Paolo Cignoni cignoni
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67751b06af
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Moved filter_mutualglobalNCC to plugins_experimental
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2012-04-03 07:49:00 +00:00 |
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Paolo Cignoni cignoni
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04faa577ef
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moved filter_mutualglobal to plugins_experimental
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2012-04-03 07:44:16 +00:00 |
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Paolo Cignoni cignoni
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ce5a13db53
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Moved edit_ocme to plugins_experimental
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2012-04-03 07:34:55 +00:00 |
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Paolo Cignoni cignoni
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b4b2cc6b70
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Moved filter_musical_instruments to the experimental folder
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2012-04-03 07:31:17 +00:00 |
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Massimiliano Corsini maxcorsini
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93e167481d
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2012-04-02 16:53:54 +00:00 |
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Manuele Sabbadin msabbadin
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0675d0708a
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Properly commented connectedComponent.h
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2012-04-02 15:30:20 +00:00 |
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Massimiliano Corsini maxcorsini
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acff174bd3
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2012-04-02 15:16:38 +00:00 |
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Massimiliano Corsini maxcorsini
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fc0e3c8dfe
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2012-04-02 14:26:04 +00:00 |
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Massimiliano Corsini maxcorsini
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722e55110d
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2012-04-02 13:21:51 +00:00 |
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Guido Ranzuglia granzuglia
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21668b0b23
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Pochio's certified changes.
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2012-03-30 11:13:08 +00:00 |
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Manuele Sabbadin msabbadin
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35b89b1c67
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Commented all the code in edit_point.cpp and removed an unused method from connectedComponent.h
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2012-03-28 18:47:22 +00:00 |
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Guido Ranzuglia granzuglia
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4cc3f6cf7c
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- removed GLError caused by undetached vertex and fragment shader programs before attach them again.
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2012-03-28 16:13:43 +00:00 |
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Guido Ranzuglia granzuglia
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591ebe80e5
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saved temporary file in system temporary folder in order to avoid problem with os writing privileges.
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2012-03-22 17:38:55 +00:00 |
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Guido Ranzuglia granzuglia
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ce5f22ec71
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removed compiler errors. Enum type name used instead of class name.
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2012-03-22 11:18:50 +00:00 |
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Guido Ranzuglia granzuglia
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58e6907f6a
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Even if Filter_SSynth inherits both from MeshFilterInterface and from MeshIOInterface, to avoid problem with Qt it's declared only as Q_INTERFACES(MeshFilterInterface). Q_INTERFACES(MeshIOInterface) has been removed. Otherwise MeshLab crashes when it's going to deallocate the plugin.
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2012-03-22 11:09:50 +00:00 |
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Marco Callieri mcallieri
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fd93b20a33
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corrected a problem with POW not able to choose the proper overload
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2012-03-22 10:56:19 +00:00 |
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Marco Callieri mcallieri
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f672473813
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corrected a near/far bug in the color projection(s)
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2012-03-22 09:27:34 +00:00 |
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Paolo Cignoni cignoni
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dacdb6541a
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Moved the edit point plugin from the FGT folder to the folder of the official plugins
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2012-03-22 08:37:33 +00:00 |
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Paolo Cignoni cignoni
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51896d3793
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Small change to the pro of filter measure to patch a xml copying issue.
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2012-03-22 08:33:45 +00:00 |
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Marco Callieri mcallieri
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6e3cf1cf74
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now decorate_show_camera show only visible cameras, and filter_color_projection uses only visible cameras
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2012-03-21 18:06:36 +00:00 |
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Guido Ranzuglia granzuglia
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607073d30a
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cleaned a bit the mutualinfo code
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2012-03-21 17:29:08 +00:00 |
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Guido Ranzuglia granzuglia
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fe86aad542
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removed errors in shader, avoiding the filter to work properly on mac
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2012-03-21 13:54:10 +00:00 |
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Guido Ranzuglia granzuglia
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fd491c3ed5
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added update request every time the parameters (via GUI) are changed.
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2012-03-21 12:09:20 +00:00 |
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Guido Ranzuglia granzuglia
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6af823d801
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added control on opened img in order to avoid crash if the texture is not present in the folder.
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2012-03-21 09:51:39 +00:00 |
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Guido Ranzuglia granzuglia
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9c5bbb8cab
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removed crashes in the plugin. changed a message error.
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2012-03-21 09:49:43 +00:00 |
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Guido Ranzuglia granzuglia
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5e14f342a6
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removed crashes in the plugin. changed a message error.
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2012-03-21 07:49:34 +00:00 |
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Matteo Dellepiane matteodelle
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d2d3bbc195
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dellepiane: mutualglobal development
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2012-03-20 19:04:40 +00:00 |
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Guido Ranzuglia granzuglia
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97b5b9586a
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changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
Remain a small bug that will be fixed on the next release.
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2012-03-20 16:49:20 +00:00 |
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Guido Ranzuglia granzuglia
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b7e49d9c99
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removed "none" shader
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2012-03-20 15:49:39 +00:00 |
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Paolo Cignoni cignoni
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8cdcb404ea
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corrected bug of wrong initialization of one of the additional render buffer for the radiance scaling tool.
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2012-03-20 10:36:32 +00:00 |
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Guido Ranzuglia granzuglia
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8ad1c72b60
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- removed memory leaks in initShaders. New GPUProgram allocated every GUI interaction without deleting the previous one.
- swapped position of initShaders in order to avoid that the uniform values are going to be setted before you have a valid location for the uniform.
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2012-03-20 07:45:21 +00:00 |
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Guido Ranzuglia granzuglia
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b723ead4eb
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compiler errors removed. from Render to render
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2012-03-19 22:14:00 +00:00 |
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Guido Ranzuglia granzuglia
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5e609be13c
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removed compiler time error
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2012-03-19 09:24:56 +00:00 |
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Guido Ranzuglia granzuglia
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4e2662c9d8
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remove compile error
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2012-03-16 17:25:06 +00:00 |
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Paolo Cignoni cignoni
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95a388c663
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corrected bug in the parameter reading of Hausdorff distance filter (maxdist was ignored)
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2012-03-14 12:24:54 +00:00 |
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Paolo Cignoni cignoni
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d2906f7267
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m.HasPerVertexTexCoord() -> HasPerVertexTexCoord(m)
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2012-03-06 00:22:59 +00:00 |
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Paolo Cignoni cignoni
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ffdc1bf71c
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changed the camera decorator to take into account the current visibility of the raster (only visible raster are shown)
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2012-03-06 00:20:38 +00:00 |
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Paolo Cignoni cignoni
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a6a72961d1
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Updated the filter_mls to refer to the kdtree in the vcg library instead of the own version.
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2012-02-22 17:35:25 +00:00 |
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Matteo Dellepiane matteodelle
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5393f45871
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dellepiane: edit_arc3D, fixed a bug in shot extraction
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2012-02-17 10:03:07 +00:00 |
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Matteo Dellepiane matteodelle
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4f37f9c345
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dellepiane: fixed widget resize in edit_arc3D
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2012-02-15 16:13:35 +00:00 |
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Matteo Dellepiane matteodelle
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0f95a27333
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dellepiane: edit_arc3D, added final rotation to "straighten" the model
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2012-02-13 22:55:14 +00:00 |
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Marco Callieri mcallieri
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f9446ba48f
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corrected bug in lighting during point-based-alignment
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2012-02-09 16:43:11 +00:00 |
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Matteo Dellepiane matteodelle
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5c29c50f9a
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dellepiane: io_epoch moved to unsupported plugins
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2012-02-08 22:51:51 +00:00 |
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Matteo Dellepiane matteodelle
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79b51a087f
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dellepiane: edit_arc3D takes the place of io_epoch. Now raster layers can be created from the images which generate the model
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2012-02-08 22:48:11 +00:00 |
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Paolo Cignoni cignoni
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b6df3b03b4
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Changed from float to double the type of the alignment matrixes when changing the base mesh. This removes a precision issue that arose when changing the base mesh after a complete alignment.
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2012-02-02 10:16:57 +00:00 |
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Paolo Cignoni cignoni
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e004a7c813
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corrected a small bug in the OccupancyGrid that prevented in some case to find some legal arcs to be used for the alignment.
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2012-02-02 10:15:02 +00:00 |
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Paolo Cignoni cignoni
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64f97b3d5b
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Updated the refine functor to fit the new constructor that need a mesh object
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2012-01-25 10:37:36 +00:00 |
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Paolo Cignoni cignoni
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4b1378cde6
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Corrected a small bug in the uniform mesh resampling (the volume bbox was wrong for large offset)
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2012-01-25 10:37:05 +00:00 |
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Paolo Cignoni cignoni
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1c38f68e20
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Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m)
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2012-01-25 10:35:52 +00:00 |
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Paolo Cignoni cignoni
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0628cf4344
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Updated the refine functor to fit the new constructor that need a mesh object
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2012-01-25 10:28:32 +00:00 |
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