2370 Commits

Author SHA1 Message Date
Guido Ranzuglia granzuglia
519ade3b08 removed compile-time error 2012-05-29 13:41:08 +00:00
Guido Ranzuglia granzuglia
a265765429 removed compile-time error 2012-05-29 13:40:24 +00:00
Marco Callieri mcallieri
5145951243 added check to use only _active_ raster layers 2012-05-29 13:14:08 +00:00
Marco Callieri mcallieri
11200c3f47 when a measure is taken, it is also printed in the log (from where it can be copied to clipboard) 2012-05-28 12:02:10 +00:00
Paolo Cignoni cignoni
ff0686e2ac filter_img_patch_param: GLSL functions more recent than OpenGL 2.1 replaced by older versions so as to ensure Mac compatibility. 2012-05-14 11:48:39 +00:00
Paolo Cignoni cignoni
fc17e79081 Include path fixed in the raster reprojection decorator. 2012-05-10 14:34:00 +00:00
Matteo Dellepiane matteodelle
aabafe2cad dellepiane: modified shader to avoid projection on the back of a camera 2012-05-09 15:00:15 +00:00
Matteo Dellepiane matteodelle
162be7f6b7 dellepiane: added control on near and far planes 2012-05-09 14:59:16 +00:00
Marco Callieri mcallieri
9243739e6e corrected bug in raster projection: now projects only IN FRONT of the camera, and not in front+back. A simple test was missing, probably due to a messy commit 2012-05-09 12:22:20 +00:00
Matteo Dellepiane matteodelle
492fd1572c dellepiane: added non-manifold check and buffer type compatibility (GL_RGB8 if GL_RED is not available) 2012-05-08 22:23:31 +00:00
Marco Di Benedetto dibenedetto
5af6e030e1 fixes to comply with new glw interface. 2012-05-08 10:47:08 +00:00
Paolo Cignoni cignoni
f5b531cdc1 Removed harmless gcc warnings 2012-05-07 07:37:07 +00:00
Paolo Cignoni cignoni
127121baa4 img_patch_param_filter: completely converted so as to fully use the glw module of the VCG. 2012-05-04 11:32:50 +00:00
Paolo Cignoni cignoni
bb4f275f4f filter_img_patch_param: bug fixed in the visibility check based on shadow mapping. 2012-05-04 09:34:42 +00:00
Paolo Cignoni cignoni
d3f90bd038 Some bugs fixed in the filter "filter_img_patch_param" + beginning of its conversion to the glw module of the VCG lib. 2012-05-04 07:45:06 +00:00
Guido Ranzuglia granzuglia
cf83989901 mutual info xml filter. 2012-04-26 16:57:51 +00:00
Matteo Dellepiane matteodelle
52059278c4 dellepiane: added parameters to control the convergence, help and dialog to be refined 2012-04-23 10:14:49 +00:00
Paolo Cignoni cignoni
83f8c4d1c0 Updated to reflect the changes from ColorRamp -> SetColorRamp in the VCG lib 2012-04-18 21:18:51 +00:00
Paolo Cignoni cignoni
67751b06af Moved filter_mutualglobalNCC to plugins_experimental 2012-04-03 07:49:00 +00:00
Paolo Cignoni cignoni
04faa577ef moved filter_mutualglobal to plugins_experimental 2012-04-03 07:44:16 +00:00
Paolo Cignoni cignoni
ce5a13db53 Moved edit_ocme to plugins_experimental 2012-04-03 07:34:55 +00:00
Paolo Cignoni cignoni
b4b2cc6b70 Moved filter_musical_instruments to the experimental folder 2012-04-03 07:31:17 +00:00
Massimiliano Corsini maxcorsini
93e167481d 2012-04-02 16:53:54 +00:00
Manuele Sabbadin msabbadin
0675d0708a Properly commented connectedComponent.h 2012-04-02 15:30:20 +00:00
Massimiliano Corsini maxcorsini
acff174bd3 2012-04-02 15:16:38 +00:00
Massimiliano Corsini maxcorsini
fc0e3c8dfe 2012-04-02 14:26:04 +00:00
Massimiliano Corsini maxcorsini
722e55110d 2012-04-02 13:21:51 +00:00
Guido Ranzuglia granzuglia
21668b0b23 Pochio's certified changes. 2012-03-30 11:13:08 +00:00
Manuele Sabbadin msabbadin
35b89b1c67 Commented all the code in edit_point.cpp and removed an unused method from connectedComponent.h 2012-03-28 18:47:22 +00:00
Guido Ranzuglia granzuglia
4cc3f6cf7c - removed GLError caused by undetached vertex and fragment shader programs before attach them again. 2012-03-28 16:13:43 +00:00
Guido Ranzuglia granzuglia
591ebe80e5 saved temporary file in system temporary folder in order to avoid problem with os writing privileges. 2012-03-22 17:38:55 +00:00
Guido Ranzuglia granzuglia
ce5f22ec71 removed compiler errors. Enum type name used instead of class name. 2012-03-22 11:18:50 +00:00
Guido Ranzuglia granzuglia
58e6907f6a Even if Filter_SSynth inherits both from MeshFilterInterface and from MeshIOInterface, to avoid problem with Qt it's declared only as Q_INTERFACES(MeshFilterInterface). Q_INTERFACES(MeshIOInterface) has been removed. Otherwise MeshLab crashes when it's going to deallocate the plugin. 2012-03-22 11:09:50 +00:00
Marco Callieri mcallieri
fd93b20a33 corrected a problem with POW not able to choose the proper overload 2012-03-22 10:56:19 +00:00
Marco Callieri mcallieri
f672473813 corrected a near/far bug in the color projection(s) 2012-03-22 09:27:34 +00:00
Paolo Cignoni cignoni
dacdb6541a Moved the edit point plugin from the FGT folder to the folder of the official plugins 2012-03-22 08:37:33 +00:00
Paolo Cignoni cignoni
51896d3793 Small change to the pro of filter measure to patch a xml copying issue. 2012-03-22 08:33:45 +00:00
Marco Callieri mcallieri
6e3cf1cf74 now decorate_show_camera show only visible cameras, and filter_color_projection uses only visible cameras 2012-03-21 18:06:36 +00:00
Guido Ranzuglia granzuglia
607073d30a cleaned a bit the mutualinfo code 2012-03-21 17:29:08 +00:00
Guido Ranzuglia granzuglia
fe86aad542 removed errors in shader, avoiding the filter to work properly on mac 2012-03-21 13:54:10 +00:00
Guido Ranzuglia granzuglia
fd491c3ed5 added update request every time the parameters (via GUI) are changed. 2012-03-21 12:09:20 +00:00
Guido Ranzuglia granzuglia
6af823d801 added control on opened img in order to avoid crash if the texture is not present in the folder. 2012-03-21 09:51:39 +00:00
Guido Ranzuglia granzuglia
9c5bbb8cab removed crashes in the plugin. changed a message error. 2012-03-21 09:49:43 +00:00
Guido Ranzuglia granzuglia
5e14f342a6 removed crashes in the plugin. changed a message error. 2012-03-21 07:49:34 +00:00
Matteo Dellepiane matteodelle
d2d3bbc195 dellepiane: mutualglobal development 2012-03-20 19:04:40 +00:00
Guido Ranzuglia granzuglia
97b5b9586a changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
Remain a small bug that will be fixed on the next release.
2012-03-20 16:49:20 +00:00
Guido Ranzuglia granzuglia
b7e49d9c99 removed "none" shader 2012-03-20 15:49:39 +00:00
Paolo Cignoni cignoni
8cdcb404ea corrected bug of wrong initialization of one of the additional render buffer for the radiance scaling tool. 2012-03-20 10:36:32 +00:00
Guido Ranzuglia granzuglia
8ad1c72b60 - removed memory leaks in initShaders. New GPUProgram allocated every GUI interaction without deleting the previous one.
- swapped position of initShaders in order to avoid that the uniform values are going to be setted before you have a valid  location for the uniform.
2012-03-20 07:45:21 +00:00
Guido Ranzuglia granzuglia
b723ead4eb compiler errors removed. from Render to render 2012-03-19 22:14:00 +00:00