3 Commits

Author SHA1 Message Date
Paolo Cignoni cignoni
abca68d6cc last minute bug fix 2010-04-30 14:03:17 +00:00
Paolo Cignoni cignoni
e122c4ada4 *** WARNING interface changes ***
The main rendering loop of the glarea has been significantly rewritten. I have updated all the rendering plugins that now mostly work. 
Main Changes:
- Rendering plugins are now responsible of the rendering of the whole MeshDocument and not only of a single MeshModel. This means also that multipass rendering techniques are more streamlined. The only requirement for a rendering plugin is that it should leave the z-buffer in a coherent state.
- The scaling/centering of the scene is now devoted entirely to the trackball (for a future better camera management)
- The trackball is post-drawn (now it is nicely antialiased against the mesh)
- The snapshot mechanism has been improved (now works for ortho projections too)
2009-03-27 15:29:28 +00:00
Paolo Cignoni cignoni
75c4063c23 renamed meshrender to the standard naming scheme render_gdp 2008-12-10 23:10:30 +00:00