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added first version of curvature_from_sliding, one more way
to compute the principal curvatures directions
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@ -23,6 +23,7 @@ SUBDIRS = io_base\
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filter_select \
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# filter_texture \
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filter_unsharp \
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filter_curvature_from_sliding \
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render_splatting \
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render_gdp \
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meshdecorate \
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