Guido Ranzuglia granzuglia
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519ade3b08
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removed compile-time error
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2012-05-29 13:41:08 +00:00 |
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Guido Ranzuglia granzuglia
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a265765429
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removed compile-time error
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2012-05-29 13:40:24 +00:00 |
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Marco Callieri mcallieri
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5145951243
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added check to use only _active_ raster layers
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2012-05-29 13:14:08 +00:00 |
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Marco Callieri mcallieri
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11200c3f47
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when a measure is taken, it is also printed in the log (from where it can be copied to clipboard)
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2012-05-28 12:02:10 +00:00 |
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Paolo Cignoni cignoni
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ff0686e2ac
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filter_img_patch_param: GLSL functions more recent than OpenGL 2.1 replaced by older versions so as to ensure Mac compatibility.
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2012-05-14 11:48:39 +00:00 |
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Paolo Cignoni cignoni
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fc17e79081
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Include path fixed in the raster reprojection decorator.
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2012-05-10 14:34:00 +00:00 |
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Matteo Dellepiane matteodelle
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aabafe2cad
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dellepiane: modified shader to avoid projection on the back of a camera
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2012-05-09 15:00:15 +00:00 |
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Matteo Dellepiane matteodelle
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162be7f6b7
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dellepiane: added control on near and far planes
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2012-05-09 14:59:16 +00:00 |
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Marco Callieri mcallieri
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9243739e6e
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corrected bug in raster projection: now projects only IN FRONT of the camera, and not in front+back. A simple test was missing, probably due to a messy commit
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2012-05-09 12:22:20 +00:00 |
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Matteo Dellepiane matteodelle
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492fd1572c
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dellepiane: added non-manifold check and buffer type compatibility (GL_RGB8 if GL_RED is not available)
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2012-05-08 22:23:31 +00:00 |
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Marco Di Benedetto dibenedetto
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5af6e030e1
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fixes to comply with new glw interface.
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2012-05-08 10:47:08 +00:00 |
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Paolo Cignoni cignoni
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f5b531cdc1
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Removed harmless gcc warnings
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2012-05-07 07:37:07 +00:00 |
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Paolo Cignoni cignoni
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127121baa4
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img_patch_param_filter: completely converted so as to fully use the glw module of the VCG.
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2012-05-04 11:32:50 +00:00 |
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Paolo Cignoni cignoni
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bb4f275f4f
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filter_img_patch_param: bug fixed in the visibility check based on shadow mapping.
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2012-05-04 09:34:42 +00:00 |
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Paolo Cignoni cignoni
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d3f90bd038
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Some bugs fixed in the filter "filter_img_patch_param" + beginning of its conversion to the glw module of the VCG lib.
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2012-05-04 07:45:06 +00:00 |
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Guido Ranzuglia granzuglia
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cf83989901
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mutual info xml filter.
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2012-04-26 16:57:51 +00:00 |
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Matteo Dellepiane matteodelle
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52059278c4
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dellepiane: added parameters to control the convergence, help and dialog to be refined
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2012-04-23 10:14:49 +00:00 |
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Paolo Cignoni cignoni
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83f8c4d1c0
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Updated to reflect the changes from ColorRamp -> SetColorRamp in the VCG lib
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2012-04-18 21:18:51 +00:00 |
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Paolo Cignoni cignoni
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67751b06af
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Moved filter_mutualglobalNCC to plugins_experimental
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2012-04-03 07:49:00 +00:00 |
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Paolo Cignoni cignoni
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04faa577ef
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moved filter_mutualglobal to plugins_experimental
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2012-04-03 07:44:16 +00:00 |
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Paolo Cignoni cignoni
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ce5a13db53
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Moved edit_ocme to plugins_experimental
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2012-04-03 07:34:55 +00:00 |
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Paolo Cignoni cignoni
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b4b2cc6b70
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Moved filter_musical_instruments to the experimental folder
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2012-04-03 07:31:17 +00:00 |
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Massimiliano Corsini maxcorsini
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93e167481d
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2012-04-02 16:53:54 +00:00 |
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Manuele Sabbadin msabbadin
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0675d0708a
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Properly commented connectedComponent.h
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2012-04-02 15:30:20 +00:00 |
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Massimiliano Corsini maxcorsini
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acff174bd3
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2012-04-02 15:16:38 +00:00 |
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Massimiliano Corsini maxcorsini
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fc0e3c8dfe
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2012-04-02 14:26:04 +00:00 |
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Massimiliano Corsini maxcorsini
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722e55110d
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2012-04-02 13:21:51 +00:00 |
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Guido Ranzuglia granzuglia
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21668b0b23
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Pochio's certified changes.
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2012-03-30 11:13:08 +00:00 |
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Manuele Sabbadin msabbadin
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35b89b1c67
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Commented all the code in edit_point.cpp and removed an unused method from connectedComponent.h
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2012-03-28 18:47:22 +00:00 |
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Guido Ranzuglia granzuglia
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4cc3f6cf7c
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- removed GLError caused by undetached vertex and fragment shader programs before attach them again.
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2012-03-28 16:13:43 +00:00 |
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Guido Ranzuglia granzuglia
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591ebe80e5
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saved temporary file in system temporary folder in order to avoid problem with os writing privileges.
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2012-03-22 17:38:55 +00:00 |
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Guido Ranzuglia granzuglia
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ce5f22ec71
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removed compiler errors. Enum type name used instead of class name.
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2012-03-22 11:18:50 +00:00 |
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Guido Ranzuglia granzuglia
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58e6907f6a
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Even if Filter_SSynth inherits both from MeshFilterInterface and from MeshIOInterface, to avoid problem with Qt it's declared only as Q_INTERFACES(MeshFilterInterface). Q_INTERFACES(MeshIOInterface) has been removed. Otherwise MeshLab crashes when it's going to deallocate the plugin.
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2012-03-22 11:09:50 +00:00 |
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Marco Callieri mcallieri
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fd93b20a33
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corrected a problem with POW not able to choose the proper overload
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2012-03-22 10:56:19 +00:00 |
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Marco Callieri mcallieri
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f672473813
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corrected a near/far bug in the color projection(s)
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2012-03-22 09:27:34 +00:00 |
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Paolo Cignoni cignoni
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dacdb6541a
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Moved the edit point plugin from the FGT folder to the folder of the official plugins
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2012-03-22 08:37:33 +00:00 |
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Paolo Cignoni cignoni
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51896d3793
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Small change to the pro of filter measure to patch a xml copying issue.
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2012-03-22 08:33:45 +00:00 |
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Marco Callieri mcallieri
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6e3cf1cf74
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now decorate_show_camera show only visible cameras, and filter_color_projection uses only visible cameras
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2012-03-21 18:06:36 +00:00 |
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Guido Ranzuglia granzuglia
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607073d30a
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cleaned a bit the mutualinfo code
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2012-03-21 17:29:08 +00:00 |
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Guido Ranzuglia granzuglia
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fe86aad542
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removed errors in shader, avoiding the filter to work properly on mac
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2012-03-21 13:54:10 +00:00 |
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Guido Ranzuglia granzuglia
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fd491c3ed5
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added update request every time the parameters (via GUI) are changed.
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2012-03-21 12:09:20 +00:00 |
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Guido Ranzuglia granzuglia
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6af823d801
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added control on opened img in order to avoid crash if the texture is not present in the folder.
|
2012-03-21 09:51:39 +00:00 |
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Guido Ranzuglia granzuglia
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9c5bbb8cab
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removed crashes in the plugin. changed a message error.
|
2012-03-21 09:49:43 +00:00 |
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Guido Ranzuglia granzuglia
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5e14f342a6
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removed crashes in the plugin. changed a message error.
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2012-03-21 07:49:34 +00:00 |
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Matteo Dellepiane matteodelle
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d2d3bbc195
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dellepiane: mutualglobal development
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2012-03-20 19:04:40 +00:00 |
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Guido Ranzuglia granzuglia
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97b5b9586a
|
changed the Finalize signatures in the MeshRenderInterface interface. From MeshDocument& -> MeshDocument* in order to avoid crash and to close dialog if the MeshDocument is NULL.
Remain a small bug that will be fixed on the next release.
|
2012-03-20 16:49:20 +00:00 |
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Guido Ranzuglia granzuglia
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b7e49d9c99
|
removed "none" shader
|
2012-03-20 15:49:39 +00:00 |
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Paolo Cignoni cignoni
|
8cdcb404ea
|
corrected bug of wrong initialization of one of the additional render buffer for the radiance scaling tool.
|
2012-03-20 10:36:32 +00:00 |
|
Guido Ranzuglia granzuglia
|
8ad1c72b60
|
- removed memory leaks in initShaders. New GPUProgram allocated every GUI interaction without deleting the previous one.
- swapped position of initShaders in order to avoid that the uniform values are going to be setted before you have a valid location for the uniform.
|
2012-03-20 07:45:21 +00:00 |
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Guido Ranzuglia granzuglia
|
b723ead4eb
|
compiler errors removed. from Render to render
|
2012-03-19 22:14:00 +00:00 |
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