzuglia
44e822ffcd - removed static translation map between MeshModel enum type values and string
- added preview mechanism to XML dialog
- fixed bugs
2011-05-03 08:31:58 +00:00
Paolo Cignoni cignoni
6ae9b290fd I have placed the position of the vertices of the cropping rectangle and I begin to fix the subtraction 2011-04-30 15:34:11 +00:00
Massimiliano Corsini maxcorsini
0da14c7ef8 account for visual studio 2010 compilation 2011-04-28 11:22:38 +00:00
Massimiliano Corsini maxcorsini
803a88613a account for visual studio 2010 compilation 2011-04-28 11:22:16 +00:00
Guido Ranzuglia granzuglia
b3283329b2 added XMLColorWidget support 2011-04-27 15:50:55 +00:00
Guido Ranzuglia granzuglia
76cfd639f7 added XMLColorWidget support 2011-04-27 15:50:33 +00:00
Guido Ranzuglia granzuglia
b1cdc85499 added XMLColorWidget support 2011-04-27 15:50:17 +00:00
Guido Ranzuglia granzuglia
5ecf6a8d14 removed compile time error: missing return statement (is "return total;" the right one?) 2011-04-27 09:01:28 +00:00
Guido Ranzuglia granzuglia
96f2243b15 added Color support 2011-04-27 08:59:46 +00:00
Paolo Cignoni cignoni
e66ba389ac updated to the geodesic changes 2011-04-22 11:09:54 +00:00
Paolo Cignoni cignoni
ccb21d4db6 Added filter to wisely remove non manifold vertices and to snap mismatched borders 2011-04-22 11:01:14 +00:00
Paolo Cignoni cignoni
e0f8b37fc7 I anticipated the creation of edgemesh (with IntersectionPlaneMesh), to prevent generateCap dirty the result. The function subtracion has become a method of the filter and must be completed (for now has no effect: must be introduced and updated the edg-to-edge adjacency). 2011-04-21 10:54:14 +00:00
Luca Benedetti benedetti
4cd4fd652e changed #include to point to correct edit_align source 2011-04-18 08:59:43 +00:00
Guido Ranzuglia granzuglia
b5c1b4c2e4 added connect(GLA(), SIGNAL(updateLayerTable()), layerDialog, SLOT(updateTable())); (suggested by Andrea Tagliasacchi...this thing is completely useless, I suppose. updateLayerTable() is not emitted by anyone.) 2011-04-15 09:38:33 +00:00
Guido Ranzuglia granzuglia
861dfb8491 now aln project will save the 3d models contained in it if the "save all files" checkbox is checked. 2011-04-15 09:12:27 +00:00
Guido Ranzuglia granzuglia
022826ed5c rearranged vcglib include files 2011-04-15 08:02:00 +00:00
Guido Ranzuglia granzuglia
052aacaff5 updated xml widget system 2011-04-14 18:20:56 +00:00
Guido Ranzuglia granzuglia
d34f911664 updated xml widget system 2011-04-14 18:20:33 +00:00
Guido Ranzuglia granzuglia
5969a72807 MeshLab's Project (.mlp) specification schema 2011-04-13 09:52:13 +00:00
Andrea Baldacci baldacci
e7494d53c3 Obscurance exponent is now based on mesh dimension. 2011-04-12 17:55:15 +00:00
Guido Ranzuglia granzuglia
2ae3c7167c added classical widget for Point3f 2011-04-12 06:41:04 +00:00
Paolo Cignoni cignoni
91efb1590e correction of the filter Waffle after the restructuring of edgeMesh 2011-04-11 15:06:32 +00:00
Marco Callieri mcallieri
4346eccbe3 refined version of camera color projection, first version of multiple cameras color projection 2011-04-08 13:18:53 +00:00
Andrea Baldacci baldacci
117195f2e0 Added supersampling to sdf shader. 2011-04-08 11:54:40 +00:00
Paolo Cignoni cignoni
bd11e37f34 updated the full project file to reflect last folder movements 2011-04-07 23:40:21 +00:00
Paolo Cignoni cignoni
47ad76b83d Moving filters that were developed during FGT into the official folder 2011-04-07 23:38:52 +00:00
Paolo Cignoni cignoni
678b8fb954 Moving filters that were developed during FGT into the official folder 2011-04-07 23:08:06 +00:00
Paolo Cignoni cignoni
169fc3f671 Modified filter to Flip a mesh so that its normals are orented outside. 2011-04-07 22:32:27 +00:00
Paolo Cignoni cignoni
a90f3695fb Moving experimental stuff in the appropriate folder 2011-04-07 22:12:54 +00:00
Paolo Cignoni cignoni
03b626f76f Moving filters that were developed during FGT into the official folder 2011-04-06 20:59:40 +00:00
Paolo Cignoni cignoni
e75c4bd820 Added Watermarking filter 2011-04-06 20:55:37 +00:00
Paolo Cignoni cignoni
353d60c33f Moving experimental stuff in the appropriate folder 2011-04-06 12:48:50 +00:00
Paolo Cignoni cignoni
893196e6dd changes required to comply to the latest renamings of plugins folders 2011-04-06 12:44:46 +00:00
Paolo Cignoni cignoni
baaf9dab45 changes required to comply to the latest vcg changes (edg->tri) AGAIN! 2011-04-06 12:44:05 +00:00
Andrea Baldacci baldacci
217af8de5d Shaders and app modified to eliminate Z-fighting. 2011-04-06 11:13:05 +00:00
Paolo Cignoni cignoni
1bc83d094a Moving experimental stuff in the appropriate folder 2011-04-06 08:30:39 +00:00
Paolo Cignoni cignoni
cbeae7ad77 New folder for experimental plugins 2011-04-06 08:25:29 +00:00