Paolo Cignoni cignoni
4b84ac0a11
updated to the new addmesh that wants both filename and label and improved printing info in hausdorff distance computation
2010-12-22 12:37:27 +00:00
Paolo Cignoni cignoni
355c18446e
updated to the new addmesh that wants both filename and label
2010-12-22 12:36:13 +00:00
Paolo Cignoni cignoni
1a71834244
updated to the new addmesh that wants both filename and label
2010-12-22 12:23:22 +00:00
Paolo Cignoni cignoni
46dac30905
reject samples with viewdir too different from normal
2010-12-14 00:51:50 +00:00
Paolo Cignoni cignoni
21d516c182
also outputs model normals during scan
2010-12-10 05:32:49 +00:00
Paolo Cignoni cignoni
5be37fb4f5
edit scan HACK to output ply with normals + viewdirs and to avoid touching layers so that MESHLAB doesn't crash
2010-12-09 17:30:21 +00:00
Fabio Ganovelli ganovelli
1bd8b6770e
created by mistake
2010-12-06 16:26:45 +00:00
Fabio Ganovelli ganovelli
5ee0566e37
2010-12-06 16:24:40 +00:00
Fabio Ganovelli ganovelli
441fe5a5ea
begin of BerkeleyDb removal
2010-12-06 16:22:37 +00:00
Fabio Ganovelli ganovelli
550a3aa03b
minor cleaning
2010-12-06 16:19:08 +00:00
Paolo Cignoni cignoni
eb294e005b
Almost working gridded background decoration. At least it compiles
2010-12-06 12:53:32 +00:00
Guido Ranzuglia granzuglia
f777fe0b03
removed compiler error.
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from: MeshModel *mp=md.addNewMesh(name.c_str(),0,false); to: MeshModel *mp=md.addNewMesh(name.c_str(),false);
2010-12-06 12:41:18 +00:00
Paolo Cignoni cignoni
75a7951728
Now DrawCamera correctly report what is the camera source that it is drawing
2010-12-06 10:57:38 +00:00
Paolo Cignoni cignoni
4a7e4c1cc0
added first draft of a camera edit filter to explicitly change single camera parameters
2010-12-06 10:56:45 +00:00
Luigi Malomo malomo
08a12d6751
modified Texture filters to properly generate texture samples
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added pull push texture filling as an option
general code cleanup
2010-12-05 18:31:02 +00:00
Matteo Dellepiane matteodelle
a42a386d4d
Dellepiane: visualization of color per vertex during the point picking phase of mesh alignment tool
2010-12-01 12:37:30 +00:00
Paolo Cignoni cignoni
64525e897b
Bug: Freeze should not explicitly change normals. Apply transform already do it.
2010-11-30 09:24:03 +00:00
Paolo Cignoni cignoni
dd9a5e52d1
added check on handle validity
2010-11-30 08:29:33 +00:00
Paolo Cignoni cignoni
bc5348a0a0
Added rename label filter and better strategy for choosing the name of a mesh when duplicated
2010-11-30 07:44:42 +00:00
Gianpaolo Palma gianpaolopalma
d9abcaba98
Bug fixed in the automatic texture coordinates generation
2010-11-25 20:25:52 +00:00
Fabio Ganovelli ganovelli
cf39a75db1
minor reorganization, some changes of interface, no major detour
2010-11-18 19:51:09 +00:00
Paolo Cignoni cignoni
3ab2926114
still working to improve the camera decorator
2010-11-17 16:00:18 +00:00
Paolo Cignoni cignoni
b624de857c
sgnificantly improved the show camera decoration
2010-11-17 09:43:04 +00:00
Paolo Cignoni cignoni
95efc5acf8
Added another filter for managing a camera
2010-11-17 09:41:40 +00:00
Paolo Cignoni cignoni
8143567529
corrected help in the set camera filter
2010-11-16 18:17:49 +00:00
Fabio Ganovelli ganovelli
687a90cdda
+ better frustum culling for selection
...
+ safe edit (do not stall if trying to take too many cells)
+ optional apss and data loading surgin browsing
+ faster edit() (replaced useless map with vector, reserve on the vector to avoid reallocation)
2010-11-10 21:31:08 +00:00
Paolo Cignoni cignoni
d5806583af
Now camera decoration can show raster camera too
2010-11-10 11:06:30 +00:00
Paolo Cignoni cignoni
2cf20d6ba2
Added filter to set shot for the current raster
2010-11-10 11:06:06 +00:00
Paolo Cignoni cignoni
364db429d4
Now camera decoration can show raster camera too
2010-11-10 11:05:10 +00:00
Fabio Ganovelli ganovelli
95487b1c51
updated render_splatting.pro to include the splatrendere.qrc from vcglib/wrap/gl/splatting_apss
2010-11-08 15:09:14 +00:00
Paolo Cignoni cignoni
ff0d446731
Imporved support of PTX files. Now it can open ptx as point clouds automatically computing normals and radius for splatting
2010-11-08 15:07:25 +00:00
Fabio Ganovelli ganovelli
2394d2d7d9
factorized:
...
the code for apss rendering hs been isolated from meshlab and is in vcglib/wrap/gl/splatting_apss.
2010-11-08 11:08:49 +00:00
Paolo Cignoni cignoni
387a824d2b
completed the camera decoration to include the current view shot. Done using the standard signal slot mechanism to invoke calls of GLarea without having it linked...
2010-11-02 09:29:47 +00:00
Paolo Cignoni cignoni
13ffca73e1
first draft of the gridded background decoration.
...
To be completed.
2010-10-31 13:24:51 +00:00
Paolo Cignoni cignoni
4a7ef17068
Updated to the new glLabel and significantly improved the camera decoration. Now it shows some numerical info, the viewpoint position and the reference frame of the camera with the RGB colored standard axis
2010-10-31 13:20:38 +00:00
Paolo Cignoni cignoni
46ccc1a6ff
First draft of a filter explicitly working on camera. Currently it works only of meshmodel cameras but it can be useful for debugging cameras
2010-10-31 13:09:34 +00:00
Fabio Ganovelli ganovelli
b8bf9ae9be
just a comment
2010-10-29 17:22:26 +00:00
Fabio Ganovelli ganovelli
bc9f250dc4
integration of the apss,
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handling of large input files (but very slow yet)
2010-10-29 17:21:37 +00:00
Fabio Ganovelli ganovelli
baef877b6f
integration of the apss,
...
handling of large input files (but very slow yet)
2010-10-29 17:21:00 +00:00
Fabio Ganovelli ganovelli
403b8cad7e
added support for unreferenced vertices (not fully tested yet)
2010-10-25 17:20:27 +00:00
Paolo Cignoni cignoni
75b1ef65e5
Corrected a bug in the data managmente when unrolling. Now color and textures are preserved.
2010-10-21 13:37:42 +00:00
Fabio Ganovelli ganovelli
b183288f97
minor stuff in the gui
2010-10-18 13:28:11 +00:00
Fabio Ganovelli ganovelli
a0b6f0d736
- fixed a bug in ooc_chains::Compact (on the setting of
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chunks size)
- fixed a bug on toCleanUpCells (it was not cleared at the end of commit)
2010-10-16 10:25:39 +00:00
Nico Pietroni nicopietroni
146dc7fd61
corrected closest and distance calls to the ones in distance3.h
2010-10-15 15:24:50 +00:00
Paolo Cignoni cignoni
c7b955b4b6
io_u3d.cpp: Use correct IDTFConverter path under Linux.
2010-10-15 13:42:00 +00:00
Fabio Ganovelli ganovelli
1f69a5008a
added Cell adjacencies update after commit
2010-10-13 15:11:28 +00:00
Fabio Ganovelli ganovelli
fe6dd6f5f1
new version of commit
2010-10-11 17:10:20 +00:00
Fabio Ganovelli ganovelli
bec4ce0a14
minor
2010-10-08 18:34:55 +00:00
Fabio Ganovelli ganovelli
72b5dab6be
added handling of border vertices with the
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new data structure.ongoing debugging
2010-10-08 18:06:46 +00:00
Nico Pietroni nicopietroni
a0fd13ec5f
- Extended plug-in help.
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- Changed some default values
2010-10-08 12:56:36 +00:00