2352 Commits

Author SHA1 Message Date
Paolo Cignoni cignoni
67751b06af Moved filter_mutualglobalNCC to plugins_experimental 2012-04-03 07:49:00 +00:00
Paolo Cignoni cignoni
04faa577ef moved filter_mutualglobal to plugins_experimental 2012-04-03 07:44:16 +00:00
Paolo Cignoni cignoni
ce5a13db53 Moved edit_ocme to plugins_experimental 2012-04-03 07:34:55 +00:00
Paolo Cignoni cignoni
b4b2cc6b70 Moved filter_musical_instruments to the experimental folder 2012-04-03 07:31:17 +00:00
Massimiliano Corsini maxcorsini
93e167481d 2012-04-02 16:53:54 +00:00
Manuele Sabbadin msabbadin
0675d0708a Properly commented connectedComponent.h 2012-04-02 15:30:20 +00:00
Massimiliano Corsini maxcorsini
acff174bd3 2012-04-02 15:16:38 +00:00
Massimiliano Corsini maxcorsini
fc0e3c8dfe 2012-04-02 14:26:04 +00:00
Massimiliano Corsini maxcorsini
722e55110d 2012-04-02 13:21:51 +00:00
Guido Ranzuglia granzuglia
21668b0b23 Pochio's certified changes. 2012-03-30 11:13:08 +00:00
Manuele Sabbadin msabbadin
35b89b1c67 Commented all the code in edit_point.cpp and removed an unused method from connectedComponent.h 2012-03-28 18:47:22 +00:00
Guido Ranzuglia granzuglia
4cc3f6cf7c - removed GLError caused by undetached vertex and fragment shader programs before attach them again. 2012-03-28 16:13:43 +00:00
Guido Ranzuglia granzuglia
591ebe80e5 saved temporary file in system temporary folder in order to avoid problem with os writing privileges. 2012-03-22 17:38:55 +00:00
Guido Ranzuglia granzuglia
ce5f22ec71 removed compiler errors. Enum type name used instead of class name. 2012-03-22 11:18:50 +00:00
Guido Ranzuglia granzuglia
58e6907f6a Even if Filter_SSynth inherits both from MeshFilterInterface and from MeshIOInterface, to avoid problem with Qt it's declared only as Q_INTERFACES(MeshFilterInterface). Q_INTERFACES(MeshIOInterface) has been removed. Otherwise MeshLab crashes when it's going to deallocate the plugin. 2012-03-22 11:09:50 +00:00
Marco Callieri mcallieri
fd93b20a33 corrected a problem with POW not able to choose the proper overload 2012-03-22 10:56:19 +00:00
Marco Callieri mcallieri
f672473813 corrected a near/far bug in the color projection(s) 2012-03-22 09:27:34 +00:00
Paolo Cignoni cignoni
dacdb6541a Moved the edit point plugin from the FGT folder to the folder of the official plugins 2012-03-22 08:37:33 +00:00
Paolo Cignoni cignoni
51896d3793 Small change to the pro of filter measure to patch a xml copying issue. 2012-03-22 08:33:45 +00:00
Marco Callieri mcallieri
6e3cf1cf74 now decorate_show_camera show only visible cameras, and filter_color_projection uses only visible cameras 2012-03-21 18:06:36 +00:00
Guido Ranzuglia granzuglia
607073d30a cleaned a bit the mutualinfo code 2012-03-21 17:29:08 +00:00
Guido Ranzuglia granzuglia
fe86aad542 removed errors in shader, avoiding the filter to work properly on mac 2012-03-21 13:54:10 +00:00
Guido Ranzuglia granzuglia
fd491c3ed5 added update request every time the parameters (via GUI) are changed. 2012-03-21 12:09:20 +00:00
Guido Ranzuglia granzuglia
6af823d801 added control on opened img in order to avoid crash if the texture is not present in the folder. 2012-03-21 09:51:39 +00:00
Guido Ranzuglia granzuglia
9c5bbb8cab removed crashes in the plugin. changed a message error. 2012-03-21 09:49:43 +00:00
Guido Ranzuglia granzuglia
5e14f342a6 removed crashes in the plugin. changed a message error. 2012-03-21 07:49:34 +00:00
Matteo Dellepiane matteodelle
d2d3bbc195 dellepiane: mutualglobal development 2012-03-20 19:04:40 +00:00
Guido Ranzuglia granzuglia
97b5b9586a changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
Remain a small bug that will be fixed on the next release.
2012-03-20 16:49:20 +00:00
Guido Ranzuglia granzuglia
b7e49d9c99 removed "none" shader 2012-03-20 15:49:39 +00:00
Paolo Cignoni cignoni
8cdcb404ea corrected bug of wrong initialization of one of the additional render buffer for the radiance scaling tool. 2012-03-20 10:36:32 +00:00
Guido Ranzuglia granzuglia
8ad1c72b60 - removed memory leaks in initShaders. New GPUProgram allocated every GUI interaction without deleting the previous one.
- swapped position of initShaders in order to avoid that the uniform values are going to be setted before you have a valid  location for the uniform.
2012-03-20 07:45:21 +00:00
Guido Ranzuglia granzuglia
b723ead4eb compiler errors removed. from Render to render 2012-03-19 22:14:00 +00:00
Guido Ranzuglia granzuglia
5e609be13c removed compiler time error 2012-03-19 09:24:56 +00:00
Guido Ranzuglia granzuglia
4e2662c9d8 remove compile error 2012-03-16 17:25:06 +00:00
Paolo Cignoni cignoni
95a388c663 corrected bug in the parameter reading of Hausdorff distance filter (maxdist was ignored) 2012-03-14 12:24:54 +00:00
Paolo Cignoni cignoni
d2906f7267 m.HasPerVertexTexCoord() -> HasPerVertexTexCoord(m) 2012-03-06 00:22:59 +00:00
Paolo Cignoni cignoni
ffdc1bf71c changed the camera decorator to take into account the current visibility of the raster (only visible raster are shown) 2012-03-06 00:20:38 +00:00
Paolo Cignoni cignoni
a6a72961d1 Updated the filter_mls to refer to the kdtree in the vcg library instead of the own version. 2012-02-22 17:35:25 +00:00
Matteo Dellepiane matteodelle
5393f45871 dellepiane: edit_arc3D, fixed a bug in shot extraction 2012-02-17 10:03:07 +00:00
Matteo Dellepiane matteodelle
4f37f9c345 dellepiane: fixed widget resize in edit_arc3D 2012-02-15 16:13:35 +00:00
Matteo Dellepiane matteodelle
0f95a27333 dellepiane: edit_arc3D, added final rotation to "straighten" the model 2012-02-13 22:55:14 +00:00
Marco Callieri mcallieri
f9446ba48f corrected bug in lighting during point-based-alignment 2012-02-09 16:43:11 +00:00
Matteo Dellepiane matteodelle
5c29c50f9a dellepiane: io_epoch moved to unsupported plugins 2012-02-08 22:51:51 +00:00
Matteo Dellepiane matteodelle
79b51a087f dellepiane: edit_arc3D takes the place of io_epoch. Now raster layers can be created from the images which generate the model 2012-02-08 22:48:11 +00:00
Paolo Cignoni cignoni
b6df3b03b4 Changed from float to double the type of the alignment matrixes when changing the base mesh. This removes a precision issue that arose when changing the base mesh after a complete alignment. 2012-02-02 10:16:57 +00:00
Paolo Cignoni cignoni
e004a7c813 corrected a small bug in the OccupancyGrid that prevented in some case to find some legal arcs to be used for the alignment. 2012-02-02 10:15:02 +00:00
Paolo Cignoni cignoni
64f97b3d5b Updated the refine functor to fit the new constructor that need a mesh object 2012-01-25 10:37:36 +00:00
Paolo Cignoni cignoni
4b1378cde6 Corrected a small bug in the uniform mesh resampling (the volume bbox was wrong for large offset) 2012-01-25 10:37:05 +00:00
Paolo Cignoni cignoni
1c38f68e20 Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-25 10:35:52 +00:00
Paolo Cignoni cignoni
0628cf4344 Updated the refine functor to fit the new constructor that need a mesh object 2012-01-25 10:28:32 +00:00