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Ver 0.8
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@ -31,25 +31,23 @@
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- Meshlab v0.8
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------------------------------------------------------------------------------
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** New features **
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First command line version
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Filter history recording
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New Smoothing filters
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- HC smoothing and two step normal fitting
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New High Quality Quadric Based Simplification filter
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Support of Collada file format (read and write)
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Support for 3d models reconstructed by the Epoch 3d Web Service
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Support for point based models
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- Computation of implicit surface normals
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- Surface reconstruction (a ball pivoting variant)
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First command line version
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Filter history recording
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** Corrected Bugs **
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No more sticky trackball
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Better Obj and off loading
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Better control of lighting in Shaders and debugged most of them.
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Better OBJ and OFF loading/saving
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Better control of lighting in Shaders and debugged/improved most of shaders.
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** Known Bugs **
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- Collada support for non triangulated meshes
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- Surface reconstruction from points lack of robustness...
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- Collada support for non triangulated meshes is missing
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- Surface reconstruction from points lacks of robustness...
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- Quadric simplification does not optimize texture coords during simplification
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- Filter recording and re-playing still buggy.
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@ -11,7 +11,11 @@ published or made available for general access without an explicit consensus.
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If you prefer that MeshLab does not send back any kind of information simply
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use a plain firewall to prevent MeshLab access to the network.
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We should like to remark that the kind of information collected by MeshLab
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We would like to remark that the kind of information collected by MeshLab
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is probably less than the information that is silently collected by most
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web sites when you surf them, ip address, visited pages, frequency of
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return...
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web sites when you surf them: ip address, visited pages, frequency of
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return, and that we really need this information in order to assess
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how diffusely MeshLab is used.
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Thanks for your patience
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The Developers.
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